Player Matchup

Pele
Pele
Elijah__XL
Pele
Level 79
God Stats
9W - 3L
1,732 SR
Queue Stats
393W - 443L
1,482 Elo+
Party 3
Set
Set
TMZ_SISTER_BENER
Set
Level 55
God Stats
12W - 11L
1,282 SR
Queue Stats
314W - 382L
1,449 Elo+
Party 3
Guan Yu
Guan Yu
TheEliProphesy
Guan Yu
Level 68
God Stats
12W - 11L
1,451 SR
Queue Stats
267W - 340L
1,471 Elo+
Party 3
Discordia
Discordia
gamerbeasty
Discordia
Level 59
God Stats
5W - 4L
1,500 SR
Queue Stats
98W - 131L
1,388 Elo+
Party 3
Cu Chulainn
Cu Chulainn
icceykami
Cu Chulainn
Level 29
God Stats
16W - 20L
1,519 SR
Queue Stats
243W - 312L
1,332 Elo+
Party 3
Team Averages
Level 58
1,497 SR
1,424 Elo+

VS

Team Averages
Level 77
1,466 SR
1,415 Elo+
Neith
Neith
CleverColt5094
Neith
Level 146
God Stats
4W - 3L
1,572 SR
Queue Stats
222W - 226L
1,504 Elo+
Party 1
Bacchus
Bacchus
DRGxLethalBunny
Bacchus
Level 46
God Stats
5W - 6L
1,330 SR
Queue Stats
12W - 13L
1,359 Elo+
Party 1
Guan Yu
Guan Yu
Exovert
Guan Yu
Level 87
God Stats
1W - 1L
1,326 SR
Queue Stats
43W - 47L
1,480 Elo+
Party 1
Ratatoskr
Ratatoskr
GGGAMER20041210
Ratatoskr
Level 43
God Stats
6W - 5L
1,603 SR
Queue Stats
8W - 14L
1,368 Elo+
Party 2
Discordia
Discordia
NineStar35
Discordia
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 19L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 2
11,004
500
14,217
19,515
8,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 5 / 2
8,284
377
2,758
13,334
7,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 6 / 1
9,431
429
4,704
24,695
25,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
gamerbeasty
Discordia
17
2 / 3 / 7
10,558
480
17,214
12,751
5,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
icceykami
Cu Chulainn
15
3 / 6 / 0
9,459
430
12,437
17,908
15,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 12
12,089
550
22,566
12,971
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 3 / 8
11,436
520
11,675
10,870
12,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
Exovert
Guan Yu
19
10 / 2 / 8
12,616
573
17,273
23,790
28,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ratatoskr
GGGAMER20041210
Ratatoskr
18
2 / 2 / 5
10,812
491
5,007
17,225
6,771
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
NineStar35
Discordia
17
1 / 6 / 6
10,367
471
11,076
12,597
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
15
Kills
25
25
Deaths
15
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
7
3
8
3.67
L
8
5
2
1.8
W
Guan Yu
Exovert
Guan Yu
10
2
8
7
W
Ratatoskr
GGGAMER20041210
Ratatoskr
2
2
5
2.25
W
Discordia
NineStar35
Discordia
1
6
6
0.67
L
0
5
2
0.2
L
2
6
1
0.42
L
Discordia
gamerbeasty
Discordia
2
3
7
1.83
L
Cu Chulainn
icceykami
Cu Chulainn
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,330
Damage
67,597
88,203
Taken
77,453
62,429
Mitigated
57,351
20,552
Healing
34,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,566
10,644
0
5,419
12,971
5,720
6,956
797
12,174
0
93,822
W
11,675
721
1,013
1,957
10,870
12,490
360
1,196
9,674
25,086
0
L
14,217
3,107
0
2,994
19,515
8,190
74
4,746
14,769
0
66,014
W
Guan Yu
Exovert
Guan Yu
17,273
2,331
4,024
11,134
23,790
28,197
712
6,021
17,769
368
67,514
W
Ratatoskr
GGGAMER20041210
Ratatoskr
5,007
1,215
1,206
7,477
17,225
6,771
521
3,851
13,374
0
77,042
W
Discordia
NineStar35
Discordia
11,076
205
270
2,487
12,597
4,173
2,040
6,217
6,380
65,682
0
L
2,758
1,063
0
2,159
13,334
7,154
733
2,614
10,720
0
48,522
L
4,704
687
2,225
7,497
24,695
25,992
289
6,651
18,044
166
33,109
L
Discordia
gamerbeasty
Discordia
17,214
869
0
2,941
12,751
5,316
458
5,754
6,997
77,659
0
L
Cu Chulainn
icceykami
Cu Chulainn
12,437
1,758
0
2,736
17,908
15,777
188
3,354
14,554
1,769
54,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,736
Gold Earned
57,320
476
Minions Killed
537
0
Camps Cleared
0
1,945,366
Distance Traveled
1,994,210
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,089
550
173
8
0
375,540
5
W
Bacchus
11,436
520
21
1
0
418,527
6
L
Pele
11,004
500
113
5
0
423,443
2
W
Guan Yu
12,616
573
108
5
0
422,698
1
W
Ratatoskr
10,812
491
117
5
0
395,458
1
W
Discordia
10,367
471
118
5
0
381,987
2
L
Set
8,284
377
85
4
0
333,240
1
L
Guan Yu
9,431
429
52
2
0
404,203
8
L
Discordia
10,558
480
134
6
0
388,940
3
L
Cu Chulainn
9,459
430
92
4
0
395,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role