Player Matchup

Cernunnos
Cernunnos
ItsMax09
Cernunnos
Level 36
God Stats
8W - 5L
1,517 SR
Queue Stats
240W - 248L
1,448 Elo+
Party 3
Neith
Neith
SciaticCookie9
Neith
Level 18
God Stats
2W - 1L
1,728 SR
Queue Stats
22W - 29L
1,439 Elo+
Solo
Freya
Freya
bluejaem
Freya
Level 31
God Stats
4W - 5L
1,500 SR
Queue Stats
291W - 272L
1,574 Elo+
Party 2
Ne Zha
Ne Zha
kross165
Ne Zha
Level 25
God Stats
2W - 0L
1,689 SR
Queue Stats
39W - 32L
1,524 Elo+
Party 3
Athena
Athena
theblockmasta
Athena
Level 18
God Stats
27W - 20L
1,804 SR
Queue Stats
120W - 126L
1,443 Elo+
Party 2
Team Averages
Level 26
1,648 SR
1,486 Elo+

VS

Team Averages
Level 39
1,634 SR
1,518 Elo+
Thanatos
Thanatos
Vairix
Thanatos
Level 24
God Stats
8W - 8L
1,632 SR
Queue Stats
71W - 85L
1,557 Elo+
Party 1
Izanami
Izanami
VersaceBredstix
Izanami
Level 29
God Stats
19W - 6L
1,784 SR
Queue Stats
61W - 45L
1,608 Elo+
Party 1
Ganesha
Ganesha
Warmouth
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,334 Elo+
Solo
Anhur
Anhur
hufismissing
Anhur
Level 120
God Stats
17W - 17L
1,517 SR
Queue Stats
242W - 224L
1,601 Elo+
Party 1
Amaterasu
Amaterasu
mindoc
Amaterasu
Level 18
God Stats
33W - 25L
1,738 SR
Queue Stats
455W - 535L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ItsMax09
Cernunnos
16
4 / 1 / 2
9,982
587
14,363
6,673
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 1 / 4
7,894
464
6,145
6,173
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
bluejaem
Freya
17
7 / 1 / 3
10,057
592
10,608
12,391
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
kross165
Ne Zha
15
4 / 4 / 4
8,657
509
6,401
11,676
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 2
7,266
427
3,185
10,243
4,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Vairix
Thanatos
14
2 / 3 / 3
8,162
480
5,724
11,239
6,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 1
7,550
444
4,792
9,690
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Warmouth
Ganesha
11
0 / 7 / 2
7,083
417
3,870
14,757
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 1 / 2
9,148
538
9,297
9,955
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
mindoc
Amaterasu
13
1 / 2 / 1
7,228
425
3,070
11,342
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
17
Kills
9
10
Deaths
17
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ItsMax09
Cernunnos
4
1
2
5
W
0
1
4
2
L
Thanatos
Vairix
Thanatos
2
3
3
1.17
L
0
4
1
0.13
L
Ganesha
Warmouth
Ganesha
0
7
2
0.14
W
Freya
bluejaem
Freya
7
1
3
8.5
L
6
1
2
7
W
Ne Zha
kross165
Ne Zha
4
4
4
1.5
L
Amaterasu
mindoc
Amaterasu
1
2
1
0.75
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,702
Damage
26,753
47,156
Taken
56,983
18,160
Mitigated
28,587
19,564
Healing
20,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ItsMax09
Cernunnos
14,363
8,028
0
3,542
6,673
3,030
1,142
638
6,035
0
61,367
W
6,145
2,467
0
3,153
6,173
1,585
645
1,450
4,723
0
54,128
L
Thanatos
Vairix
Thanatos
5,724
1,313
0
8,493
11,239
6,379
0
2,242
8,997
0
51,977
L
4,792
3,331
0
1,877
9,690
3,351
0
4,198
5,492
0
48,580
L
Ganesha
Warmouth
Ganesha
3,870
371
0
999
14,757
9,500
0
4,284
10,473
21,666
0
W
Freya
bluejaem
Freya
10,608
3,061
0
7,896
12,391
4,789
442
772
11,619
65,650
0
L
9,297
5,721
0
4,434
9,955
3,538
0
2,131
7,824
0
57,420
W
Ne Zha
kross165
Ne Zha
6,401
1,880
0
4,111
11,676
3,782
413
83
11,593
0
55,626
L
Amaterasu
mindoc
Amaterasu
3,070
1,246
0
5,017
11,342
5,819
0
938
10,404
0
33,293
W
3,185
920
322
540
10,243
4,974
215
927
9,316
19,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,856
Gold Earned
39,171
459
Minions Killed
416
0
Camps Cleared
0
1,532,384
Distance Traveled
1,518,890
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,982
587
117
7
0
266,250
1
W
Neith
7,894
464
97
6
0
295,350
0
L
Thanatos
8,162
480
106
6
0
346,725
5
L
Izanami
7,550
444
103
6
0
277,372
2
L
Ganesha
7,083
417
9
1
0
296,637
4
W
Freya
10,057
592
110
6
0
319,588
7
L
Anhur
9,148
538
125
7
0
294,998
2
W
Ne Zha
8,657
509
95
6
0
318,293
0
L
Amaterasu
7,228
425
73
4
0
303,158
0
W
Athena
7,266
427
40
2
0
332,903
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role