Player Matchup

Hercules
Hercules
CBAS27
Hercules
Level 14
God Stats
1W - 0L
1,417 SR
Queue Stats
2W - 4L
1,142 Elo+
Party 2
King Arthur
King Arthur
GamerMcGee
King Arthur
Level 119
God Stats
5W - 4L
1,412 SR
Queue Stats
124W - 110L
1,600 Elo+
Party 2
Nemesis
Nemesis
JeffriHD
Nemesis
Level 77
God Stats
12W - 8L
1,648 SR
Queue Stats
183W - 183L
1,763 Elo+
Solo
Scylla
Scylla
Skyhall
Scylla
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,313 Elo+
Party 2
Apollo
Apollo
TraverseSun
Apollo
Level 109
God Stats
9W - 5L
1,470 SR
Queue Stats
181W - 153L
1,573 Elo+
Party 2
Team Averages
Level 91
1,489 SR
1,478 Elo+

VS

Team Averages
Level 36
1,464 SR
1,369 Elo+
Ares
Ares
Dirtty2525
Ares
Level 43
God Stats
1W - 2L
1,284 SR
Queue Stats
4W - 10L
1,216 Elo+
Party 1
Bellona
Bellona
Kobzz
Bellona
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,217 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NotPsyc
Tsukuyomi
Level 27
God Stats
8W - 7L
1,596 SR
Queue Stats
63W - 66L
1,623 Elo+
Party 3
Anubis
Anubis
XxRDuckiexX
Anubis
Level 18
God Stats
3W - 9L
1,457 SR
Queue Stats
5W - 13L
1,204 Elo+
Party 1
Ullr
Ullr
happyguy2018
Ullr
Level 41
God Stats
1W - 2L
1,483 SR
Queue Stats
22W - 21L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CBAS27
Hercules
11
6 / 4 / 7
7,330
611
5,780
8,851
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
GamerMcGee
King Arthur
11
2 / 3 / 3
6,641
553
4,318
10,430
8,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
JeffriHD
Nemesis
12
3 / 3 / 4
7,183
599
4,251
7,475
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Skyhall
Scylla
13
3 / 2 / 3
7,466
622
6,150
4,792
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
14
5 / 0 / 3
7,988
666
7,141
6,089
2,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,398
450
3,920
9,577
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Kobzz
Bellona
12
3 / 3 / 0
7,014
585
9,936
12,402
10,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
NotPsyc
Tsukuyomi
11
6 / 4 / 3
6,929
577
6,006
9,422
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
9
1 / 4 / 4
5,764
480
1,910
6,510
2,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 3 / 2
6,369
531
1,882
5,570
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
19
Kills
12
12
Deaths
19
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
CBAS27
Hercules
6
4
7
2.38
L
1
5
1
0.3
W
King Arthur
GamerMcGee
King Arthur
2
3
3
1.17
W
Nemesis
JeffriHD
Nemesis
3
3
4
1.67
L
Bellona
Kobzz
Bellona
3
3
0
1
L
Tsukuyomi
NotPsyc
Tsukuyomi
6
4
3
1.88
W
Scylla
Skyhall
Scylla
3
2
3
2.25
W
Apollo
5
0
3
6.5
L
Anubis
1
4
4
0.75
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,640
Damage
23,654
37,637
Taken
43,481
21,865
Mitigated
21,746
9,045
Healing
8,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CBAS27
Hercules
5,780
2,599
0
2,215
8,851
5,473
883
2,855
5,946
0
15,620
L
3,920
230
0
1,316
9,577
4,254
0
1,138
8,409
10,882
0
W
King Arthur
GamerMcGee
King Arthur
4,318
611
0
3,270
10,430
8,981
0
183
9,806
0
24,845
W
Nemesis
JeffriHD
Nemesis
4,251
1,971
0
668
7,475
4,097
0
908
6,545
0
40,189
L
Bellona
Kobzz
Bellona
9,936
3,807
0
2,646
12,402
10,087
567
819
11,521
0
31,755
L
Tsukuyomi
NotPsyc
Tsukuyomi
6,006
1,767
0
2,734
9,422
3,300
0
942
8,414
0
29,479
W
Scylla
Skyhall
Scylla
6,150
1,294
0
501
4,792
1,258
190
1,015
3,752
39,898
0
W
Apollo
7,141
3,948
0
2,391
6,089
2,056
643
869
5,195
0
57,439
L
Anubis
1,910
0
0
1,120
6,510
2,678
108
2,845
3,417
19,166
0
L
1,882
770
0
1,110
5,570
1,427
0
0
5,570
0
33,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,608
Gold Earned
31,474
344
Minions Killed
235
0
Camps Cleared
0
1,175,155
Distance Traveled
1,173,049
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,330
611
20
2
0
239,510
4
L
Ares
5,398
450
13
1
0
242,614
0
W
King Arthur
6,641
553
51
4
0
225,443
0
W
Nemesis
7,183
599
75
6
0
268,879
0
L
Bellona
7,014
585
60
5
0
220,861
0
L
Tsukuyomi
6,929
577
62
5
0
245,709
1
W
Scylla
7,466
622
93
8
0
217,659
4
W
Apollo
7,988
666
105
9
0
223,664
0
L
Anubis
5,764
480
32
3
0
233,496
0
L
Ullr
6,369
531
68
6
0
230,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role