Player Matchup

Khepri
Khepri
CRIMSONREAPER122
Khepri
Level 23
God Stats
0W - 2L
1,365 SR
Queue Stats
0W - 7L
1,075 Elo+
Party 2
Cthulhu
Cthulhu
KarmicOverflow
Cthulhu
Level 58
God Stats
0W - 8L
1,325 SR
Queue Stats
0W - 9L
1,097 Elo+
Party 2
Fenrir
Fenrir
MsDestroyer
Fenrir
Level 40
God Stats
0W - 2L
1,365 SR
Queue Stats
0W - 9L
1,097 Elo+
Party 2
He Bo
He Bo
WOLF_TEARSYT
He Bo
Level 79
God Stats
2W - 2L
1,300 SR
Queue Stats
53W - 48L
1,438 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WolfiWolfi75
Tsukuyomi
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 47
1,371 SR
1,241 Elo+

VS

Team Averages
Level 43
1,382 SR
1,315 Elo+
Cerberus
Cerberus
ImInisidious
Cerberus
Level 45
God Stats
2W - 6L
1,268 SR
Queue Stats
67W - 111L
1,352 Elo+
Party 1
Olorun
Olorun
LizzoFan21
Olorun
Level 24
God Stats
3W - 2L
1,298 SR
Queue Stats
322W - 414L
1,170 Elo+
Party 1
Mulan
Mulan
LuckyEwe71220
Mulan
Level 63
God Stats
15W - 15L
1,281 SR
Queue Stats
370W - 455L
1,365 Elo+
Party 1
Mercury
Mercury
SeriousBananas
Mercury
Level 56
God Stats
4W - 2L
1,788 SR
Queue Stats
353W - 318L
1,479 Elo+
Solo
Skadi
Skadi
ThiccSunRays
Skadi
Level 29
God Stats
36W - 63L
1,277 SR
Queue Stats
122W - 210L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
9,204
418
3,506
18,113
22,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 9 / 1
8,140
370
7,651
15,395
6,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
2 / 8 / 2
8,661
394
8,239
18,768
12,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 9 / 5
10,095
459
15,834
16,299
7,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
WolfiWolfi75
Tsukuyomi
17
8 / 9 / 6
11,425
519
18,995
22,931
10,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ImInisidious
Cerberus
15
7 / 4 / 10
11,244
511
7,136
23,552
12,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
LizzoFan21
Olorun
19
7 / 4 / 10
13,049
593
15,152
17,625
7,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 5 / 5
12,089
550
11,523
17,002
18,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
3 / 2 / 8
15,274
694
6,237
13,003
5,536
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
12 / 3 / 9
13,431
611
24,333
18,409
7,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
16
Kills
35
38
Deaths
18
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Cerberus
ImInisidious
Cerberus
7
4
10
3
L
0
9
1
0.06
W
Olorun
LizzoFan21
Olorun
7
4
10
3
W
6
5
5
1.7
L
Fenrir
2
8
2
0.38
W
3
2
8
3.5
W
12
3
9
5.5
L
5
9
5
0.83
L
Tsukuyomi
WolfiWolfi75
Tsukuyomi
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,225
Damage
64,381
91,506
Taken
89,591
60,287
Mitigated
51,069
13,329
Healing
34,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,506
160
924
3,175
18,113
22,576
0
6,272
11,841
26,265
0
W
Cerberus
ImInisidious
Cerberus
7,136
725
879
8,152
23,552
12,864
281
4,710
18,742
42,390
0
L
7,651
153
0
0
15,395
6,635
480
4,134
11,261
49,694
0
W
Olorun
LizzoFan21
Olorun
15,152
9,233
1,384
10,482
17,625
7,122
2,648
9,282
8,193
64,288
0
W
11,523
1,561
0
2,857
17,002
18,062
1,051
5,256
11,621
0
60,978
L
Fenrir
8,239
1,622
0
2,263
18,768
12,958
0
6,232
12,536
0
51,041
W
6,237
3,717
0
519
13,003
5,536
2,014
2,880
10,073
0
158,592
W
24,333
15,318
0
9,950
18,409
7,485
4,835
6,297
11,962
0
78,338
L
15,834
664
128
1,973
16,299
7,422
578
5,958
10,341
42,130
0
L
Tsukuyomi
WolfiWolfi75
Tsukuyomi
18,995
5,965
706
4,160
22,931
10,696
0
4,754
18,177
0
67,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,525
Gold Earned
65,087
339
Minions Killed
607
0
Camps Cleared
0
1,912,767
Distance Traveled
2,013,673
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,204
418
34
2
0
387,808
0
W
Cerberus
11,244
511
70
3
0
401,195
3
L
Cthulhu
8,140
370
90
4
0
403,123
2
W
Olorun
13,049
593
84
4
0
367,488
1
W
Mulan
12,089
550
91
4
0
355,687
0
L
Fenrir
8,661
394
58
3
0
396,929
5
W
Mercury
15,274
694
258
12
0
503,202
1
W
Skadi
13,431
611
104
5
0
386,101
1
L
He Bo
10,095
459
62
3
0
367,169
3
L
Tsukuyomi
11,425
519
95
4
0
357,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role