Player Matchup

Cthulhu
Cthulhu
K1NG_GOLDEN420
Cthulhu
Level 18
God Stats
2W - 2L
1,270 SR
Queue Stats
5W - 7L
1,147 Elo+
Party 1
He Bo
He Bo
The Wolf God674
He Bo
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,147 Elo+
Party 1
Chaac
Chaac
kebeYT
Chaac
Level 29
God Stats
15W - 7L
1,582 SR
Queue Stats
85W - 94L
1,444 Elo+
Solo
Team Averages
Level 45
1,451 SR
1,246 Elo+

VS

Team Averages
Level 14
1,484 SR
1,292 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Captn Clutch415
Pele
Level 8
God Stats
0W - 2L
1,239 SR
Queue Stats
61W - 100L
1,275 Elo+
Party 2
Aphrodite
Aphrodite
Xaiv3rTh3BeAst6
Aphrodite
Level 15
God Stats
1W - 4L
1,713 SR
Queue Stats
30W - 51L
1,102 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 19
8,403
764
3,467
4,824
4,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
13 / 1 / 13
9,870
897
11,049
7,541
2,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
kebeYT
Chaac
11
10 / 2 / 11
8,957
814
11,508
11,538
7,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 10 / 2
6,804
619
6,812
15,068
11,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 11 / 0
6,766
615
2,704
10,507
4,298
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Xaiv3rTh3BeAst6
Aphrodite
9
0 / 6 / 2
6,531
594
1,686
8,770
8,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
5
27
Kills
1
3
Deaths
27
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
10
2
0.1
L
1
11
0
0.09
W
4
0
19
13.5
W
13
1
13
19.5
L
Aphrodite
Xaiv3rTh3BeAst6
Aphrodite
0
6
2
0.17
W
Chaac
kebeYT
Chaac
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,024
Damage
11,202
23,903
Taken
34,345
13,820
Mitigated
24,317
8,013
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,812
961
225
1,204
15,068
11,840
0
5,553
9,395
15,069
0
L
2,704
870
0
290
10,507
4,298
0
4,541
5,792
0
13,479
W
3,467
340
438
259
4,824
4,163
633
2,475
2,274
9,897
0
W
11,049
1,572
704
2,480
7,541
2,482
1,160
3,240
4,226
31,394
0
L
Aphrodite
Xaiv3rTh3BeAst6
Aphrodite
1,686
242
312
1,316
8,770
8,179
0
4,470
4,131
4,907
0
W
Chaac
kebeYT
Chaac
11,508
2,493
441
3,691
11,538
7,175
1,181
2,576
8,849
0
22,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,230
Gold Earned
20,101
85
Minions Killed
31
0
Camps Cleared
0
523,288
Distance Traveled
438,491
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,804
619
8
1
0
163,572
0
L
Pele
6,766
615
13
1
0
125,902
0
W
Cthulhu
8,403
764
22
2
0
161,775
0
W
He Bo
9,870
897
28
3
0
165,027
4
L
Aphrodite
6,531
594
10
1
0
149,017
0
W
Chaac
8,957
814
35
3
0
196,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role