Player Matchup

Neith
Neith
Delta36Qc
Neith
Level 7
God Stats
9W - 3L
1,464 SR
Queue Stats
23W - 17L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
Furanshisku
Sun Wukong
Level 8
God Stats
4W - 9L
1,254 SR
Queue Stats
8W - 28L
1,119 Elo+
Party 4
Hou Yi
Hou Yi
HentiaSlayer69
Hou Yi
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
131W - 147L
1,126 Elo+
Solo
Hel
Hel
fakaOwO
Hel
Level 16
God Stats
16W - 21L
1,264 SR
Queue Stats
17W - 28L
1,191 Elo+
Party 4
Zhong Kui
Zhong Kui
haskaal
Zhong Kui
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 41L
1,402 Elo+
Party 1
Team Averages
Level 29
1,396 SR
1,254 Elo+

VS

Team Averages
Level 20
1,502 SR
1,282 Elo+
Anubis
Anubis
CristianMB15
Anubis
Level 16
God Stats
66W - 57L
1,598 SR
Queue Stats
75W - 73L
1,364 Elo+
Party 3
Zeus
Zeus
Glack08
Zeus
Level 16
God Stats
16W - 18L
1,405 SR
Queue Stats
85W - 89L
1,338 Elo+
Party 3
Ares
Ares
Jital
Ares
Level 18
God Stats
1W - 3L
1,267 SR
Queue Stats
3W - 6L
1,275 Elo+
Party 2
Bellona
Bellona
Kentaro2001
Bellona
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 16L
1,012 Elo+
Party 2
Thanatos
Thanatos
Omnip0t3nt
Thanatos
Level 25
God Stats
30W - 23L
1,740 SR
Queue Stats
81W - 81L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Delta36Qc
Neith
19
9 / 2 / 26
12,824
1,282
16,200
7,578
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Furanshisku
Sun Wukong
18
5 / 4 / 24
11,134
1,113
11,469
13,151
11,375
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
17 / 0 / 20
12,984
1,298
27,528
7,002
2,941
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
18
5 / 3 / 25
10,750
1,075
5,854
11,972
4,208
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
haskaal
Zhong Kui
19
15 / 3 / 23
12,862
1,286
30,136
20,688
13,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 5 / 7
9,878
988
11,780
13,882
7,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Glack08
Zeus
16
0 / 10 / 9
9,594
959
16,305
16,479
6,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Jital
Ares
16
2 / 10 / 5
10,196
1,020
5,311
25,323
23,760
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
Kentaro2001
Bellona
15
1 / 16 / 7
9,484
948
8,476
25,905
25,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Omnip0t3nt
Thanatos
16
7 / 10 / 3
11,043
1,104
13,182
20,261
8,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
43
51
Kills
12
12
Deaths
51
118
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
5
7
1.1
W
Neith
Delta36Qc
Neith
9
2
26
11
W
Sun Wukong
Furanshisku
Sun Wukong
5
4
24
4.25
L
Zeus
Glack08
Zeus
0
10
9
0.45
W
17
0
20
27
L
Ares
Jital
Ares
2
10
5
0.45
L
Bellona
Kentaro2001
Bellona
1
16
7
0.28
L
Thanatos
Omnip0t3nt
Thanatos
7
10
3
0.85
W
Hel
5
3
25
5.83
W
Zhong Kui
haskaal
Zhong Kui
15
3
23
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,187
Damage
55,054
60,391
Taken
101,850
34,929
Mitigated
71,731
19,557
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
11,780
586
0
2,927
13,882
7,474
0
5,567
8,315
40,100
0
W
Neith
Delta36Qc
Neith
16,200
9,338
0
3,463
7,578
2,957
0
4,107
3,396
0
37,750
W
Sun Wukong
Furanshisku
Sun Wukong
11,469
1,658
0
425
13,151
11,375
0
8,088
4,913
315
26,127
L
Zeus
Glack08
Zeus
16,305
2,533
0
0
16,479
6,174
0
6,856
9,623
40,158
0
W
27,528
12,909
0
0
7,002
2,941
0
3,713
3,189
0
48,424
L
Ares
Jital
Ares
5,311
737
0
332
25,323
23,760
0
6,443
18,880
23,220
0
L
Bellona
Kentaro2001
Bellona
8,476
3,137
0
559
25,905
25,555
0
7,136
18,769
0
17,421
L
Thanatos
Omnip0t3nt
Thanatos
13,182
5,052
0
5,945
20,261
8,768
0
10,257
10,004
0
19,675
W
Hel
5,854
725
3,356
3,324
11,972
4,208
0
7,545
4,427
19,178
0
W
Zhong Kui
haskaal
Zhong Kui
30,136
7,796
0
8,989
20,688
13,448
0
9,943
10,595
38,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,554
Gold Earned
50,195
183
Minions Killed
153
4
Camps Cleared
3
896,614
Distance Traveled
807,403
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,878
988
59
6
1
173,775
0
W
Neith
12,824
1,282
51
5
2
164,687
0
W
Sun Wukong
11,134
1,113
43
4
0
190,904
4
L
Zeus
9,594
959
47
5
2
141,163
0
W
Hou Yi
12,984
1,298
35
4
0
196,121
0
L
Ares
10,196
1,020
17
2
0
152,610
0
L
Bellona
9,484
948
13
1
0
150,001
0
L
Thanatos
11,043
1,104
17
2
0
189,854
0
W
Hel
10,750
1,075
34
3
0
176,541
1
W
Zhong Kui
12,862
1,286
20
2
2
168,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role