Player Matchup

Chang'e
Chang'e
Bauti11
Chang'e
Level 63
God Stats
1W - 0L
1,751 SR
Queue Stats
56W - 75L
1,371 Elo+
Solo
Tsukuyomi
Tsukuyomi
LordGodBr
Tsukuyomi
Level 125
God Stats
2W - 0L
1,484 SR
Queue Stats
26W - 20L
1,716 Elo+
Solo
Cthulhu
Cthulhu
l Afterliife
Cthulhu
Level 104
God Stats
2W - 5L
1,314 SR
Queue Stats
56W - 99L
1,106 Elo+
Solo
Team Averages
Level 97
1,516 SR
1,398 Elo+

VS

Team Averages
Level 31
1,500 SR
1,536 Elo+
Kumbhakarna
Kumbhakarna
Cedras
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,525 Elo+
Party 1
Set
Set
InfinityShadowg
Set
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 15L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
Luuckery
Danzaburou
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bauti11
Chang'e
14
1 / 2 / 4
10,159
598
11,648
11,534
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
LordGodBr
Tsukuyomi
15
4 / 3 / 3
11,312
665
15,325
13,962
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
l Afterliife
Cthulhu
14
2 / 1 / 4
10,710
630
8,612
12,652
15,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cedras
Kumbhakarna
13
0 / 0 / 5
9,134
537
5,038
17,620
19,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 4
10,322
607
9,713
13,477
7,606
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Luuckery
Danzaburou
14
4 / 3 / 1
10,485
617
12,045
12,475
4,977
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
7
Kills
6
6
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bauti11
Chang'e
1
2
4
1.5
L
Kumbhakarna
Cedras
Kumbhakarna
0
0
5
2.5
L
2
4
4
1
W
Tsukuyomi
LordGodBr
Tsukuyomi
4
3
3
1.83
L
Danzaburou
Luuckery
Danzaburou
4
3
1
1.5
W
Cthulhu
l Afterliife
Cthulhu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,585
Damage
26,796
38,148
Taken
43,572
26,075
Mitigated
31,923
15,754
Healing
6,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bauti11
Chang'e
11,648
1,304
2,203
4,781
11,534
4,285
1,060
1,532
10,002
42,212
0
L
Kumbhakarna
Cedras
Kumbhakarna
5,038
681
300
540
17,620
19,340
82
9,467
7,669
15,151
0
L
9,713
3,274
0
1,215
13,477
7,606
819
5,962
7,329
0
47,393
W
Tsukuyomi
LordGodBr
Tsukuyomi
15,325
3,856
0
4,357
13,962
5,955
1,091
1,639
12,323
0
67,570
L
Danzaburou
Luuckery
Danzaburou
12,045
5,537
0
4,852
12,475
4,977
577
4,281
8,132
0
61,071
W
Cthulhu
l Afterliife
Cthulhu
8,612
337
2,511
1,902
12,652
15,835
276
2,008
10,644
30,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,181
Gold Earned
29,941
201
Minions Killed
145
0
Camps Cleared
0
923,471
Distance Traveled
871,346
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,159
598
84
5
0
303,037
0
L
Kumbhakarna
9,134
537
15
1
0
315,553
1
L
Set
10,322
607
52
3
0
300,279
2
W
Tsukuyomi
11,312
665
75
4
0
339,954
3
L
Danzaburou
10,485
617
78
5
0
255,514
0
W
Cthulhu
10,710
630
42
2
0
280,480
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role