Player Matchup

Ganesha
Ganesha
Cheeezeburg3r
Ganesha
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 97L
1,426 Elo+
Party 3
Medusa
Medusa
DIVER5ION
Medusa
Level 26
God Stats
24W - 20L
1,399 SR
Queue Stats
187W - 212L
1,410 Elo+
Party 3
Mercury
Mercury
G4xPixel
Mercury
Level 28
God Stats
6W - 3L
1,640 SR
Queue Stats
29W - 20L
1,460 Elo+
Party 2
Vulcan
Vulcan
MangoAintNoSimp
Vulcan
Level 28
God Stats
1W - 1L
1,245 SR
Queue Stats
37W - 36L
1,411 Elo+
Party 2
Olorun
Olorun
Ninfingir
Olorun
Level 9
God Stats
1W - 1L
1,209 SR
Queue Stats
4W - 5L
1,377 Elo+
Solo
Team Averages
Level 22
1,399 SR
1,417 Elo+

VS

Team Averages
Level 15
1,525 SR
1,451 Elo+
Apollo
Apollo
BigBabuTang
Apollo
Level 21
God Stats
38W - 43L
1,419 SR
Queue Stats
57W - 75L
1,374 Elo+
Party 1
King Arthur
King Arthur
LeagueConvert
King Arthur
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,509 Elo+
Party 1
Scylla
Scylla
Molesula
Scylla
Level 18
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 5L
1,392 Elo+
Solo
Yemoja
Yemoja
SealsRGnarly
Yemoja
Level 18
God Stats
12W - 12L
1,522 SR
Queue Stats
74W - 71L
1,442 Elo+
Party 1
Thor
Thor
Shaqlipse
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 3 / 13
8,887
494
5,849
11,113
8,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
DIVER5ION
Medusa
18
3 / 4 / 2
10,642
591
7,762
9,967
4,081
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
G4xPixel
Mercury
17
11 / 2 / 8
10,834
602
14,941
12,595
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
13 / 3 / 3
10,358
575
22,271
10,746
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Ninfingir
Olorun
14
8 / 3 / 6
9,385
521
9,725
9,446
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
7 / 6 / 2
8,778
488
9,357
17,033
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
LeagueConvert
King Arthur
13
5 / 6 / 0
8,818
490
6,207
17,931
10,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Molesula
Scylla
10
0 / 11 / 0
6,426
357
3,758
12,612
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
13
2 / 5 / 4
8,767
487
7,454
16,865
14,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
10
1 / 8 / 2
7,249
403
2,852
12,412
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
35
Kills
15
15
Deaths
36
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
7
6
2
1.33
W
Ganesha
0
3
13
2.17
W
Medusa
DIVER5ION
Medusa
3
4
2
1
W
Mercury
G4xPixel
Mercury
11
2
8
7.5
L
King Arthur
LeagueConvert
King Arthur
5
6
0
0.83
W
13
3
3
4.83
L
Scylla
Molesula
Scylla
0
11
0
0
W
Olorun
Ninfingir
Olorun
8
3
6
3.67
L
Yemoja
2
5
4
0.8
L
Thor
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,548
Damage
29,628
53,867
Taken
76,853
26,067
Mitigated
40,475
18,290
Healing
13,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
9,357
4,604
0
5,039
17,033
6,162
386
9,479
7,334
0
36,550
W
Ganesha
5,849
681
0
1,272
11,113
8,505
400
4,381
6,732
24,842
0
W
Medusa
DIVER5ION
Medusa
7,762
4,108
0
3,975
9,967
4,081
3,694
625
9,092
0
72,916
W
Mercury
G4xPixel
Mercury
14,941
8,749
0
4,208
12,595
4,676
674
2,506
10,089
0
83,644
L
King Arthur
LeagueConvert
King Arthur
6,207
1,035
0
2,170
17,931
10,564
144
5,750
12,115
0
28,672
W
22,271
6,687
231
2,652
10,746
5,041
438
2,182
8,414
64,029
0
L
Scylla
Molesula
Scylla
3,758
365
0
533
12,612
4,817
72
6,781
5,747
26,184
0
W
Olorun
Ninfingir
Olorun
9,725
3,734
1,603
4,349
9,446
3,764
1,031
1,518
7,928
46,497
0
L
Yemoja
7,454
1,729
1,241
2,951
16,865
14,333
122
9,474
7,121
34,568
0
L
Thor
2,852
581
0
1,194
12,412
4,599
0
5,719
6,649
0
23,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,106
Gold Earned
40,038
434
Minions Killed
267
0
Camps Cleared
0
1,678,000
Distance Traveled
1,507,940
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,778
488
70
4
0
312,404
3
W
Ganesha
8,887
494
14
1
0
348,212
5
W
Medusa
10,642
591
123
7
0
304,380
1
W
Mercury
10,834
602
126
7
0
350,052
1
L
King Arthur
8,818
490
66
4
0
277,315
1
W
Vulcan
10,358
575
75
4
0
354,376
0
L
Scylla
6,426
357
39
2
0
284,535
6
W
Olorun
9,385
521
96
5
0
320,980
1
L
Yemoja
8,767
487
48
3
0
313,252
3
L
Thor
7,249
403
44
2
0
320,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role