Player Matchup

Nu Wa
Nu Wa
Armpits16
Nu Wa
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 91L
1,414 Elo+
Party 3
Da Ji
Da Ji
Medutha
Da Ji
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
25W - 25L
1,500 Elo+
Solo
Pele
Pele
aotfan1
Pele
Level 32
God Stats
8W - 6L
1,580 SR
Queue Stats
79W - 88L
1,265 Elo+
Party 1
Izanami
Izanami
idntlike
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,343 Elo+
Party 3
Yemoja
Yemoja
lindseytherat
Yemoja
Level 7
God Stats
5W - 6L
1,500 SR
Queue Stats
139W - 153L
1,265 Elo+
Party 1
Team Averages
Level 24
1,516 SR
1,357 Elo+

VS

Team Averages
Level 22
1,437 SR
1,467 Elo+
Ra
Ra
Monstermn96
Ra
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NekroRK
Cthulhu
Level 2
God Stats
9W - 11L
1,500 SR
Queue Stats
24W - 29L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Wabbledeenie
Kukulkan
Level 16
God Stats
21W - 25L
1,331 SR
Queue Stats
103W - 96L
1,333 Elo+
Solo
Bastet
Bastet
deathhfduds
Bastet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Party 2
Hercules
Hercules
incredizan2
Hercules
Level 76
God Stats
1W - 3L
1,355 SR
Queue Stats
14W - 21L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Armpits16
Nu Wa
18
1 / 0 / 23
10,852
1,085
17,005
4,541
1,651
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Medutha
Da Ji
18
25 / 1 / 9
14,060
1,406
27,713
9,472
4,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
aotfan1
Pele
17
12 / 4 / 11
11,590
1,159
14,685
11,726
5,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
idntlike
Izanami
15
2 / 2 / 9
9,507
951
8,199
6,862
2,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 0 / 11
10,370
1,037
2,855
2,731
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 4
9,894
989
4,410
11,690
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
NekroRK
Cthulhu
15
1 / 10 / 5
9,524
952
4,874
17,798
11,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Wabbledeenie
Kukulkan
14
2 / 8 / 2
9,140
914
6,105
11,137
3,003
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
14
1 / 7 / 3
8,657
866
3,930
13,018
3,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hercules
incredizan2
Hercules
15
1 / 7 / 6
9,421
942
12,516
22,009
14,018
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
27
40
Kills
7
7
Deaths
40
63
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Armpits16
Nu Wa
1
0
23
12.5
W
Da Ji
Medutha
Da Ji
25
1
9
29.5
L
2
8
4
0.5
L
Cthulhu
NekroRK
Cthulhu
1
10
5
0.35
L
Kukulkan
Wabbledeenie
Kukulkan
2
8
2
0.38
W
Pele
aotfan1
Pele
12
4
11
4.38
L
Bastet
1
7
3
0.36
W
Izanami
idntlike
Izanami
2
2
9
3.25
L
Hercules
incredizan2
Hercules
1
7
6
0.57
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,457
Damage
31,835
35,332
Taken
75,652
16,940
Mitigated
36,097
5,944
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Armpits16
Nu Wa
17,005
6,360
0
1,113
4,541
1,651
0
2,053
2,438
41,038
0
W
Da Ji
Medutha
Da Ji
27,713
7,551
0
468
9,472
4,894
0
3,536
5,861
0
36,319
L
4,410
964
1,134
239
11,690
3,631
0
3,191
8,499
19,254
0
L
Cthulhu
NekroRK
Cthulhu
4,874
636
0
384
17,798
11,958
0
6,267
11,531
21,467
0
L
Kukulkan
Wabbledeenie
Kukulkan
6,105
739
0
0
11,137
3,003
0
2,336
8,801
20,027
0
W
Pele
aotfan1
Pele
14,685
3,741
0
1,538
11,726
5,077
0
4,808
6,818
0
24,165
L
Bastet
3,930
732
0
0
13,018
3,487
0
1,391
11,627
0
7,527
W
Izanami
idntlike
Izanami
8,199
5,274
0
781
6,862
2,844
0
3,471
3,366
0
19,933
L
Hercules
incredizan2
Hercules
12,516
4,092
0
3,724
22,009
14,018
0
6,675
15,334
87
29,649
W
2,855
349
1,070
974
2,731
2,474
0
1,277
1,379
18,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,379
Gold Earned
46,636
178
Minions Killed
155
4
Camps Cleared
1
885,208
Distance Traveled
671,589
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,852
1,085
56
6
1
174,304
0
W
Da Ji
14,060
1,406
21
2
1
201,180
0
L
Ra
9,894
989
35
4
0
170,334
0
L
Cthulhu
9,524
952
41
4
0
114,232
1
L
Kukulkan
9,140
914
40
4
1
99,770
0
W
Pele
11,590
1,159
30
3
1
178,764
0
L
Bastet
8,657
866
14
1
0
126,309
0
W
Izanami
9,507
951
34
3
1
157,777
1
L
Hercules
9,421
942
25
3
0
160,944
0
W
Yemoja
10,370
1,037
37
4
0
173,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role