Player Matchup

Ares
Ares
Deadpool1128
Ares
Level 61
God Stats
4W - 4L
1,771 SR
Queue Stats
29W - 50L
1,367 Elo+
Party 3
Nemesis
Nemesis
HexVibe
Nemesis
Level 48
God Stats
11W - 14L
1,521 SR
Queue Stats
123W - 157L
1,359 Elo+
Party 2
Medusa
Medusa
RellTheCyclops
Medusa
Level 88
God Stats
3W - 2L
1,661 SR
Queue Stats
3W - 2L
1,502 Elo+
Party 3
Persephone
Persephone
janielII
Persephone
Level 66
God Stats
4W - 3L
1,442 SR
Queue Stats
152W - 180L
1,404 Elo+
Party 2
Chaac
Chaac
z00b0y223
Chaac
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,320 Elo+
Party 3
Team Averages
Level 62
1,579 SR
1,390 Elo+

VS

Team Averages
Level 54
1,375 SR
1,338 Elo+
Zhong Kui
Zhong Kui
MarinaraMouse28
Zhong Kui
Level 83
God Stats
19W - 27L
1,309 SR
Queue Stats
228W - 278L
1,211 Elo+
Party 1
Nemesis
Nemesis
N0VA AW
Nemesis
Level 27
God Stats
24W - 24L
1,464 SR
Queue Stats
81W - 88L
1,385 Elo+
Party 4
Heimdallr
Heimdallr
RageUncle100
Heimdallr
Level 37
God Stats
5W - 14L
1,226 SR
Queue Stats
671W - 667L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
Swole Mf1290
Cthulhu
Level 38
God Stats
4W - 7L
1,373 SR
Queue Stats
68W - 87L
1,380 Elo+
Party 4
Bacchus
Bacchus
wDxrk
Bacchus
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
276W - 288L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 3
11,589
504
13,430
21,081
23,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
HexVibe
Nemesis
20
6 / 3 / 2
13,032
567
15,019
15,167
7,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 1 / 4
10,382
451
11,082
11,413
4,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
janielII
Persephone
17
1 / 7 / 7
10,599
461
8,923
16,891
7,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
z00b0y223
Chaac
16
0 / 3 / 1
10,038
436
5,737
14,343
9,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MarinaraMouse28
Zhong Kui
18
7 / 7 / 0
11,803
513
18,353
19,367
12,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
N0VA AW
Nemesis
19
2 / 1 / 1
11,255
489
8,311
18,049
9,897
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
RageUncle100
Heimdallr
15
1 / 5 / 1
9,358
407
9,514
15,885
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Swole Mf1290
Cthulhu
16
2 / 4 / 1
9,679
421
10,337
18,708
11,914
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
wDxrk
Bacchus
19
3 / 0 / 1
11,810
513
9,981
13,846
11,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
17
Kills
15
15
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
W
Nemesis
HexVibe
Nemesis
6
3
2
2.33
L
Zhong Kui
MarinaraMouse28
Zhong Kui
7
7
0
1
L
Nemesis
N0VA AW
Nemesis
2
1
1
2.5
L
Heimdallr
RageUncle100
Heimdallr
1
5
1
0.3
W
3
1
4
5
L
Cthulhu
Swole Mf1290
Cthulhu
2
4
1
0.63
W
Persephone
janielII
Persephone
1
7
7
0.64
L
Bacchus
wDxrk
Bacchus
3
0
1
3.5
W
Chaac
z00b0y223
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,191
Damage
56,496
78,895
Taken
85,855
53,089
Mitigated
50,854
18,375
Healing
26,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,430
325
0
3,070
21,081
23,959
272
5,579
15,502
37,931
0
W
Nemesis
HexVibe
Nemesis
15,019
8,979
0
1,495
15,167
7,927
380
4,974
10,193
0
110,951
L
Zhong Kui
MarinaraMouse28
Zhong Kui
18,353
522
0
5,621
19,367
12,283
624
6,567
12,073
76,456
0
L
Nemesis
N0VA AW
Nemesis
8,311
4,686
0
3,084
18,049
9,897
0
3,206
14,799
0
89,420
L
Heimdallr
RageUncle100
Heimdallr
9,514
3,739
0
4,032
15,885
5,452
2,363
4,282
11,603
0
60,159
W
11,082
4,444
1,170
3,086
11,413
4,937
949
4,476
6,937
0
61,206
L
Cthulhu
Swole Mf1290
Cthulhu
10,337
873
762
4,734
18,708
11,914
582
7,486
11,181
49,064
0
W
Persephone
janielII
Persephone
8,923
1,311
1,112
5,660
16,891
7,117
1,040
14,702
2,188
56,165
0
L
Bacchus
wDxrk
Bacchus
9,981
1,421
0
8,074
13,846
11,308
60
0
13,846
66,472
0
W
Chaac
z00b0y223
Chaac
5,737
2,035
0
2,782
14,343
9,149
700
8,939
5,404
0
52,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,640
Gold Earned
53,905
522
Minions Killed
580
0
Camps Cleared
0
2,167,690
Distance Traveled
2,107,361
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,589
504
34
1
0
523,009
2
W
Nemesis
13,032
567
182
8
0
483,558
2
L
Zhong Kui
11,803
513
129
6
0
370,353
5
L
Nemesis
11,255
489
145
6
0
496,657
0
L
Heimdallr
9,358
407
98
4
0
366,869
5
W
Medusa
10,382
451
101
4
0
428,566
2
L
Cthulhu
9,679
421
83
4
0
462,184
0
W
Persephone
10,599
461
108
5
0
327,773
0
L
Bacchus
11,810
513
125
5
0
411,298
3
W
Chaac
10,038
436
97
4
0
404,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role