Player Matchup

Chronos
Chronos
Gold V
GotPenta
Chronos
Gold V
Level 52
God Stats
2W - 0L
1,723 SR
Queue Stats
28W - 21L
1,631 MMR
Party 1
Anhur
Anhur
Gold III
Griilinho
Anhur
Gold III
Level 133
God Stats
9W - 12L
1,500 SR
Queue Stats
138W - 130L
1,628 MMR
Party 2
Set
Set
Gold II
Guh-Trindade
Set
Gold II
Level 160
God Stats
1W - 0L
1,297 SR
Queue Stats
48W - 49L
1,628 MMR
Party 2
Ymir
Ymir
Gold V
MashedWallet
Ymir
Gold V
Level 55
God Stats
3W - 0L
1,925 SR
Queue Stats
8W - 3L
1,631 MMR
Party 1
Bellona
Bellona
Gold II
chubbyappIesauce
Bellona
Gold II
Level 154
God Stats
7W - 4L
1,946 SR
Queue Stats
372W - 372L
1,628 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,678 SR
1,629 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,582 SR
1,628 MMR
Hachiman
Hachiman
Platinum V
Luffy6274
Hachiman
Platinum V
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 34L
1,852 MMR
Party 4
Ao Kuang
Ao Kuang
Gold V
PocketTaco29
Ao Kuang
Gold V
Level 156
God Stats
3W - 4L
1,739 SR
Queue Stats
134W - 133L
1,651 MMR
Party 3
Fafnir
Fafnir
Bronze III
SelfishToaster
Fafnir
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,413 MMR
Party 4
Izanami
Izanami
Silver I
UMG VERSED
Izanami
Silver I
Level 149
God Stats
16W - 22L
1,670 SR
Queue Stats
126W - 119L
1,605 MMR
Party 3
Chang'e
Chang'e
Gold II
cansu13
Chang'e
Gold II
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
229W - 223L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GotPenta
Chronos
20
4 / 3 / 11
14,478
557
16,240
19,165
9,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Griilinho
Anhur
20
5 / 2 / 7
16,129
620
17,187
20,000
8,788
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 2 / 5
14,714
566
15,016
23,580
12,387
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 4 / 10
13,961
537
8,687
30,871
33,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 4 / 4
14,832
570
14,746
27,286
23,531
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
TsukuyomiDanzaburouScyllaCu ChulainnNu Wa

VS

Bans
CthulhuNemesisJanusKaliPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Luffy6274
Hachiman
20
3 / 5 / 4
13,575
522
17,840
27,759
8,904
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
PocketTaco29
Ao Kuang
20
3 / 2 / 3
12,882
495
13,117
17,884
7,342
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 8 / 3
10,193
392
6,112
21,288
15,865
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
UMG VERSED
Izanami
20
5 / 2 / 1
15,393
592
24,876
20,190
14,085
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
cansu13
Chang'e
19
3 / 4 / 3
12,785
492
13,081
17,198
6,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
21
Kills
14
15
Deaths
21
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
GotPenta
Chronos
4
3
11
3.17
W
Anhur
Griilinho
Anhur
5
2
7
4.25
W
6
2
5
4.25
L
Hachiman
Luffy6274
Hachiman
3
5
4
1
W
4
4
10
2.25
L
Ao Kuang
PocketTaco29
Ao Kuang
3
2
3
2.25
L
0
8
3
0.19
L
Izanami
UMG VERSED
Izanami
5
2
1
2.75
L
Chang'e
cansu13
Chang'e
3
4
3
1.13
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,876
Damage
75,026
120,902
Taken
104,319
87,536
Mitigated
52,477
48,454
Healing
43,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
GotPenta
Chronos
16,240
8,994
0
6,701
19,165
9,223
4,910
6,919
11,960
124,537
0
W
Anhur
Griilinho
Anhur
17,187
9,613
0
12,879
20,000
8,788
4,264
1,851
18,147
0
123,382
W
15,016
5,483
0
9,792
23,580
12,387
66
8,032
15,357
0
133,391
L
Hachiman
Luffy6274
Hachiman
17,840
9,010
0
13,778
27,759
8,904
2,880
3,621
24,058
0
115,600
W
8,687
1,030
0
5,329
30,871
33,607
242
9,467
20,976
30,982
0
L
Ao Kuang
PocketTaco29
Ao Kuang
13,117
2,310
0
6,172
17,884
7,342
354
3,282
14,602
97,026
0
L
6,112
1,918
424
3,830
21,288
15,865
0
4,425
16,706
28,997
0
L
Izanami
UMG VERSED
Izanami
24,876
17,339
0
9,479
20,190
14,085
5,270
4,968
15,222
0
135,904
L
Chang'e
cansu13
Chang'e
13,081
886
1,771
7,658
17,198
6,281
389
8,631
8,567
80,728
0
W
14,746
6,784
0
13,753
27,286
23,531
5,032
6,110
21,090
0
115,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,114
Gold Earned
64,828
768
Minions Killed
732
0
Camps Cleared
0
2,534,096
Distance Traveled
2,319,066
33
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,478
557
184
7
0
515,472
0
W
Anhur
16,129
620
194
7
0
459,302
7
W
Set
14,714
566
169
7
0
544,208
10
L
Hachiman
13,575
522
175
7
0
401,774
7
W
Ymir
13,961
537
35
1
0
533,217
11
L
Ao Kuang
12,882
495
155
6
0
552,311
11
L
Fafnir
10,193
392
35
1
0
432,478
4
L
Izanami
15,393
592
233
9
0
469,095
6
L
Chang'e
12,785
492
134
5
0
463,408
9
W
Bellona
14,832
570
186
7
0
481,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role