Player Matchup

Achilles
Achilles
Boss Frisone
Achilles
Level 38
God Stats
24W - 36L
1,335 SR
Queue Stats
586W - 567L
1,352 Elo+
Party 2
Danzaburou
Danzaburou
ExquisiteBond
Danzaburou
Level 8
God Stats
1W - 1L
1,172 SR
Queue Stats
10W - 29L
1,280 Elo+
Party 2
Nemesis
Nemesis
NeptuneGLITCH
Nemesis
Level 25
God Stats
8W - 8L
1,544 SR
Queue Stats
104W - 106L
1,428 Elo+
Solo
Hades
Hades
Redhood8017568
Hades
Level 38
God Stats
101W - 69L
1,538 SR
Queue Stats
421W - 441L
1,271 Elo+
Party 2
Cerberus
Cerberus
sassy_missttv
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,369 Elo+
Solo
Team Averages
Level 24
1,418 SR
1,340 Elo+

VS

Team Averages
Level 15
1,362 SR
1,349 Elo+
Cthulhu
Cthulhu
CrownofKyu
Cthulhu
Level 5
God Stats
2W - 9L
1,188 SR
Queue Stats
34W - 48L
1,286 Elo+
Party 1
Hel
Hel
PhoenixNova1680
Hel
Level 7
God Stats
2W - 9L
1,352 SR
Queue Stats
32W - 50L
1,286 Elo+
Party 1
Bellona
Bellona
TangoDoflamingo
Bellona
Level 26
God Stats
17W - 24L
1,314 SR
Queue Stats
229W - 295L
1,259 Elo+
Party 1
Achilles
Achilles
VinylStride
Achilles
Level 8
God Stats
7W - 20L
1,514 SR
Queue Stats
27W - 38L
1,430 Elo+
Party 1
Kali
Kali
westra_terrestre
Kali
Level 29
God Stats
20W - 25L
1,443 SR
Queue Stats
206W - 233L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Boss Frisone
Achilles
14
3 / 0 / 5
8,446
563
8,530
14,832
8,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
ExquisiteBond
Danzaburou
14
1 / 3 / 3
8,169
545
2,988
7,760
2,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
15
8 / 0 / 5
9,088
606
7,342
9,835
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
10 / 0 / 5
9,417
628
11,949
7,215
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
sassy_missttv
Cerberus
8
0 / 5 / 3
6,259
417
3,003
9,865
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrownofKyu
Cthulhu
9
0 / 7 / 0
6,023
402
4,215
11,855
8,778
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 4 / 5
6,853
457
1,710
5,044
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
5 / 7 / 0
6,956
464
9,450
12,693
9,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
VinylStride
Achilles
10
0 / 2 / 0
6,137
409
5,808
10,888
8,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 2 / 0
6,492
433
4,597
10,444
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
22
Kills
7
8
Deaths
22
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Boss Frisone
Achilles
3
0
5
5.5
L
Cthulhu
CrownofKyu
Cthulhu
0
7
0
0
W
Danzaburou
ExquisiteBond
Danzaburou
1
3
3
0.83
W
Nemesis
8
0
5
10.5
L
1
4
5
0.88
W
10
0
5
12.5
L
5
7
0
0.71
L
Achilles
VinylStride
Achilles
0
2
0
0
W
Cerberus
sassy_missttv
Cerberus
0
5
3
0.3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,812
Damage
25,780
49,507
Taken
50,924
25,168
Mitigated
31,292
15,482
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Boss Frisone
Achilles
8,530
1,350
0
7,345
14,832
8,594
314
833
13,521
0
41,706
L
Cthulhu
CrownofKyu
Cthulhu
4,215
1,212
0
0
11,855
8,778
264
4,714
6,869
21,503
0
W
Danzaburou
ExquisiteBond
Danzaburou
2,988
1,649
0
1,099
7,760
2,652
2,083
342
7,316
0
37,234
W
Nemesis
7,342
3,754
0
431
9,835
5,017
1,196
1,478
8,357
0
63,461
L
1,710
639
823
269
5,044
1,682
457
3,151
1,737
19,720
0
W
11,949
3,305
1,258
4,122
7,215
3,193
1,947
1,359
5,831
45,100
0
L
9,450
4,173
0
2,202
12,693
9,218
136
4,831
7,567
0
30,520
L
Achilles
VinylStride
Achilles
5,808
1,339
0
3,193
10,888
8,014
778
828
9,570
0
28,137
W
Cerberus
sassy_missttv
Cerberus
3,003
359
0
1,227
9,865
5,712
0
1,677
8,032
15,959
0
L
4,597
1,680
159
4,449
10,444
3,600
418
699
9,521
0
26,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,379
Gold Earned
32,461
349
Minions Killed
232
0
Camps Cleared
0
1,497,447
Distance Traveled
1,291,209
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,446
563
63
4
0
309,878
2
L
Cthulhu
6,023
402
39
3
0
207,255
0
W
Danzaburou
8,169
545
76
5
0
303,172
0
W
Nemesis
9,088
606
102
7
0
326,634
0
L
Hel
6,853
457
41
3
0
220,700
0
W
Hades
9,417
628
74
5
0
273,765
5
L
Bellona
6,956
464
42
3
0
281,082
0
L
Achilles
6,137
409
51
3
0
296,058
0
W
Cerberus
6,259
417
34
2
0
283,998
0
L
Kali
6,492
433
59
4
0
286,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role