Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ArticSpectre
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 123L
1,539 Elo+
Solo
Chaac
Chaac
Guilherme3598
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,599 Elo+
Party 3
Apollo
Apollo
LucidLobster155
Apollo
Level 119
God Stats
8W - 6L
1,483 SR
Queue Stats
344W - 325L
1,504 Elo+
Party 1
Awilix
Awilix
LuucasZoldyck
Awilix
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 64L
1,476 Elo+
Party 3
Team Averages
Level 110
1,497 SR
1,524 Elo+

VS

Team Averages
Level 100
1,500 SR
1,581 Elo+
Achilles
Achilles
Artaxerxes897
Achilles
Level 102
God Stats
3W - 6L
1,374 SR
Queue Stats
44W - 50L
1,578 Elo+
Party 2
Yemoja
Yemoja
DesolateCreation
Yemoja
Level 150
God Stats
1W - 1L
1,305 SR
Queue Stats
290W - 288L
1,586 Elo+
Party 2
Fenrir
Fenrir
UNRELENTING9171
Fenrir
Level 147
God Stats
10W - 4L
1,813 SR
Queue Stats
62W - 39L
1,650 Elo+
Party 2
Vulcan
Vulcan
bbybino
Vulcan
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,611 Elo+
Party 2
Jing Wei
Jing Wei
crbed
Jing Wei
Level 69
God Stats
2W - 7L
1,508 SR
Queue Stats
68W - 87L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
8 / 0 / 5
8,414
765
7,784
6,046
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 1 / 2
5,151
468
907
6,635
3,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 1 / 1
6,705
610
7,081
9,537
5,600
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 0 / 0
6,600
600
2,748
3,571
1,083
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 5
6,476
589
4,608
7,492
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Artaxerxes897
Achilles
8
1 / 4 / 2
4,897
445
3,867
8,894
10,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 1
5,108
464
5,123
4,595
1,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 6 / 2
5,259
478
2,248
8,801
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
bbybino
Vulcan
9
0 / 6 / 1
4,608
419
2,003
4,685
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
crbed
Jing Wei
9
1 / 1 / 0
5,189
472
1,601
3,903
779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
18
Kills
3
3
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
5
10.5
L
Achilles
Artaxerxes897
Achilles
1
4
2
0.5
W
1
1
2
2
L
1
1
1
1.5
W
3
1
1
3.5
W
3
0
0
3
W
3
1
5
5.5
L
0
6
2
0.17
L
Vulcan
bbybino
Vulcan
0
6
1
0.08
L
Jing Wei
crbed
Jing Wei
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,128
Damage
14,842
33,281
Taken
30,878
14,239
Mitigated
17,598
12,942
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,784
2,466
0
1,960
6,046
2,165
1,076
1,607
4,317
0
51,043
L
Achilles
Artaxerxes897
Achilles
3,867
514
0
1,203
8,894
10,480
0
145
8,749
0
12,935
W
907
0
212
378
6,635
3,014
51
2,456
4,126
13,971
0
L
5,123
685
563
1,437
4,595
1,904
0
617
3,978
19,198
0
W
7,081
1,008
0
4,522
9,537
5,600
229
285
8,836
0
36,004
W
2,748
1,458
0
2,056
3,571
1,083
0
724
2,847
0
41,633
W
4,608
1,667
0
3,814
7,492
2,377
0
1,854
5,541
0
34,736
L
2,248
795
0
2,298
8,801
3,017
0
92
8,709
0
24,740
L
Vulcan
bbybino
Vulcan
2,003
695
0
0
4,685
1,418
0
0
4,685
16,955
0
L
Jing Wei
crbed
Jing Wei
1,601
1,452
0
675
3,903
779
0
53
3,850
0
21,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,346
Gold Earned
25,061
353
Minions Killed
206
0
Camps Cleared
0
1,099,211
Distance Traveled
1,037,828
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,414
765
113
10
0
202,083
0
L
Achilles
4,897
445
19
2
0
186,025
0
W
Ymir
5,151
468
18
2
0
223,929
2
L
Yemoja
5,108
464
31
3
0
191,776
2
W
Chaac
6,705
610
65
6
0
214,727
0
W
Apollo
6,600
600
88
8
0
215,786
2
W
Awilix
6,476
589
69
6
0
242,686
1
L
Fenrir
5,259
478
68
6
0
220,228
3
L
Vulcan
4,608
419
33
3
0
209,461
5
L
Jing Wei
5,189
472
55
5
0
230,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role