Player Matchup

Fenrir
Fenrir
Captain_V3n0m97
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
IsaacBluesummers
Ganesha
Level 18
God Stats
3W - 1L
1,768 SR
Queue Stats
76W - 77L
1,454 Elo+
Party 1
Rama
Rama
Lgzus92
Rama
Level 28
God Stats
48W - 40L
1,637 SR
Queue Stats
97W - 112L
1,448 Elo+
Party 1
Olorun
Olorun
RishieCuchis
Olorun
Level 25
God Stats
28W - 29L
1,502 SR
Queue Stats
83W - 77L
1,372 Elo+
Party 1
Horus
Horus
itsyaboiGIZA
Horus
Level 24
God Stats
4W - 3L
1,602 SR
Queue Stats
47W - 67L
1,294 Elo+
Solo
Team Averages
Level 19
1,602 SR
1,414 Elo+

VS

Team Averages
Level 26
1,506 SR
1,334 Elo+
Odin
Odin
LordxxNightshade
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,391 Elo+
Party 2
Izanami
Izanami
Tdub_253
Izanami
Level 26
God Stats
3W - 1L
1,584 SR
Queue Stats
8W - 6L
1,400 Elo+
Party 2
Cernunnos
Cernunnos
dhjraven
Cernunnos
Level 24
God Stats
51W - 59L
1,626 SR
Queue Stats
327W - 390L
1,324 Elo+
Solo
Arachne
Arachne
kingcoolkid645
Arachne
Level 19
God Stats
3W - 3L
1,430 SR
Queue Stats
3W - 3L
1,211 Elo+
Party 2
Chang'e
Chang'e
tazix123
Chang'e
Level 30
God Stats
2W - 4L
1,391 SR
Queue Stats
23W - 39L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 0
11,828
438
7,551
19,918
11,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 3 / 15
14,255
528
15,567
19,731
29,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Lgzus92
Rama
20
11 / 6 / 3
13,478
499
12,258
15,864
7,810
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
20
12 / 0 / 3
16,289
603
21,186
25,224
13,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

6
0 / 0 / 0
8,118
301
444
769
152
Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 4
13,341
494
14,135
16,905
15,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Tdub_253
Izanami
20
4 / 10 / 1
14,807
548
11,068
16,880
6,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
dhjraven
Cernunnos
4
0 / 1 / 0
7,809
289
234
1,038
276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 12 / 4
11,244
416
8,657
22,821
10,943
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
tazix123
Chang'e
19
6 / 7 / 4
13,102
485
15,249
26,063
16,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
33
Kills
17
17
Deaths
34
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
8
0
0.63
L
5
3
15
4.17
L
Rama
Lgzus92
Rama
11
6
3
2.08
W
5
4
4
1.75
L
Olorun
12
0
3
13.5
W
Izanami
Tdub_253
Izanami
4
10
1
0.45
W
Cernunnos
dhjraven
Cernunnos
0
1
0
0
L
0
0
0
0
W
2
12
4
0.33
W
Chang'e
tazix123
Chang'e
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,006
Damage
49,343
81,506
Taken
83,707
62,080
Mitigated
49,915
31,141
Healing
17,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,551
2,271
0
4,402
19,918
11,218
381
2,271
17,422
0
55,836
L
15,567
1,569
0
1,952
19,731
29,227
1,720
6,427
13,204
66,952
0
L
Rama
Lgzus92
Rama
12,258
11,287
0
2,906
15,864
7,810
2,500
5,343
10,496
0
67,385
W
14,135
2,942
0
458
16,905
15,018
2,585
10,249
6,656
0
68,204
L
Olorun
21,186
13,585
597
21,144
25,224
13,673
6,739
1,458
23,441
155,795
0
W
Izanami
Tdub_253
Izanami
11,068
7,208
0
1,219
16,880
6,919
9,637
3,642
13,238
0
101,427
W
Cernunnos
dhjraven
Cernunnos
234
48
0
262
1,038
276
0
704
334
0
2,254
L
444
215
0
140
769
152
0
0
744
0
2,911
W
8,657
4,993
0
1,215
22,821
10,943
1,549
8,926
13,895
416
37,751
W
Chang'e
tazix123
Chang'e
15,249
1,976
3,325
10,895
26,063
16,759
1,129
13,232
12,831
67,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,968
Gold Earned
60,303
508
Minions Killed
481
0
Camps Cleared
0
1,916,912
Distance Traveled
1,896,302
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,828
438
93
3
0
468,057
0
L
Ganesha
14,255
528
15
1
0
522,737
0
L
Rama
13,478
499
169
6
0
412,672
0
W
Odin
13,341
494
124
5
0
509,212
9
L
Olorun
16,289
603
223
8
0
470,824
0
W
Izanami
14,807
548
197
7
0
384,980
0
W
Cernunnos
7,809
289
3
0
0
36,360
0
L
Horus
8,118
301
8
0
0
42,622
0
W
Arachne
11,244
416
67
2
0
460,636
5
W
Chang'e
13,102
485
90
3
0
505,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role