Player Matchup

Cupid
Cupid
Gold V
AlyssaXxX
Cupid
Gold V
Level 60
God Stats
11W - 4L
2,023 SR
Queue Stats
38W - 30L
1,675 MMR
Solo
Loki
Loki
Gold II
Greeys
Loki
Gold II
Level 145
God Stats
91W - 91L
1,614 SR
Queue Stats
266W - 259L
1,690 MMR
Solo
Guan Yu
Guan Yu
Platinum III
J3SUS23
Guan Yu
Platinum III
Level 151
God Stats
18W - 14L
1,971 SR
Queue Stats
624W - 614L
1,684 MMR
Solo
Scylla
Scylla
Gold V
YackMeH0ff
Scylla
Gold V
Level 147
God Stats
1W - 0L
1,781 SR
Queue Stats
108W - 98L
1,678 MMR
Party 1
Ymir
Ymir
Gold III
Zeli33
Ymir
Gold III
Level 47
God Stats
4W - 2L
1,795 SR
Queue Stats
31W - 25L
1,682 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,837 SR
1,682 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,579 SR
1,648 MMR
Ne Zha
Ne Zha
Platinum V
Auronos
Ne Zha
Platinum V
Level 160
God Stats
4W - 4L
1,739 SR
Queue Stats
734W - 730L
1,688 MMR
Solo
Janus
Janus
Gold V
BigBoy10Kabito
Janus
Gold V
Level 49
God Stats
5W - 12L
1,500 SR
Queue Stats
73W - 73L
1,691 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
Danhou
Erlang Shen
Platinum V
Level 157
God Stats
13W - 6L
1,658 SR
Queue Stats
405W - 393L
1,686 MMR
Solo
Ullr
Ullr
Gold I
IBoofPercs
Ullr
Gold I
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
236W - 216L
1,676 MMR
Solo
King Arthur
King Arthur
Platinum IV
PHILLOW
King Arthur
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AlyssaXxX
Cupid
20
10 / 7 / 3
15,280
664
30,917
32,166
15,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Greeys
Loki
20
4 / 4 / 9
13,651
594
12,169
15,375
12,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
J3SUS23
Guan Yu
20
10 / 2 / 10
13,936
606
17,805
17,400
13,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
YackMeH0ff
Scylla
20
9 / 2 / 7
13,930
606
19,528
14,524
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Zeli33
Ymir
19
7 / 5 / 13
13,363
581
10,983
18,469
16,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CthulhuPersephoneNu WaThothDanzaburou

VS

Bans
TsukuyomiYemojaKumbhakarnaKhepriApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Auronos
Ne Zha
16
4 / 11 / 2
10,473
455
8,544
26,272
10,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 8 / 4
10,023
436
7,804
17,167
5,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Danhou
Erlang Shen
17
5 / 8 / 5
10,948
476
11,727
27,628
24,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
8 / 7 / 1
12,412
540
20,958
23,299
9,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
PHILLOW
King Arthur
18
2 / 6 / 2
11,337
493
11,577
21,479
25,661
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
40
Kills
20
20
Deaths
40
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
AlyssaXxX
Cupid
10
7
3
1.64
L
Ne Zha
Auronos
Ne Zha
4
11
2
0.45
L
1
8
4
0.38
L
Erlang Shen
Danhou
Erlang Shen
5
8
5
0.94
W
Loki
Greeys
Loki
4
4
9
2.13
L
8
7
1
1.21
W
Guan Yu
J3SUS23
Guan Yu
10
2
10
7.5
L
King Arthur
PHILLOW
King Arthur
2
6
2
0.5
W
Scylla
YackMeH0ff
Scylla
9
2
7
6.25
W
Ymir
Zeli33
Ymir
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,402
Damage
60,610
97,934
Taken
115,845
63,921
Mitigated
74,860
39,843
Healing
19,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AlyssaXxX
Cupid
30,917
22,831
79
19,233
32,166
15,512
4,510
543
31,593
0
124,299
L
Ne Zha
Auronos
Ne Zha
8,544
3,212
0
3,457
26,272
10,232
0
8,534
17,600
0
67,672
L
7,804
309
0
2,065
17,167
5,717
0
5,994
10,871
68,532
0
L
Erlang Shen
Danhou
Erlang Shen
11,727
5,803
0
4,817
27,628
24,049
0
8,380
19,080
0
42,422
W
Loki
Greeys
Loki
12,169
4,695
0
5,087
15,375
12,815
2,332
0
15,375
0
85,090
L
20,958
12,403
0
5,972
23,299
9,201
0
3,338
19,935
0
94,876
W
Guan Yu
J3SUS23
Guan Yu
17,805
3,593
513
8,142
17,400
13,443
0
1,968
15,356
0
102,465
L
King Arthur
PHILLOW
King Arthur
11,577
1,242
0
3,408
21,479
25,661
300
3,516
17,848
0
71,577
W
Scylla
YackMeH0ff
Scylla
19,528
2,172
154
4,327
14,524
5,681
1,899
2,606
11,784
106,313
0
W
Ymir
Zeli33
Ymir
10,983
2,369
0
2,308
18,469
16,470
398
3,678
14,671
42,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,160
Gold Earned
55,193
669
Minions Killed
603
0
Camps Cleared
0
2,166,514
Distance Traveled
2,019,138
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,280
664
181
8
0
353,015
4
L
Ne Zha
10,473
455
100
4
0
367,750
8
L
Janus
10,023
436
133
6
0
399,704
5
L
Erlang Shen
10,948
476
61
3
0
445,630
5
W
Loki
13,651
594
157
7
0
448,511
1
L
Ullr
12,412
540
157
7
0
382,911
1
W
Guan Yu
13,936
606
130
6
0
479,767
9
L
King Arthur
11,337
493
152
7
0
423,143
8
W
Scylla
13,930
606
156
7
0
443,634
6
W
Ymir
13,363
581
45
2
0
441,587
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role