Player Matchup

Ymir
Ymir
 
Ymir
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
KHARV80
Nu Wa
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 126L
1,339 Elo+
Party 3
Bellona
Bellona
LethalShrapnel
Bellona
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 145L
1,616 Elo+
Solo
Guan Yu
Guan Yu
Unfateful
Guan Yu
Level 17
God Stats
6W - 8L
1,608 SR
Queue Stats
56W - 52L
1,373 Elo+
Party 3
Chernobog
Chernobog
xBan7
Chernobog
Level 27
God Stats
8W - 11L
1,488 SR
Queue Stats
40W - 43L
1,432 Elo+
Party 1
Team Averages
Level 57
1,519 SR
1,452 Elo+

VS

Team Averages
Level 52
1,615 SR
1,427 Elo+
Ymir
Ymir
Ginseg
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 201L
1,500 Elo+
Party 2
Neith
Neith
KimballSlaice420
Neith
Level 43
God Stats
2W - 0L
1,892 SR
Queue Stats
36W - 30L
1,494 Elo+
Party 2
Apollo
Apollo
Peperonii
Apollo
Level 106
God Stats
12W - 8L
1,712 SR
Queue Stats
167W - 190L
1,490 Elo+
Solo
Pele
Pele
XXKILL3NM4STAXX
Pele
Level 49
God Stats
2W - 2L
1,471 SR
Queue Stats
15W - 12L
1,292 Elo+
Party 2
Vulcan
Vulcan
xJ4yd3n
Vulcan
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
1 / 7 / 1
5,513
424
1,427
9,239
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
KHARV80
Nu Wa
12
3 / 4 / 3
7,231
556
6,613
7,441
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 4 / 1
6,456
497
7,654
11,266
9,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
Unfateful
Guan Yu
11
1 / 4 / 2
6,269
482
4,025
9,701
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
xBan7
Chernobog
7
1 / 5 / 1
5,495
423
4,427
6,589
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ginseg
Ymir
12
2 / 1 / 12
7,833
603
2,954
9,048
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
10 / 1 / 5
9,030
695
10,780
7,720
2,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Peperonii
Apollo
13
1 / 3 / 9
8,324
640
6,193
8,985
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 2 / 8
8,320
640
7,066
9,490
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
xJ4yd3n
Vulcan
13
5 / 2 / 6
8,233
633
6,148
5,389
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
9
Kills
24
24
Deaths
9
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
7
1
0.21
W
Ymir
Ginseg
Ymir
2
1
12
8
L
Nu Wa
KHARV80
Nu Wa
3
4
3
1.13
W
10
1
5
12.5
L
3
4
1
0.88
W
Apollo
Peperonii
Apollo
1
3
9
1.83
L
Guan Yu
Unfateful
Guan Yu
1
4
2
0.5
W
6
2
8
5
L
Chernobog
xBan7
Chernobog
1
5
1
0.3
W
Vulcan
xJ4yd3n
Vulcan
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,146
Damage
33,141
44,236
Taken
40,632
21,891
Mitigated
16,024
7,592
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,427
281
0
956
9,239
3,962
0
2,092
7,095
6,856
0
W
Ymir
Ginseg
Ymir
2,954
784
0
3,490
9,048
5,554
1,181
1,539
7,297
22,783
0
L
Nu Wa
KHARV80
Nu Wa
6,613
1,048
0
1,652
7,441
2,053
0
2,374
4,792
34,988
0
W
10,780
6,282
0
4,061
7,720
2,591
3,221
1,010
6,571
0
58,256
L
7,654
2,360
0
1,550
11,266
9,368
488
534
10,692
0
31,709
W
Apollo
Peperonii
Apollo
6,193
3,796
0
3,623
8,985
3,269
2,142
857
7,649
0
40,580
L
Guan Yu
Unfateful
Guan Yu
4,025
798
135
2,810
9,701
3,865
0
3,101
6,422
0
29,565
W
7,066
1,543
0
4,191
9,490
2,971
1,419
1,544
7,646
0
42,902
L
Chernobog
xBan7
Chernobog
4,427
2,558
0
489
6,589
2,643
31
456
6,133
0
18,194
W
Vulcan
xJ4yd3n
Vulcan
6,148
591
0
495
5,389
1,639
1,167
2,052
3,029
43,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
41,740
224
Minions Killed
399
0
Camps Cleared
0
1,053,712
Distance Traveled
1,213,125
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,513
424
7
1
0
195,560
0
W
Ymir
7,833
603
44
3
0
230,273
3
L
Nu Wa
7,231
556
68
5
0
217,889
2
W
Neith
9,030
695
103
8
0
218,379
3
L
Bellona
6,456
497
64
5
0
221,720
1
W
Apollo
8,324
640
91
7
0
224,587
1
L
Guan Yu
6,269
482
55
4
0
259,420
0
W
Pele
8,320
640
77
6
0
291,062
2
L
Chernobog
5,495
423
30
2
0
159,123
0
W
Vulcan
8,233
633
84
6
0
248,824
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role