Player Matchup

Khepri
Khepri
ALvl1Jew
Khepri
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 11L
1,393 Elo+
Party 2
Set
Set
DirtNapz84
Set
Level 68
God Stats
20W - 16L
1,679 SR
Queue Stats
489W - 470L
1,503 Elo+
Solo
Mercury
Mercury
SadeGris
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SparingDeer91
King Arthur
Level 103
God Stats
10W - 11L
1,871 SR
Queue Stats
448W - 416L
1,558 Elo+
Solo
Rama
Rama
VanillaRice11b
Rama
Level 49
God Stats
0W - 2L
1,227 SR
Queue Stats
52W - 69L
1,492 Elo+
Party 2
Team Averages
Level 90
1,555 SR
1,489 Elo+

VS

Team Averages
Level 84
1,515 SR
1,479 Elo+
Cerberus
Cerberus
Beli14
Cerberus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Coconauta
Apollo
Level 104
God Stats
10W - 1L
1,217 SR
Queue Stats
158W - 145L
1,361 Elo+
Solo
Bellona
Bellona
Lookped
Bellona
Level 47
God Stats
5W - 2L
1,769 SR
Queue Stats
171W - 189L
1,485 Elo+
Solo
Pele
Pele
Noobster69
Pele
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Zebleyy
Anubis
Level 87
God Stats
8W - 6L
1,588 SR
Queue Stats
276W - 243L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ALvl1Jew
Khepri
9
0 / 4 / 3
6,955
386
3,017
10,158
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 5 / 3
9,344
519
6,555
12,410
5,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
SadeGris
Mercury
16
5 / 1 / 3
9,629
535
5,226
7,919
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
SparingDeer91
King Arthur
15
1 / 2 / 4
9,170
509
7,092
11,776
6,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 2
8,246
458
3,385
9,046
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beli14
Cerberus
14
1 / 1 / 11
9,018
501
4,973
9,903
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Coconauta
Apollo
14
2 / 0 / 6
8,744
486
5,072
4,744
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Lookped
Bellona
14
0 / 3 / 3
8,431
468
5,769
11,648
9,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
8 / 2 / 4
9,607
534
7,805
10,039
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Zebleyy
Anubis
15
6 / 5 / 7
9,355
520
11,740
10,667
5,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
11
Kills
17
17
Deaths
11
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Khepri
ALvl1Jew
Khepri
0
4
3
0.38
W
Cerberus
Beli14
Cerberus
1
1
11
6.5
W
Apollo
Coconauta
Apollo
2
0
6
5
L
4
5
3
1.1
W
Bellona
Lookped
Bellona
0
3
3
0.5
W
8
2
4
5
L
Mercury
SadeGris
Mercury
5
1
3
6.5
L
King Arthur
SparingDeer91
King Arthur
1
2
4
1.5
L
1
5
2
0.4
W
Anubis
Zebleyy
Anubis
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,275
Damage
35,359
51,309
Taken
47,001
23,341
Mitigated
27,956
11,032
Healing
19,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ALvl1Jew
Khepri
3,017
74
0
1,925
10,158
6,326
0
5,684
4,474
17,017
0
W
Cerberus
Beli14
Cerberus
4,973
265
0
3,334
9,903
7,008
264
1,191
8,712
35,848
0
W
Apollo
Coconauta
Apollo
5,072
2,419
0
3,475
4,744
1,786
1,430
540
4,204
0
52,937
L
6,555
2,431
0
4,035
12,410
5,054
360
6,119
6,291
0
46,908
W
Bellona
Lookped
Bellona
5,769
1,109
0
4,461
11,648
9,821
861
293
11,355
0
46,187
W
7,805
990
0
4,212
10,039
3,402
701
302
9,737
0
53,825
L
Mercury
SadeGris
Mercury
5,226
3,136
0
417
7,919
2,606
602
604
7,290
0
69,522
L
King Arthur
SparingDeer91
King Arthur
7,092
1,707
0
3,271
11,776
6,820
42
1,915
9,474
0
50,436
L
3,385
1,768
0
1,384
9,046
2,535
0
2,391
6,630
0
34,037
W
Anubis
Zebleyy
Anubis
11,740
756
0
4,513
10,667
5,939
350
691
9,976
65,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,344
Gold Earned
45,155
395
Minions Killed
477
0
Camps Cleared
0
1,683,022
Distance Traveled
1,644,049
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,955
386
16
1
0
333,074
6
W
Cerberus
9,018
501
73
4
0
378,922
6
W
Apollo
8,744
486
108
6
0
314,491
4
L
Set
9,344
519
94
5
0
314,587
4
W
Bellona
8,431
468
89
5
0
312,463
7
W
Pele
9,607
534
100
6
0
352,044
0
L
Mercury
9,629
535
114
6
0
399,062
3
L
King Arthur
9,170
509
105
6
0
359,354
9
L
Rama
8,246
458
66
4
0
276,945
1
W
Anubis
9,355
520
107
6
0
286,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role