Player Matchup

Danzaburou
Danzaburou
BobbyPortis
Danzaburou
Level 7
God Stats
3W - 0L
1,768 SR
Queue Stats
22W - 9L
1,519 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ItsSubset
Kumbhakarna
Level 26
God Stats
1W - 1L
1,176 SR
Queue Stats
27W - 15L
1,391 Elo+
Party 2
Kukulkan
Kukulkan
Langotzin
Kukulkan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,100 Elo+
Party 1
Achilles
Achilles
LeJord24
Achilles
Level 28
God Stats
41W - 30L
1,707 SR
Queue Stats
484W - 482L
1,380 Elo+
Party 1
Neith
Neith
SciaticCookie9
Neith
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 29L
1,422 Elo+
Solo
Team Averages
Level 17
1,530 SR
1,362 Elo+

VS

Team Averages
Level 10
1,517 SR
1,539 Elo+
Pele
Pele
Dev1lmon
Pele
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 10L
1,515 Elo+
Solo
Ares
Ares
KronoZ93
Ares
Level 5
God Stats
2W - 1L
1,700 SR
Queue Stats
2W - 1L
1,680 Elo+
Party 3
Neith
Neith
ZeroReckless
Neith
Level 8
God Stats
1W - 1L
1,599 SR
Queue Stats
1W - 1L
1,604 Elo+
Party 3
Baron Samedi
Baron Samedi
antunez98156
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kali
Kali
gapeditalian
Kali
Level 26
God Stats
0W - 4L
1,283 SR
Queue Stats
248W - 227L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BobbyPortis
Danzaburou
20
18 / 1 / 1
12,467
733
21,947
13,759
6,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
ItsSubset
Kumbhakarna
13
4 / 3 / 10
8,368
492
7,374
8,873
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Langotzin
Kukulkan
12
0 / 4 / 6
7,803
459
3,368
7,298
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
LeJord24
Achilles
14
0 / 6 / 0
8,071
475
2,641
12,944
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 3 / 12
8,160
480
2,595
6,540
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
8 / 1 / 2
10,127
596
13,153
9,691
10,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ares
10
2 / 6 / 3
7,552
444
3,105
13,527
11,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 5 / 4
7,416
436
4,333
9,754
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
antunez98156
Baron Samedi
10
0 / 6 / 5
7,102
418
4,009
8,259
4,582
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
6 / 4 / 2
9,527
560
5,897
11,148
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
22
Kills
17
17
Deaths
22
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BobbyPortis
Danzaburou
18
1
1
18.5
L
Pele
8
1
2
9
W
Kumbhakarna
ItsSubset
Kumbhakarna
4
3
10
3
L
Ares
2
6
3
0.58
W
Kukulkan
Langotzin
Kukulkan
0
4
6
0.75
W
Achilles
LeJord24
Achilles
0
6
0
0
W
0
3
12
2
L
1
5
4
0.6
L
Baron Samedi
antunez98156
Baron Samedi
0
6
5
0.42
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,925
Damage
30,497
49,414
Taken
52,379
20,804
Mitigated
36,398
12,795
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BobbyPortis
Danzaburou
21,947
13,870
0
6,094
13,759
6,294
4,156
1,752
11,932
0
97,664
L
Pele
13,153
2,951
0
2,666
9,691
10,659
0
323
9,368
0
64,509
W
Kumbhakarna
ItsSubset
Kumbhakarna
7,374
674
0
858
8,873
4,606
315
2,099
6,774
27,155
0
L
Ares
3,105
530
0
874
13,527
11,484
154
3,948
9,579
11,340
0
W
Kukulkan
Langotzin
Kukulkan
3,368
534
0
0
7,298
2,450
74
2,324
4,924
28,763
0
W
Achilles
LeJord24
Achilles
2,641
773
0
3,531
12,944
5,293
811
0
12,544
0
43,036
W
2,595
1,074
0
2,312
6,540
2,161
401
939
5,551
0
29,971
L
4,333
2,425
0
2,715
9,754
3,390
824
2,745
7,009
0
38,198
L
Baron Samedi
antunez98156
Baron Samedi
4,009
850
65
187
8,259
4,582
170
3,209
5,050
22,723
0
L
5,897
3,181
0
2,415
11,148
6,283
342
517
10,631
0
45,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,869
Gold Earned
41,724
402
Minions Killed
330
0
Camps Cleared
0
1,482,227
Distance Traveled
1,460,321
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,467
733
165
10
0
326,938
1
L
Pele
10,127
596
120
7
0
307,507
3
W
Kumbhakarna
8,368
492
28
2
0
323,872
3
L
Ares
7,552
444
16
1
0
307,573
4
W
Kukulkan
7,803
459
59
3
0
280,048
5
W
Achilles
8,071
475
95
6
0
310,518
0
W
Neith
8,160
480
55
3
0
240,851
1
L
Neith
7,416
436
83
5
0
277,848
3
L
Baron Samedi
7,102
418
41
2
0
250,540
0
L
Kali
9,527
560
70
4
0
316,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role