Player Matchup

Chiron
Chiron
BurstWarrior
Chiron
Level 27
God Stats
0W - 1L
1,807 SR
Queue Stats
1W - 2L
1,746 Elo+
Party 1
Fenrir
Fenrir
Gabrieljipa77
Fenrir
Level 25
God Stats
1W - 1L
1,658 SR
Queue Stats
7W - 8L
1,643 Elo+
Party 1
Sylvanus
Sylvanus
Helenopson
Sylvanus
Level 17
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 2L
1,746 Elo+
Party 1
Chaac
Chaac
Tonhomilos
Chaac
Level 22
God Stats
1W - 1L
1,429 SR
Queue Stats
1W - 2L
1,746 Elo+
Party 1
Zeus
Zeus
xLnKx
Zeus
Level 24
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 2L
1,746 Elo+
Party 1
Team Averages
Level 23
1,659 SR
1,726 Elo+

VS

Team Averages
Level 26
1,608 SR
1,632 Elo+
Nu Wa
Nu Wa
BubbaFrags
Nu Wa
Level 19
God Stats
2W - 2L
1,517 SR
Queue Stats
65W - 39L
1,757 Elo+
Solo
Fenrir
Fenrir
WhatTheHeak
Fenrir
Level 26
God Stats
3W - 0L
1,847 SR
Queue Stats
10W - 4L
1,641 Elo+
Party 2
Chronos
Chronos
WhatTheHeik
Chronos
Level 26
God Stats
6W - 2L
1,847 SR
Queue Stats
12W - 5L
1,585 Elo+
Party 2
Rama
Rama
tvalb
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,522 Elo+
Solo
Guan Yu
Guan Yu
vaquitacomecio
Guan Yu
Level 29
God Stats
1W - 1L
1,328 SR
Queue Stats
44W - 38L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
1 / 5 / 1
6,222
444
3,233
10,457
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 6 / 2
6,874
491
3,902
13,077
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Helenopson
Sylvanus
7
0 / 7 / 4
5,211
372
1,890
12,353
3,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
9
1 / 6 / 2
5,683
406
6,288
13,913
10,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
xLnKx
Zeus
9
1 / 8 / 3
5,676
405
4,236
8,249
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
11 / 0 / 9
9,713
694
14,867
5,170
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
7 / 1 / 2
7,873
562
5,559
10,628
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
WhatTheHeik
Chronos
10
1 / 2 / 5
6,570
469
8,592
9,467
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
tvalb
Rama
13
5 / 3 / 8
8,000
571
10,476
8,711
2,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
8 / 1 / 10
8,300
593
9,146
9,263
8,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
7
Kills
32
32
Deaths
7
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
11
0
9
15.5
L
Chiron
1
5
1
0.3
L
4
6
2
0.83
L
Sylvanus
Helenopson
Sylvanus
0
7
4
0.29
L
Chaac
1
6
2
0.33
W
Fenrir
7
1
2
8
W
Chronos
WhatTheHeik
Chronos
1
2
5
1.75
W
Rama
tvalb
Rama
5
3
8
3
W
8
1
10
13
L
Zeus
xLnKx
Zeus
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,549
Damage
48,640
58,049
Taken
43,239
22,485
Mitigated
19,838
12,142
Healing
15,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
14,867
3,981
0
1,470
5,170
1,869
645
988
4,020
73,938
0
L
Chiron
3,233
1,091
197
3,016
10,457
2,749
0
2,072
8,229
0
29,128
L
3,902
851
0
2,611
13,077
3,769
0
4,402
8,419
0
20,653
L
Sylvanus
Helenopson
Sylvanus
1,890
966
1,131
1,933
12,353
3,887
0
4,808
7,373
4,324
0
L
Chaac
6,288
1,212
0
2,913
13,913
10,452
0
8,019
5,785
130
23,799
W
Fenrir
5,559
1,759
0
3,163
10,628
4,031
195
507
10,075
0
38,599
W
Chronos
WhatTheHeik
Chronos
8,592
4,213
0
4,476
9,467
2,982
0
946
8,481
28,789
0
W
Rama
tvalb
Rama
10,476
8,426
0
2,693
8,711
2,903
19
1,257
7,388
0
53,638
W
9,146
860
912
2,734
9,263
8,053
76
2,054
7,029
0
32,964
L
Zeus
xLnKx
Zeus
4,236
892
0
341
8,249
1,628
0
3,259
4,784
19,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,666
Gold Earned
40,456
160
Minions Killed
377
0
Camps Cleared
0
1,264,364
Distance Traveled
1,333,346
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,713
694
124
9
0
269,966
4
L
Chiron
6,222
444
50
4
0
248,478
1
L
Fenrir
6,874
491
45
3
0
265,942
2
L
Sylvanus
5,211
372
5
0
0
268,931
9
L
Chaac
5,683
406
30
2
0
262,676
3
W
Fenrir
7,873
562
85
6
0
291,971
0
W
Chronos
6,570
469
37
3
0
249,165
1
W
Rama
8,000
571
87
6
0
210,164
2
W
Guan Yu
8,300
593
44
3
0
312,080
2
L
Zeus
5,676
405
30
2
0
218,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role