Player Matchup

Horus
Horus
BuscoKCCO
Horus
Level 8
God Stats
1W - 2L
1,358 SR
Queue Stats
13W - 20L
1,291 Elo+
Party 1
Neith
Neith
ChassNtitys
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,181 Elo+
Party 1
Da Ji
Da Ji
MagNichol
Da Ji
Level 22
God Stats
12W - 9L
1,534 SR
Queue Stats
83W - 91L
1,365 Elo+
Solo
Olorun
Olorun
SnatchyGoblin69
Olorun
Level 29
God Stats
5W - 2L
1,377 SR
Queue Stats
26W - 26L
1,277 Elo+
Solo
Agni
Agni
kalel88fc702
Agni
Level 9
God Stats
20W - 14L
1,584 SR
Queue Stats
29W - 29L
1,316 Elo+
Party 1
Team Averages
Level 14
1,471 SR
1,286 Elo+

VS

Team Averages
Level 18
1,403 SR
1,310 Elo+
Nemesis
Nemesis
BoneKrusher206
Nemesis
Level 11
God Stats
38W - 28L
1,429 SR
Queue Stats
106W - 108L
1,361 Elo+
Party 2
Ravana
Ravana
CourtJester73
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 238L
1,329 Elo+
Solo
Bellona
Bellona
LooNeyGooN2
Bellona
Level 26
God Stats
46W - 64L
1,347 SR
Queue Stats
545W - 581L
1,386 Elo+
Party 2
Ra
Ra
MeezyMe5
Ra
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 21L
1,145 Elo+
Solo
Agni
Agni
afasiell
Agni
Level 25
God Stats
40W - 52L
1,238 SR
Queue Stats
155W - 189L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BuscoKCCO
Horus
20
9 / 3 / 20
14,330
1,194
11,716
18,202
27,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 3 / 17
11,758
980
11,861
9,895
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
MagNichol
Da Ji
20
17 / 3 / 10
14,623
1,219
21,452
16,634
9,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 1 / 18
13,683
1,140
27,431
17,124
8,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
5 / 9 / 17
11,904
992
13,460
13,254
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 10
11,072
923
9,761
20,640
8,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 8 / 14
11,816
985
11,760
19,776
8,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
LooNeyGooN2
Bellona
18
10 / 8 / 4
13,632
1,136
23,562
30,539
19,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 11 / 8
10,721
893
5,214
13,343
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
17
5 / 6 / 8
11,945
995
17,410
10,513
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
63
42
Kills
19
19
Deaths
42
82
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
9
10
0.67
W
Horus
BuscoKCCO
Horus
9
3
20
6.33
W
2
3
17
3.5
L
2
8
14
1.13
L
Bellona
LooNeyGooN2
Bellona
10
8
4
1.5
W
Da Ji
MagNichol
Da Ji
17
3
10
7.33
L
1
11
8
0.45
W
9
1
18
18
L
Agni
5
6
8
1.5
W
5
9
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,920
Damage
67,707
75,109
Taken
94,811
55,010
Mitigated
45,688
24,154
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,761
5,396
0
1,729
20,640
8,049
0
7,611
13,029
92
26,693
W
Horus
BuscoKCCO
Horus
11,716
7,630
1,668
4,541
18,202
27,200
0
6,427
11,775
0
19,306
W
11,861
7,012
0
1,764
9,895
4,955
0
1,661
8,234
0
29,375
L
11,760
4,464
0
1,902
19,776
8,746
0
8,747
11,029
0
20,677
L
Bellona
LooNeyGooN2
Bellona
23,562
17,129
0
5,505
30,539
19,446
0
11,911
18,628
0
54,905
W
Da Ji
MagNichol
Da Ji
21,452
5,394
0
836
16,634
9,201
0
3,339
13,295
0
32,167
L
5,214
3,186
0
0
13,343
5,519
0
6,065
7,278
17,022
0
W
27,431
18,245
1,414
13,931
17,124
8,859
0
6,191
10,933
48,805
0
L
Agni
17,410
2,733
0
0
10,513
3,928
0
6,557
3,956
40,956
0
W
13,460
1,843
0
0
13,254
4,795
0
5,098
8,156
27,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,298
Gold Earned
59,186
194
Minions Killed
178
3
Camps Cleared
9
962,504
Distance Traveled
952,910
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,072
923
33
3
2
201,114
1
W
Horus
14,330
1,194
14
1
0
219,503
1
W
Neith
11,758
980
48
4
1
171,550
1
L
Ravana
11,816
985
18
2
0
224,128
0
L
Bellona
13,632
1,136
47
4
1
238,944
0
W
Da Ji
14,623
1,219
22
2
0
236,115
0
L
Ra
10,721
893
24
2
2
152,752
1
W
Olorun
13,683
1,140
58
5
0
180,002
0
L
Agni
11,945
995
56
5
4
135,972
0
W
Agni
11,904
992
52
4
2
155,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role