Player Matchup

Raijin
Raijin
AHAMSAMMY
Raijin
Level 28
God Stats
1W - 1L
1,297 SR
Queue Stats
208W - 195L
1,609 Elo+
Party 2
Pele
Pele
Dev1lmon
Pele
Level 7
God Stats
1W - 3L
1,289 SR
Queue Stats
11W - 10L
1,454 Elo+
Solo
Xbalanque
Xbalanque
Stewpidaz342
Xbalanque
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 214L
1,587 Elo+
Party 1
Da Ji
Da Ji
cursedsticks
Da Ji
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 78L
1,603 Elo+
Party 1
Guan Yu
Guan Yu
oXIchimaruXo
Guan Yu
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 58L
1,582 Elo+
Party 2
Team Averages
Level 23
1,417 SR
1,567 Elo+

VS

Team Averages
Level 15
1,500 SR
1,582 Elo+
Loki
Loki
DarkAwakenin
Loki
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 196L
1,431 Elo+
Solo
Zeus
Zeus
KaseChepley
Zeus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
WolverPeen
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 3
Hachiman
Hachiman
Zerxcees
Hachiman
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,646 Elo+
Party 4
Ymir
Ymir
pleasantjoker
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,659 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AHAMSAMMY
Raijin
16
4 / 4 / 7
10,008
589
11,311
10,726
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
15
9 / 1 / 7
10,384
611
13,043
12,631
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
Stewpidaz342
Xbalanque
15
4 / 5 / 10
9,130
537
7,489
12,389
4,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 4 / 7
9,979
587
10,683
12,917
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
oXIchimaruXo
Guan Yu
16
7 / 0 / 4
10,096
594
6,541
8,894
7,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
8,559
503
4,835
11,694
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 9 / 1
6,177
363
5,012
10,504
3,213
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
WolverPeen
Hercules
11
4 / 6 / 3
7,727
455
7,107
12,592
13,355
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Zerxcees
Hachiman
11
2 / 6 / 5
7,277
428
8,925
14,059
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 6 / 4
6,792
400
5,877
13,374
7,624
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
31
Kills
12
14
Deaths
31
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
AHAMSAMMY
Raijin
4
4
7
1.88
L
4
4
3
1.38
W
Pele
9
1
7
12.5
L
0
9
1
0.06
W
Xbalanque
Stewpidaz342
Xbalanque
4
5
10
1.8
L
Hercules
WolverPeen
Hercules
4
6
3
0.92
L
Hachiman
Zerxcees
Hachiman
2
6
5
0.75
W
7
4
7
2.63
W
Guan Yu
oXIchimaruXo
Guan Yu
7
0
4
9
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,067
Damage
31,756
57,557
Taken
62,223
30,971
Mitigated
32,519
18,939
Healing
12,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AHAMSAMMY
Raijin
11,311
931
0
3,262
10,726
4,336
431
1,521
9,080
70,426
0
L
4,835
1,931
0
2,850
11,694
4,015
455
3,480
8,040
0
34,128
W
Pele
13,043
2,939
67
3,429
12,631
9,193
726
4,044
8,487
0
45,020
L
5,012
1,109
0
1,196
10,504
3,213
217
2,060
8,230
27,890
0
W
Xbalanque
Stewpidaz342
Xbalanque
7,489
4,202
0
3,976
12,389
4,242
2,195
2,407
9,957
0
44,631
L
Hercules
WolverPeen
Hercules
7,107
2,545
0
1,794
12,592
13,355
0
3,845
8,356
0
14,846
L
Hachiman
Zerxcees
Hachiman
8,925
6,220
0
4,585
14,059
4,312
796
544
13,410
0
31,278
W
10,683
2,328
0
3,914
12,917
5,695
0
1,058
11,809
0
57,504
W
Guan Yu
oXIchimaruXo
Guan Yu
6,541
1,379
841
3,450
8,894
7,505
2,387
1,859
6,985
0
55,776
L
5,877
565
642
1,061
13,374
7,624
336
812
12,501
23,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,597
Gold Earned
36,532
450
Minions Killed
243
0
Camps Cleared
0
1,558,298
Distance Traveled
1,361,216
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,008
589
118
7
0
259,087
1
L
Loki
8,559
503
72
4
0
284,137
2
W
Pele
10,384
611
49
3
0
343,598
2
L
Zeus
6,177
363
46
3
0
225,871
0
W
Xbalanque
9,130
537
84
5
0
298,747
0
L
Hercules
7,727
455
32
2
0
283,407
0
L
Hachiman
7,277
428
63
4
0
293,097
2
W
Da Ji
9,979
587
90
5
0
322,190
1
W
Guan Yu
10,096
594
109
6
0
334,676
3
L
Ymir
6,792
400
30
2
0
274,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role