Player Matchup

Thor
Thor
Blackkiller88
Thor
Level 23
God Stats
2W - 3L
1,482 SR
Queue Stats
58W - 59L
1,649 Elo+
Party 1
Cupid
Cupid
Jundrax
Cupid
Level 15
God Stats
19W - 13L
1,618 SR
Queue Stats
35W - 17L
1,764 Elo+
Party 1
Yemoja
Yemoja
Kaos90
Yemoja
Level 29
God Stats
2W - 1L
1,873 SR
Queue Stats
97W - 66L
1,667 Elo+
Party 1
Guan Yu
Guan Yu
Kawazoo
Guan Yu
Level 24
God Stats
5W - 2L
1,921 SR
Queue Stats
75W - 50L
1,696 Elo+
Party 1
Ra
Ra
Pooondaz
Ra
Level 3
God Stats
1W - 2L
1,706 SR
Queue Stats
1W - 3L
1,673 Elo+
Solo
Team Averages
Level 19
1,720 SR
1,690 Elo+

VS

Team Averages
Level 38
1,565 SR
1,488 Elo+
Yemoja
Yemoja
Ambulate
Yemoja
Level 8
God Stats
2W - 0L
1,737 SR
Queue Stats
12W - 6L
1,665 Elo+
Party 3
Odin
Odin
RedBanish2
Odin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
WaterburgerBob
Pele
Level 21
God Stats
5W - 6L
1,211 SR
Queue Stats
88W - 74L
1,229 Elo+
Party 2
Danzaburou
Danzaburou
chev4life
Danzaburou
Level 29
God Stats
4W - 0L
1,878 SR
Queue Stats
59W - 53L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
player92934
Kukulkan
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,158
429
4,618
14,028
8,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Jundrax
Cupid
15
3 / 4 / 3
9,426
496
8,879
14,553
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Kaos90
Yemoja
12
3 / 2 / 3
8,969
472
6,626
11,709
10,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Kawazoo
Guan Yu
15
1 / 4 / 1
8,734
460
4,508
14,484
12,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 11 / 0
7,408
390
1,651
10,791
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ambulate
Yemoja
14
2 / 3 / 5
9,428
496
4,200
11,988
9,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 0 / 5
10,620
559
11,498
9,753
11,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 1 / 3
13,352
703
10,314
10,734
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
chev4life
Danzaburou
15
0 / 3 / 2
9,371
493
4,997
11,236
4,349
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
player92934
Kukulkan
17
7 / 1 / 5
11,195
589
16,775
5,865
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
26
26
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ambulate
Yemoja
2
3
5
1.5
L
1
5
1
0.3
L
Cupid
Jundrax
Cupid
3
4
3
1.13
L
Yemoja
Kaos90
Yemoja
3
2
3
2.25
L
Guan Yu
Kawazoo
Guan Yu
1
4
1
0.38
L
0
11
0
0
W
8
0
5
10.5
W
9
1
3
10.5
W
Danzaburou
chev4life
Danzaburou
0
3
2
0.33
W
Kukulkan
player92934
Kukulkan
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,282
Damage
47,784
65,565
Taken
49,576
39,658
Mitigated
32,619
17,965
Healing
15,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ambulate
Yemoja
4,200
1,322
1,265
1,598
11,988
9,731
1,471
2,110
9,769
25,001
0
L
4,618
537
0
4,406
14,028
8,287
0
3,518
10,410
0
40,407
L
Cupid
Jundrax
Cupid
8,879
5,205
121
6,737
14,553
4,587
1,196
2,938
11,590
0
60,861
L
Yemoja
Kaos90
Yemoja
6,626
1,455
927
1,319
11,709
10,665
115
4,731
6,903
29,804
0
L
Guan Yu
Kawazoo
Guan Yu
4,508
759
185
3,860
14,484
12,478
68
5,898
8,311
0
36,530
L
1,651
183
0
410
10,791
3,641
897
3,890
6,776
39,209
0
W
11,498
2,512
0
2,300
9,753
11,189
547
1,268
8,160
0
55,298
W
10,314
2,100
0
6,833
10,734
4,625
840
1,604
9,080
0
120,062
W
Danzaburou
chev4life
Danzaburou
4,997
1,764
0
3,703
11,236
4,349
0
1,716
9,520
0
62,812
W
Kukulkan
player92934
Kukulkan
16,775
1,256
0
0
5,865
2,725
2,332
1,579
4,136
82,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,695
Gold Earned
53,966
367
Minions Killed
594
0
Camps Cleared
0
1,699,321
Distance Traveled
1,935,501
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,428
496
26
1
0
358,966
1
L
Thor
8,158
429
67
4
0
371,207
4
L
Cupid
9,426
496
124
7
0
317,336
4
L
Yemoja
8,969
472
29
2
0
344,751
9
L
Guan Yu
8,734
460
89
5
0
372,733
2
L
Ra
7,408
390
58
3
0
293,294
0
W
Odin
10,620
559
101
5
0
402,551
2
W
Pele
13,352
703
210
11
0
446,117
2
W
Danzaburou
9,371
493
100
5
0
346,483
0
W
Kukulkan
11,195
589
157
8
0
381,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role