Player Matchup

Ymir
Ymir
DosSticksTTV
Ymir
Level 28
God Stats
10W - 6L
1,876 SR
Queue Stats
126W - 97L
1,639 Elo+
Party 1
Susano
Susano
JustAnOddFuture
Susano
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 108L
1,556 Elo+
Party 1
Agni
Agni
Lucidity Pac
Agni
Level 120
God Stats
13W - 9L
1,572 SR
Queue Stats
182W - 161L
1,663 Elo+
Party 1
Team Averages
Level 87
1,649 SR
1,619 Elo+

VS

Team Averages
Level 26
1,371 SR
1,502 Elo+
Ah Puch
Ah Puch
Annaddox
Ah Puch
Level 25
God Stats
4W - 6L
1,174 SR
Queue Stats
93W - 126L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gutsword
Cu Chulainn
Level 24
God Stats
5W - 13L
1,578 SR
Queue Stats
13W - 22L
1,468 Elo+
Solo
Neith
Neith
Rush2112fan
Neith
Level 29
God Stats
8W - 12L
1,362 SR
Queue Stats
34W - 34L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 23
12,957
762
7,168
16,456
18,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
8 / 2 / 15
12,285
723
10,450
13,767
7,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
18 / 3 / 10
14,090
829
24,616
12,348
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Annaddox
Ah Puch
15
2 / 10 / 4
11,670
686
16,075
15,134
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Gutsword
Cu Chulainn
14
2 / 9 / 3
11,001
647
4,723
19,567
13,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 12 / 3
10,849
638
7,385
15,757
5,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
31
Kills
5
7
Deaths
31
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Annaddox
Ah Puch
2
10
4
0.4
W
5
2
23
8.25
L
Cu Chulainn
Gutsword
Cu Chulainn
2
9
3
0.39
W
8
2
15
7.75
W
18
3
10
7.67
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,234
Damage
28,183
42,571
Taken
50,458
31,317
Mitigated
23,988
6,885
Healing
3,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Annaddox
Ah Puch
16,075
123
154
2,414
15,134
5,206
0
10,398
4,736
57,298
0
W
7,168
1,557
0
2,502
16,456
18,061
382
5,902
10,149
21,034
0
L
Cu Chulainn
Gutsword
Cu Chulainn
4,723
886
0
23
19,567
13,573
0
12,245
7,322
477
26,051
W
10,450
2,127
0
1,903
13,767
7,906
911
4,871
8,639
0
45,430
W
24,616
1,759
0
2,480
12,348
5,350
1,889
4,644
7,453
75,279
0
L
7,385
3,505
0
739
15,757
5,209
0
9,229
6,528
0
51,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,332
Gold Earned
33,520
183
Minions Killed
178
0
Camps Cleared
0
886,228
Distance Traveled
728,623
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,670
686
73
4
0
243,713
2
W
Ymir
12,957
762
27
2
0
267,567
3
L
Cu Chulainn
11,001
647
31
2
0
259,008
1
W
Susano
12,285
723
57
3
0
333,160
1
W
Agni
14,090
829
99
6
0
285,501
1
L
Neith
10,849
638
74
4
0
225,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role