Player Matchup

Heimdallr
Heimdallr
Abitus
Heimdallr
Level 29
God Stats
1W - 1L
1,304 SR
Queue Stats
20W - 22L
1,511 Elo+
Party 4
Nu Wa
Nu Wa
FallenAngel1486
Nu Wa
Level 24
God Stats
34W - 29L
1,594 SR
Queue Stats
88W - 106L
1,413 Elo+
Party 4
Cerberus
Cerberus
NotKresh
Cerberus
Level 8
God Stats
15W - 8L
1,249 SR
Queue Stats
230W - 231L
1,136 Elo+
Party 1
Sun Wukong
Sun Wukong
TheRigs065
Sun Wukong
Level 16
God Stats
5W - 12L
1,052 SR
Queue Stats
290W - 317L
1,233 Elo+
Party 1
Nemesis
Nemesis
harryhx2
Nemesis
Level 26
God Stats
31W - 20L
1,404 SR
Queue Stats
84W - 91L
1,383 Elo+
Solo
Team Averages
Level 21
1,321 SR
1,335 Elo+

VS

Team Averages
Level 20
1,404 SR
1,244 Elo+
Hou Yi
Hou Yi
Elbaal
Hou Yi
Level 27
God Stats
46W - 68L
1,425 SR
Queue Stats
47W - 76L
1,332 Elo+
Party 2
Anubis
Anubis
ItsReallyCJ_
Anubis
Level 28
God Stats
44W - 60L
1,413 SR
Queue Stats
46W - 66L
1,344 Elo+
Party 2
Achilles
Achilles
Nonamevega
Achilles
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,393 Elo+
Solo
Merlin
Merlin
ShadowingKnife
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,075 Elo+
Party 3
Nemesis
Nemesis
ShipSnippety
Nemesis
Level 12
God Stats
1W - 1L
1,182 SR
Queue Stats
1W - 7L
1,075 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Abitus
Heimdallr
18
4 / 5 / 4
12,482
499
12,025
16,739
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 1 / 7
13,550
542
20,001
7,638
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
NotKresh
Cerberus
15
2 / 5 / 6
11,143
446
6,303
22,378
17,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sun Wukong
TheRigs065
Sun Wukong
18
1 / 1 / 3
12,043
482
5,976
16,247
9,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
harryhx2
Nemesis
20
18 / 1 / 2
14,253
570
18,483
17,253
8,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Elbaal
Hou Yi
15
4 / 6 / 3
9,820
393
9,892
15,627
4,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
6 / 6 / 2
10,107
404
16,044
16,138
5,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
Nonamevega
Achilles
15
1 / 3 / 1
9,616
385
10,962
20,587
12,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 7 / 0
8,551
342
1,427
12,058
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
ShipSnippety
Nemesis
11
2 / 10 / 1
8,963
359
4,327
14,785
4,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
32
Kills
13
13
Deaths
32
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Abitus
Heimdallr
4
5
4
1.2
L
Hou Yi
Elbaal
Hou Yi
4
6
3
0.92
W
7
1
7
10.5
L
Anubis
6
6
2
1.17
L
Achilles
Nonamevega
Achilles
1
3
1
0.5
W
Cerberus
NotKresh
Cerberus
2
5
6
1
L
0
7
0
0
L
Nemesis
ShipSnippety
Nemesis
2
10
1
0.25
W
Sun Wukong
TheRigs065
Sun Wukong
1
1
3
2.5
W
Nemesis
harryhx2
Nemesis
18
1
2
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,788
Damage
42,652
80,255
Taken
79,195
44,964
Mitigated
32,731
29,998
Healing
14,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Abitus
Heimdallr
12,025
3,076
0
6,490
16,739
6,697
2,860
6,130
10,584
0
68,798
L
Hou Yi
Elbaal
Hou Yi
9,892
4,637
0
2,706
15,627
4,686
1,357
3,462
12,044
0
39,349
W
20,001
4,525
170
2,395
7,638
2,512
2,574
1,736
5,852
90,875
0
L
Anubis
16,044
536
628
5,827
16,138
5,466
1,285
7,484
8,531
57,716
0
L
Achilles
Nonamevega
Achilles
10,962
4,648
0
3,336
20,587
12,571
476
4,946
15,158
0
42,307
W
Cerberus
NotKresh
Cerberus
6,303
466
0
5,596
22,378
17,724
375
8,588
13,715
32,294
0
L
1,427
248
0
198
12,058
5,738
606
5,523
6,090
34,735
0
L
Nemesis
ShipSnippety
Nemesis
4,327
1,425
0
1,360
14,785
4,270
0
3,801
10,715
0
24,814
W
Sun Wukong
TheRigs065
Sun Wukong
5,976
1,138
0
7,661
16,247
9,804
2,846
427
15,520
0
64,925
W
Nemesis
harryhx2
Nemesis
18,483
9,127
0
7,686
17,253
8,227
842
590
16,488
0
81,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,471
Gold Earned
47,057
519
Minions Killed
327
0
Camps Cleared
0
2,178,198
Distance Traveled
1,933,890
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,482
499
121
5
0
402,588
6
L
Hou Yi
9,820
393
62
2
0
448,278
0
W
Nu Wa
13,550
542
145
6
0
431,331
1
L
Anubis
10,107
404
77
3
0
436,708
0
L
Achilles
9,616
385
76
3
0
437,960
0
W
Cerberus
11,143
446
47
2
0
413,054
0
L
Merlin
8,551
342
65
3
0
220,011
7
L
Nemesis
8,963
359
47
2
0
390,933
0
W
Sun Wukong
12,043
482
97
4
0
416,003
0
W
Nemesis
14,253
570
109
4
0
515,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role