Player Matchup

Scylla
Scylla
BelovedHate
Scylla
Level 26
God Stats
7W - 11L
1,441 SR
Queue Stats
192W - 180L
1,636 Elo+
Party 1
Janus
Janus
CPCupid
Janus
Level 19
God Stats
8W - 6L
1,537 SR
Queue Stats
31W - 31L
1,671 Elo+
Solo
Poseidon
Poseidon
ConsuBonks
Poseidon
Level 8
God Stats
8W - 9L
1,898 SR
Queue Stats
41W - 39L
1,696 Elo+
Party 1
Merlin
Merlin
fisuralp
Merlin
Level 27
God Stats
10W - 12L
1,640 SR
Queue Stats
131W - 140L
1,625 Elo+
Solo
Ah Puch
Ah Puch
jokerisoreo
Ah Puch
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 32L
1,629 Elo+
Solo
Team Averages
Level 22
1,603 SR
1,651 Elo+

VS

Team Averages
Level 21
1,628 SR
1,899 Elo+
Sun Wukong
Sun Wukong
GrandmasterBryce
Sun Wukong
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 4L
2,169 Elo+
Party 2
Scylla
Scylla
QanonSoldier109
Scylla
Level 18
God Stats
7W - 0L
1,884 SR
Queue Stats
42W - 2L
2,180 Elo+
Party 2
Ullr
Ullr
SurfinSmurfs
Ullr
Level 16
God Stats
3W - 1L
1,705 SR
Queue Stats
54W - 6L
2,102 Elo+
Party 2
Hades
Hades
XyanyaVieme
Hades
Level 28
God Stats
7W - 4L
1,550 SR
Queue Stats
469W - 508L
1,569 Elo+
Solo
Mulan
Mulan
rooster1212
Mulan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 42L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 9 / 1
11,336
810
9,223
20,366
6,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
CPCupid
Janus
16
0 / 7 / 3
10,716
765
9,977
12,882
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Poseidon
ConsuBonks
Poseidon
17
1 / 9 / 2
11,428
816
9,153
24,099
7,332
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
fisuralp
Merlin
17
1 / 2 / 1
11,566
826
5,265
9,198
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
jokerisoreo
Ah Puch
17
0 / 10 / 2
11,352
811
7,785
19,671
6,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GrandmasterBryce
Sun Wukong
20
9 / 0 / 23
14,544
1,039
23,355
17,640
21,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 0 / 21
14,302
1,022
23,607
7,004
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 0 / 12
14,639
1,046
13,228
5,899
3,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 1 / 17
13,163
940
16,149
11,899
6,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 3 / 11
12,125
866
6,836
10,197
5,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
121
4
Kills
37
37
Deaths
4
9
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
9
1
0.28
L
Janus
CPCupid
Janus
0
7
3
0.21
L
Poseidon
ConsuBonks
Poseidon
1
9
2
0.22
W
Sun Wukong
GrandmasterBryce
Sun Wukong
9
0
23
20.5
W
8
0
21
18.5
W
11
0
12
17
W
5
1
17
13.5
L
Merlin
fisuralp
Merlin
1
2
1
0.75
L
Ah Puch
jokerisoreo
Ah Puch
0
10
2
0.1
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,403
Damage
83,175
86,216
Taken
52,639
28,686
Mitigated
40,352
1,173
Healing
6,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
9,223
675
0
671
20,366
6,506
0
9,933
10,073
32,888
0
L
Janus
CPCupid
Janus
9,977
256
88
31
12,882
4,334
0
4,107
8,586
23,279
0
L
Poseidon
ConsuBonks
Poseidon
9,153
968
0
0
24,099
7,332
0
13,940
9,544
26,429
0
W
Sun Wukong
GrandmasterBryce
Sun Wukong
23,355
6,318
0
1,123
17,640
21,938
0
11,128
5,713
0
41,655
W
23,607
342
0
1,172
7,004
2,621
0
5,029
1,737
50,637
0
W
13,228
1,727
0
189
5,899
3,002
0
4,466
1,201
0
56,636
W
16,149
65
1,734
2,067
11,899
6,979
0
10,416
1,301
34,051
0
L
Merlin
fisuralp
Merlin
5,265
35
0
119
9,198
3,890
0
1,955
7,081
38,633
0
L
Ah Puch
jokerisoreo
Ah Puch
7,785
0
0
264
19,671
6,624
0
8,523
10,722
35,843
0
W
6,836
303
0
242
10,197
5,812
0
8,808
1,089
154
13,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,398
Gold Earned
68,773
259
Minions Killed
299
3
Camps Cleared
12
1,148,227
Distance Traveled
1,373,988
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,336
810
47
3
0
242,537
0
L
Janus
10,716
765
32
2
0
206,477
2
L
Poseidon
11,428
816
48
3
1
223,872
0
W
Sun Wukong
14,544
1,039
33
2
5
286,823
0
W
Scylla
14,302
1,022
75
5
3
276,948
0
W
Ullr
14,639
1,046
109
8
1
261,002
0
W
Hades
13,163
940
64
5
0
271,248
1
L
Merlin
11,566
826
71
5
1
252,931
0
L
Ah Puch
11,352
811
61
4
1
222,410
0
W
Mulan
12,125
866
18
1
3
277,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role