Player Matchup

Apollo
Apollo
AVGJesus
Apollo
Level 80
God Stats
3W - 1L
1,294 SR
Queue Stats
123W - 91L
1,607 Elo+
Party 1
Bacchus
Bacchus
LawMorty
Bacchus
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 121L
1,541 Elo+
Party 1
Chronos
Chronos
Pangstaff
Chronos
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 73L
1,625 Elo+
Party 1
Neith
Neith
TM o KILLER 55
Neith
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 122L
1,437 Elo+
Solo
Cthulhu
Cthulhu
hIGHREZHATE
Cthulhu
Level 89
God Stats
3W - 2L
1,298 SR
Queue Stats
190W - 131L
1,563 Elo+
Party 1
Team Averages
Level 75
1,418 SR
1,555 Elo+

VS

Team Averages
Level 72
1,586 SR
1,447 Elo+
Sol
Sol
Evil_Widow88
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,519 Elo+
Solo
Raijin
Raijin
Francotyte
Raijin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ramboneel
Ah Puch
Level 67
God Stats
6W - 5L
1,715 SR
Queue Stats
260W - 258L
1,521 Elo+
Party 2
Chronos
Chronos
TheRealDealDeo
Chronos
Level 59
God Stats
4W - 1L
1,715 SR
Queue Stats
53W - 34L
1,531 Elo+
Party 2
Apollo
Apollo
memobable
Apollo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AVGJesus
Apollo
18
7 / 3 / 7
11,053
790
9,770
11,560
4,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
LawMorty
Bacchus
18
5 / 3 / 18
10,894
778
17,387
19,172
17,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos
Pangstaff
Chronos
17
6 / 4 / 9
10,287
735
12,300
13,576
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

18
5 / 2 / 13
10,823
773
8,514
9,912
3,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
hIGHREZHATE
Cthulhu
18
5 / 6 / 12
11,149
796
15,006
16,472
18,691
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 8
9,308
665
8,711
14,741
5,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Francotyte
Raijin
15
1 / 6 / 8
8,991
642
5,894
12,509
5,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Ramboneel
Ah Puch
18
6 / 4 / 8
10,338
738
22,851
12,025
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 8
10,083
720
12,744
12,998
5,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
memobable
Apollo
14
2 / 11 / 7
9,144
653
6,795
15,513
6,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
56
28
Kills
17
18
Deaths
28
59
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Apollo
AVGJesus
Apollo
7
3
7
3.5
L
2
3
8
2
L
Raijin
Francotyte
Raijin
1
6
8
0.83
W
Bacchus
LawMorty
Bacchus
5
3
18
4.67
W
Chronos
Pangstaff
Chronos
6
4
9
2.63
L
Ah Puch
Ramboneel
Ah Puch
6
4
8
2.5
W
5
2
13
5.75
L
6
4
8
2.5
W
Cthulhu
hIGHREZHATE
Cthulhu
5
6
12
1.83
L
Apollo
memobable
Apollo
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,977
Damage
56,995
70,692
Taken
67,786
49,011
Mitigated
26,788
26,609
Healing
24,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AVGJesus
Apollo
9,770
6,184
1,001
3,162
11,560
4,270
2,629
9,940
1,384
0
22,242
L
8,711
840
1,671
6,899
14,741
5,651
36
10,771
3,970
24,262
0
L
Raijin
Francotyte
Raijin
5,894
212
1,194
1,799
12,509
5,201
53
9,166
3,343
22,184
0
W
Bacchus
LawMorty
Bacchus
17,387
739
1,673
6,488
19,172
17,285
466
10,876
7,920
21,662
0
W
Chronos
Pangstaff
Chronos
12,300
1,448
414
2,793
13,576
5,053
212
11,147
2,139
25,616
0
L
Ah Puch
Ramboneel
Ah Puch
22,851
818
1,822
2,784
12,025
4,547
275
7,184
4,841
33,698
0
W
8,514
1,939
955
3,100
9,912
3,712
1,864
6,778
2,914
0
24,059
L
12,744
2,477
3,297
2,409
12,998
5,222
124
8,041
4,957
19,773
0
W
Cthulhu
hIGHREZHATE
Cthulhu
15,006
129
3,953
3,070
16,472
18,691
686
9,936
6,135
33,284
0
L
Apollo
memobable
Apollo
6,795
3,082
954
1,536
15,513
6,167
500
9,531
5,982
0
12,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,206
Gold Earned
47,864
168
Minions Killed
136
0
Camps Cleared
0
1,269,126
Distance Traveled
1,168,292
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,053
790
44
3
0
241,116
0
L
Sol
9,308
665
28
2
0
268,426
0
L
Raijin
8,991
642
44
3
0
211,371
0
W
Bacchus
10,894
778
6
0
0
319,911
0
W
Chronos
10,287
735
34
2
0
248,703
0
L
Ah Puch
10,338
738
35
3
0
254,999
1
W
Neith
10,823
773
36
3
0
232,058
0
L
Chronos
10,083
720
22
2
0
242,627
0
W
Cthulhu
11,149
796
48
3
0
227,338
1
L
Apollo
9,144
653
7
1
0
190,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role