Player Matchup

Medusa
Medusa
BryanLermaGamer
Medusa
Level 7
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 3L
1,235 Elo+
Party 3
Thor
Thor
Psychedelic222
Thor
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 64L
1,269 Elo+
Party 2
Horus
Horus
TheGreatTiger
Horus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 51L
1,448 Elo+
Party 2
Ah Puch
Ah Puch
WY BLASH
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,235 Elo+
Party 3
Nox
Nox
Xiovyr
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,462 SR
1,338 Elo+

VS

Team Averages
Level 26
1,498 SR
1,421 Elo+
Mulan
Mulan
Avenger2021
Mulan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 42L
1,422 Elo+
Solo
Rama
Rama
Babykangaroo
Rama
Level 33
God Stats
6W - 8L
1,467 SR
Queue Stats
61W - 84L
1,423 Elo+
Party 1
Apollo
Apollo
DarkMatters151
Apollo
Level 14
God Stats
4W - 2L
1,520 SR
Queue Stats
27W - 25L
1,413 Elo+
Solo
Hel
Hel
EverBleeds
Hel
Level 28
God Stats
10W - 19L
1,416 SR
Queue Stats
53W - 85L
1,396 Elo+
Party 1
Anubis
Anubis
MrTurtleNeck
Anubis
Level 28
God Stats
19W - 11L
1,587 SR
Queue Stats
347W - 317L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,518
394
1,995
8,771
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 7 / 1
7,025
502
6,146
12,031
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 5 / 1
6,737
481
2,802
11,343
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
WY BLASH
Ah Puch
8
0 / 11 / 1
5,379
384
4,042
9,875
1,921
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
Xiovyr
Nox
9
2 / 5 / 0
5,823
416
4,138
7,001
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 3
9,295
664
10,198
9,050
4,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 0 / 4
7,350
525
3,472
7,187
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 1 / 4
8,680
620
4,148
8,675
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 3
6,881
492
2,996
7,545
2,554
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
16
17 / 1 / 3
10,643
760
15,764
8,832
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
32
33
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
W
1
0
4
3
L
0
5
0
0
W
5
1
4
7
W
2
1
3
3.5
W
Anubis
17
1
3
18.5
L
2
7
1
0.36
L
1
5
1
0.3
L
Ah Puch
WY BLASH
Ah Puch
0
11
1
0.05
L
Nox
Xiovyr
Nox
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,123
Damage
36,578
49,021
Taken
41,289
14,508
Mitigated
17,208
7,756
Healing
20,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,198
1,394
0
1,031
9,050
4,635
1,964
51
8,999
0
48,198
W
3,472
3,270
0
4,002
7,187
2,419
2,862
1,486
5,701
0
41,213
L
1,995
951
0
1,591
8,771
2,178
110
3,566
5,205
0
20,546
W
4,148
2,387
0
3,073
8,675
2,903
455
1,343
7,332
0
46,132
W
2,996
360
1,804
4,706
7,545
2,554
446
1,938
5,607
18,694
0
W
Anubis
15,764
482
0
5,686
8,832
4,697
1,656
3,362
5,470
71,943
0
L
6,146
1,834
0
2,539
12,031
3,469
0
1,416
10,615
0
36,028
L
2,802
1,139
196
1,733
11,343
5,091
0
2,476
8,867
0
17,623
L
Ah Puch
WY BLASH
Ah Puch
4,042
938
0
670
9,875
1,921
132
7,877
1,998
15,939
0
L
Nox
Xiovyr
Nox
4,138
333
0
1,027
7,001
1,849
0
3,425
3,576
20,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,482
Gold Earned
42,849
190
Minions Killed
441
0
Camps Cleared
0
1,125,524
Distance Traveled
1,244,167
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,295
664
96
7
0
223,819
0
W
Rama
7,350
525
80
6
0
229,807
0
L
Medusa
5,518
394
40
3
0
237,040
0
W
Apollo
8,680
620
99
7
0
282,827
0
W
Hel
6,881
492
28
2
0
267,634
2
W
Anubis
10,643
760
138
10
0
240,080
3
L
Thor
7,025
502
68
5
0
243,562
1
L
Horus
6,737
481
25
2
0
240,403
0
L
Ah Puch
5,379
384
22
2
0
166,863
0
L
Nox
5,823
416
35
3
0
237,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role