Player Matchup

Loki
Loki
ProceededGlobe
Loki
Level 48
God Stats
46W - 46L
1,443 SR
Queue Stats
63W - 71L
1,415 Elo+
Party 2
Heimdallr
Heimdallr
SAYRNAMBOITOEH
Heimdallr
Level 14
God Stats
18W - 12L
1,147 SR
Queue Stats
22W - 16L
1,160 Elo+
Party 2
Yemoja
Yemoja
Swiper2Nemo
Yemoja
Level 29
God Stats
32W - 23L
1,528 SR
Queue Stats
36W - 28L
1,399 Elo+
Solo
Xing Tian
Xing Tian
Ukabach
Xing Tian
Level 19
God Stats
26W - 22L
1,642 SR
Queue Stats
44W - 44L
1,499 Elo+
Party 2
Skadi
Skadi
アイムル
Skadi
Level 27
God Stats
2W - 0L
1,710 SR
Queue Stats
25W - 17L
1,430 Elo+
Solo
Team Averages
Level 27
1,494 SR
1,381 Elo+

VS

Team Averages
Level 16
1,469 SR
1,191 Elo+
Mercury
Mercury
AbiAnn07
Mercury
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 162L
1,068 Elo+
Party 1
Cthulhu
Cthulhu
ShadowCoreGaming
Cthulhu
Level 18
God Stats
12W - 9L
1,892 SR
Queue Stats
143W - 162L
1,312 Elo+
Party 1
He Bo
He Bo
The-Big_Dog82
He Bo
Level 30
God Stats
5W - 9L
1,279 SR
Queue Stats
205W - 246L
1,313 Elo+
Solo
Izanami
Izanami
Wendigo1057
Izanami
Level 15
God Stats
4W - 2L
1,266 SR
Queue Stats
5W - 5L
1,233 Elo+
Party 3
Olorun
Olorun
prophet_10570
Olorun
Level 12
God Stats
1W - 1L
1,408 SR
Queue Stats
1W - 7L
1,031 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 13
13,981
1,075
22,820
8,576
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
SAYRNAMBOITOEH
Heimdallr
20
7 / 1 / 23
13,070
1,005
22,813
8,496
3,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
19
2 / 0 / 21
13,471
1,036
8,745
12,166
14,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xing Tian
Ukabach
Xing Tian
20
8 / 1 / 23
14,637
1,126
17,637
16,815
21,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 4 / 13
11,791
907
11,334
14,662
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AbiAnn07
Mercury
15
0 / 11 / 1
10,013
770
2,705
16,020
6,038
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 1 / 2
11,070
852
9,558
10,278
10,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
1 / 7 / 4
11,504
885
13,773
24,703
8,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Wendigo1057
Izanami
18
2 / 6 / 3
12,093
930
19,840
20,205
8,082
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 8 / 1
10,732
826
6,309
19,811
8,104
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
17
33
Kills
6
6
Deaths
33
93
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
AbiAnn07
Mercury
0
11
1
0.05
W
13
0
13
19.5
W
Heimdallr
SAYRNAMBOITOEH
Heimdallr
7
1
23
18.5
L
2
1
2
3
W
Yemoja
2
0
21
12.5
L
1
7
4
0.43
W
Xing Tian
Ukabach
Xing Tian
8
1
23
19.5
L
Izanami
Wendigo1057
Izanami
2
6
3
0.58
L
1
8
1
0.19
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,349
Damage
52,185
60,715
Taken
91,017
48,907
Mitigated
41,565
13,614
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AbiAnn07
Mercury
2,705
1,021
0
168
16,020
6,038
0
2,781
13,239
0
7,476
W
22,820
7,912
0
911
8,576
3,716
0
4,545
3,906
0
36,417
W
Heimdallr
SAYRNAMBOITOEH
Heimdallr
22,813
13,234
0
698
8,496
3,764
0
4,399
4,047
0
45,977
L
9,558
266
777
379
10,278
10,852
0
3,359
6,919
20,612
0
W
Yemoja
8,745
911
6,238
3,518
12,166
14,676
0
5,323
6,699
20,792
0
L
13,773
930
601
1,926
24,703
8,489
0
6,914
17,789
25,888
0
W
Xing Tian
Ukabach
Xing Tian
17,637
1,498
0
1,423
16,815
21,432
0
6,678
10,037
42,880
0
L
Izanami
Wendigo1057
Izanami
19,840
17,656
0
2,480
20,205
8,082
0
7,945
12,260
0
64,898
L
6,309
4,502
347
4,270
19,811
8,104
0
5,383
14,428
23,520
0
W
11,334
3,950
0
826
14,662
5,319
0
8,151
6,386
0
32,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,950
Gold Earned
55,412
233
Minions Killed
205
4
Camps Cleared
1
1,320,867
Distance Traveled
1,004,711
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,013
770
3
0
0
183,077
0
W
Loki
13,981
1,075
35
3
1
303,372
0
W
Heimdallr
13,070
1,005
70
5
0
216,226
0
L
Cthulhu
11,070
852
23
2
0
235,877
0
W
Yemoja
13,471
1,036
46
4
0
249,412
0
L
He Bo
11,504
885
25
2
0
236,980
0
W
Xing Tian
14,637
1,126
47
4
2
289,767
1
L
Izanami
12,093
930
119
9
0
185,358
0
L
Olorun
10,732
826
35
3
1
163,419
0
W
Skadi
11,791
907
35
3
1
262,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role