Player Matchup

Sol
Sol
Bakersquare
Sol
Level 62
God Stats
5W - 5L
1,647 SR
Queue Stats
104W - 99L
1,499 Elo+
Party 3
Chaac
Chaac
Gorthug
Chaac
Level 107
God Stats
1W - 2L
1,257 SR
Queue Stats
69W - 60L
1,617 Elo+
Solo
Loki
Loki
Peladiablillo
Loki
Level 15
God Stats
2W - 2L
1,816 SR
Queue Stats
12W - 20L
1,427 Elo+
Party 1
Hachiman
Hachiman
bloodwolf11
Hachiman
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 83L
1,536 Elo+
Party 3
Fenrir
Fenrir
lordagus23
Fenrir
Level 100
God Stats
7W - 16L
1,289 SR
Queue Stats
73W - 87L
1,430 Elo+
Party 1
Team Averages
Level 70
1,502 SR
1,502 Elo+

VS

Team Averages
Level 79
1,556 SR
1,562 Elo+
Tsukuyomi
Tsukuyomi
ChiNoWubs
Tsukuyomi
Level 102
God Stats
4W - 5L
1,557 SR
Queue Stats
24W - 19L
1,532 Elo+
Party 4
Kumbhakarna
Kumbhakarna
OGRvka
Kumbhakarna
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 7L
1,716 Elo+
Party 2
Xbalanque
Xbalanque
PhasersToStun
Xbalanque
Level 24
God Stats
11W - 3L
1,509 SR
Queue Stats
15W - 5L
1,569 Elo+
Party 4
Zeus
Zeus
Queendeeva
Zeus
Level 127
God Stats
5W - 5L
1,694 SR
Queue Stats
44W - 32L
1,532 Elo+
Party 4
Cu Chulainn
Cu Chulainn
buttgenius
Cu Chulainn
Level 36
God Stats
19W - 8L
1,519 SR
Queue Stats
35W - 29L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 8
12,000
1,000
16,601
19,332
8,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Gorthug
Chaac
17
2 / 12 / 6
11,070
923
10,754
23,944
26,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
2 / 8 / 12
12,103
1,009
8,633
17,747
7,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
bloodwolf11
Hachiman
18
5 / 6 / 8
12,642
1,054
13,995
19,097
7,230
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
lordagus23
Fenrir
19
5 / 10 / 10
12,868
1,072
12,597
23,591
11,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChiNoWubs
Tsukuyomi
20
17 / 3 / 14
14,963
1,247
16,418
10,347
3,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
OGRvka
Kumbhakarna
20
6 / 4 / 28
14,578
1,215
12,639
25,732
23,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xbalanque
PhasersToStun
Xbalanque
19
4 / 5 / 23
12,086
1,007
14,845
11,664
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
14 / 2 / 20
14,695
1,225
34,657
10,634
4,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
buttgenius
Cu Chulainn
20
1 / 2 / 29
12,506
1,042
17,164
15,941
12,333
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
156
16
Kills
42
42
Deaths
16
44
Assists
114
Player
Kills
Deaths
Assists
KDA
L
2
6
8
1
W
Tsukuyomi
ChiNoWubs
Tsukuyomi
17
3
14
8
L
Chaac
Gorthug
Chaac
2
12
6
0.42
W
Kumbhakarna
OGRvka
Kumbhakarna
6
4
28
5
L
2
8
12
1
W
Xbalanque
PhasersToStun
Xbalanque
4
5
23
3.1
W
14
2
20
12
L
Hachiman
bloodwolf11
Hachiman
5
6
8
1.5
W
Cu Chulainn
buttgenius
Cu Chulainn
1
2
29
7.75
L
Fenrir
lordagus23
Fenrir
5
10
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,580
Damage
95,723
103,711
Taken
74,318
61,027
Mitigated
48,750
10,985
Healing
17,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,601
3,311
1,311
4,674
19,332
8,638
0
8,967
10,365
51,756
0
W
Tsukuyomi
ChiNoWubs
Tsukuyomi
16,418
5,308
0
559
10,347
3,796
0
2,344
7,229
0
30,686
L
Chaac
Gorthug
Chaac
10,754
2,271
0
2,380
23,944
26,234
0
9,775
14,169
0
27,958
W
Kumbhakarna
OGRvka
Kumbhakarna
12,639
2,015
1,302
10,609
25,732
23,870
0
6,857
18,531
25,697
0
L
8,633
1,267
0
208
17,747
7,592
0
7,218
10,529
0
20,391
W
Xbalanque
PhasersToStun
Xbalanque
14,845
10,105
261
1,866
11,664
4,668
0
1,626
10,038
0
31,258
W
34,657
3,117
0
2,051
10,634
4,083
0
1,876
8,758
72,314
0
L
Hachiman
bloodwolf11
Hachiman
13,995
9,742
0
1,434
19,097
7,230
0
12,861
6,236
0
37,638
W
Cu Chulainn
buttgenius
Cu Chulainn
17,164
4,642
0
950
15,941
12,333
0
3,898
12,043
1,105
39,501
L
Fenrir
lordagus23
Fenrir
12,597
1,143
462
516
23,591
11,333
0
9,006
14,585
0
27,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,683
Gold Earned
68,828
208
Minions Killed
237
8
Camps Cleared
9
1,014,907
Distance Traveled
1,137,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,000
1,000
76
6
1
213,451
0
W
Tsukuyomi
14,963
1,247
25
2
3
265,762
0
L
Chaac
11,070
923
44
4
0
164,176
0
W
Kumbhakarna
14,578
1,215
24
2
0
227,179
0
L
Loki
12,103
1,009
23
2
2
221,291
0
W
Xbalanque
12,086
1,007
46
4
2
182,330
0
W
Zeus
14,695
1,225
95
8
3
229,722
0
L
Hachiman
12,642
1,054
37
3
2
200,784
0
W
Cu Chulainn
12,506
1,042
47
4
1
232,477
0
L
Fenrir
12,868
1,072
28
2
3
215,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role