Player Matchup

Zeus
Zeus
BiannualName6
Zeus
Level 129
God Stats
12W - 6L
1,606 SR
Queue Stats
462W - 442L
1,433 Elo+
Solo
Jing Wei
Jing Wei
Juanes2767
Jing Wei
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,576 Elo+
Solo
Bakasura
Bakasura
MrIceTroll
Bakasura
Level 105
God Stats
2W - 3L
1,313 SR
Queue Stats
45W - 44L
1,542 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TwistTime
Cu Chulainn
Level 96
God Stats
14W - 11L
1,626 SR
Queue Stats
104W - 88L
1,541 Elo+
Solo
Guan Yu
Guan Yu
skullthreat14
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,542 Elo+
Party 2
Team Averages
Level 116
1,509 SR
1,527 Elo+

VS

Team Averages
Level 113
1,558 SR
1,467 Elo+
Loki
Loki
Bobby_Koufax
Loki
Level 116
God Stats
12W - 15L
1,405 SR
Queue Stats
38W - 47L
1,403 Elo+
Party 1
Mercury
Mercury
CYCLONEII
Mercury
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 53L
1,469 Elo+
Party 1
He Bo
He Bo
Swainey81
He Bo
Level 89
God Stats
6W - 5L
1,766 SR
Queue Stats
42W - 45L
1,453 Elo+
Party 1
Khepri
Khepri
Texasbeast102
Khepri
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 115L
1,559 Elo+
Party 1
Artemis
Artemis
thenoobvet
Artemis
Level 107
God Stats
1W - 0L
1,618 SR
Queue Stats
78W - 73L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
9,716
463
6,875
7,128
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Juanes2767
Jing Wei
14
3 / 3 / 3
9,431
449
9,022
11,588
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
MrIceTroll
Bakasura
15
3 / 7 / 1
9,645
459
5,858
16,374
9,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
TwistTime
Cu Chulainn
19
6 / 3 / 2
11,920
568
15,863
13,846
14,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
13
0 / 6 / 7
9,017
429
6,759
18,664
17,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 2
11,473
546
6,198
16,618
6,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
CYCLONEII
Mercury
18
3 / 2 / 9
10,891
519
10,626
17,594
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
Swainey81
He Bo
18
8 / 5 / 5
11,117
529
13,166
9,496
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 0 / 6
10,092
481
4,865
8,838
9,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
thenoobvet
Artemis
15
3 / 4 / 7
9,595
457
9,450
12,869
5,851
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
15
Kills
22
22
Deaths
16
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
5
5
2
1.2
W
Mercury
CYCLONEII
Mercury
3
2
9
3.75
L
Jing Wei
Juanes2767
Jing Wei
3
3
3
1.5
L
Bakasura
MrIceTroll
Bakasura
3
7
1
0.5
W
He Bo
Swainey81
He Bo
8
5
5
2.1
W
3
0
6
6
L
Cu Chulainn
TwistTime
Cu Chulainn
6
3
2
2.33
L
Guan Yu
0
6
7
0.58
W
Artemis
thenoobvet
Artemis
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,377
Damage
44,305
67,600
Taken
65,415
47,332
Mitigated
33,136
16,684
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,875
397
0
2,335
7,128
2,650
450
1,477
5,651
58,309
0
W
6,198
1,539
243
3,387
16,618
6,492
1,887
726
15,477
0
64,396
W
Mercury
CYCLONEII
Mercury
10,626
6,219
0
6,820
17,594
7,784
1,250
3,467
14,037
0
85,471
L
Jing Wei
Juanes2767
Jing Wei
9,022
5,311
0
2,237
11,588
4,222
380
2,684
8,904
0
48,543
L
Bakasura
MrIceTroll
Bakasura
5,858
4,155
0
3,644
16,374
9,012
500
5,599
10,775
0
55,638
W
He Bo
Swainey81
He Bo
13,166
225
0
1,164
9,496
3,620
851
1,950
7,336
59,318
0
W
4,865
9
1,035
2,561
8,838
9,389
0
2,081
6,757
19,186
0
L
Cu Chulainn
TwistTime
Cu Chulainn
15,863
2,225
0
3,407
13,846
14,055
0
2,716
11,130
8,176
79,772
L
Guan Yu
6,759
1,137
1,032
4,029
18,664
17,393
102
5,555
13,109
0
22,043
W
Artemis
thenoobvet
Artemis
9,450
4,262
0
2,253
12,869
5,851
1,432
796
11,933
0
51,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,729
Gold Earned
53,168
516
Minions Killed
449
0
Camps Cleared
0
1,784,569
Distance Traveled
1,901,415
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,716
463
125
6
0
267,972
2
W
Loki
11,473
546
120
6
0
414,498
1
W
Mercury
10,891
519
123
6
0
461,520
4
L
Jing Wei
9,431
449
79
4
0
367,891
0
L
Bakasura
9,645
459
109
5
0
364,447
1
W
He Bo
11,117
529
97
5
0
330,495
0
W
Khepri
10,092
481
14
1
0
396,584
1
L
Cu Chulainn
11,920
568
163
8
0
390,718
5
L
Guan Yu
9,017
429
40
2
0
393,541
5
W
Artemis
9,595
457
95
5
0
298,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role