Player Matchup

Danzaburou
Danzaburou
AnimeGuy76
Danzaburou
Level 13
God Stats
3W - 15L
1,326 SR
Queue Stats
4W - 15L
1,156 Elo+
Solo
Chang'e
Chang'e
Pg_alucard
Chang'e
Level 16
God Stats
2W - 3L
1,367 SR
Queue Stats
4W - 9L
1,409 Elo+
Party 1
Da Ji
Da Ji
tbronk67
Da Ji
Level 18
God Stats
0W - 2L
1,288 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Team Averages
Level 16
1,327 SR
1,355 Elo+

VS

Team Averages
Level 20
1,543 SR
1,482 Elo+
Neith
Neith
CIixSE
Neith
Level 8
God Stats
45W - 19L
1,500 SR
Queue Stats
119W - 96L
1,500 Elo+
Party 2
Zeus
Zeus
Exicey
Zeus
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 154L
1,500 Elo+
Party 2
Ganesha
Ganesha
KING_AD_5
Ganesha
Level 27
God Stats
3W - 2L
1,628 SR
Queue Stats
47W - 23L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnimeGuy76
Danzaburou
14
2 / 10 / 4
12,040
602
13,173
18,244
7,181
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Pg_alucard
Chang'e
15
3 / 2 / 3
11,663
583
6,241
11,723
10,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
tbronk67
Da Ji
15
5 / 5 / 5
12,650
633
19,131
15,094
5,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CIixSE
Neith
16
6 / 4 / 9
13,006
650
14,938
13,462
6,273
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
Exicey
Zeus
14
7 / 3 / 3
13,561
678
7,028
11,124
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
KING_AD_5
Ganesha
17
4 / 3 / 13
14,147
707
11,635
22,552
21,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
10
Kills
17
17
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnimeGuy76
Danzaburou
2
10
4
0.4
W
Neith
CIixSE
Neith
6
4
9
2.63
W
Zeus
Exicey
Zeus
7
3
3
2.83
W
Ganesha
KING_AD_5
Ganesha
4
3
13
3.5
L
Chang'e
Pg_alucard
Chang'e
3
2
3
2.25
L
Da Ji
tbronk67
Da Ji
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,545
Damage
33,601
45,061
Taken
47,138
23,222
Mitigated
31,724
7,441
Healing
15,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnimeGuy76
Danzaburou
13,173
5,841
0
1,245
18,244
7,181
585
8,458
9,786
0
43,445
W
Neith
CIixSE
Neith
14,938
9,685
0
3,586
13,462
6,273
966
1,192
12,195
0
58,150
W
Zeus
Exicey
Zeus
7,028
1,247
0
2,115
11,124
4,228
886
218
10,881
32,526
0
W
Ganesha
KING_AD_5
Ganesha
11,635
1,693
840
8,606
22,552
21,223
826
4,825
17,427
53,383
0
L
Chang'e
Pg_alucard
Chang'e
6,241
1,155
2,068
2,667
11,723
10,110
76
5,456
6,267
27,777
0
L
Da Ji
tbronk67
Da Ji
19,131
5,794
171
1,290
15,094
5,931
324
4,765
10,329
0
43,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,353
Gold Earned
40,714
114
Minions Killed
173
0
Camps Cleared
0
938,195
Distance Traveled
908,401
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,040
602
46
2
0
262,154
0
W
Neith
13,006
650
105
5
0
308,865
3
W
Zeus
13,561
678
39
2
0
255,928
3
W
Ganesha
14,147
707
29
1
0
343,608
3
L
Chang'e
11,663
583
30
2
0
332,321
0
L
Da Ji
12,650
633
38
2
0
343,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role