Player Matchup

Bellona
Bellona
DeathlyShadows2
Bellona
Level 71
God Stats
3W - 0L
1,693 SR
Queue Stats
28W - 35L
1,428 Elo+
Party 1
Kukulkan
Kukulkan
RagingStrike12
Kukulkan
Level 26
God Stats
2W - 1L
1,290 SR
Queue Stats
24W - 24L
1,496 Elo+
Party 1
Cerberus
Cerberus
Tephry
Cerberus
Level 103
God Stats
1W - 0L
1,606 SR
Queue Stats
26W - 18L
1,610 Elo+
Party 1
Team Averages
Level 67
1,529 SR
1,511 Elo+

VS

Team Averages
Level 38
1,470 SR
1,503 Elo+
Chiron
Chiron
Big Bro9367
Chiron
Level 23
God Stats
3W - 3L
1,824 SR
Queue Stats
3W - 3L
1,900 Elo+
Solo
Scylla
Scylla
TTV_SP_Overdrive
Scylla
Level 44
God Stats
0W - 3L
1,274 SR
Queue Stats
28W - 37L
1,338 Elo+
Party 2
Nike
Nike
Truthfulsix66
Nike
Level 47
God Stats
3W - 5L
1,311 SR
Queue Stats
141W - 198L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 2
9,973
712
6,912
6,877
4,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
13
2 / 0 / 7
9,245
660
7,778
3,902
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Tephry
Cerberus
13
2 / 2 / 8
8,906
636
11,033
13,618
9,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
2 / 4 / 2
9,028
645
5,904
9,621
3,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 3
8,428
602
3,765
7,885
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 1
7,964
569
4,404
11,504
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
4
2
0.75
W
7
2
2
4
W
Kukulkan
2
0
7
5.5
L
1
4
3
0.63
W
Cerberus
Tephry
Cerberus
2
2
8
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,723
Damage
14,073
24,397
Taken
29,010
15,875
Mitigated
11,106
6,586
Healing
3,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
5,904
2,022
327
1,919
9,621
3,177
709
5,230
3,972
0
33,805
W
6,912
1,269
0
954
6,877
4,940
1,166
1,330
5,266
0
29,256
W
Kukulkan
7,778
135
0
1,209
3,902
1,660
496
36
3,816
46,831
0
L
3,765
78
0
935
7,885
2,257
25
5,030
2,606
27,419
0
W
Cerberus
Tephry
Cerberus
11,033
679
0
4,423
13,618
9,275
322
2,048
11,088
39,832
0
L
4,404
593
0
548
11,504
5,672
0
8,025
3,179
0
24,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,124
Gold Earned
25,420
223
Minions Killed
155
0
Camps Cleared
0
818,706
Distance Traveled
739,540
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,028
645
72
5
0
249,668
0
W
Bellona
9,973
712
37
3
0
288,896
0
W
Kukulkan
9,245
660
82
6
0
275,146
3
L
Scylla
8,428
602
52
4
0
236,602
0
W
Cerberus
8,906
636
104
7
0
254,664
2
L
Nike
7,964
569
31
2
0
253,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role