Player Matchup

Baron Samedi
Baron Samedi
Dosezz
Baron Samedi
Level 23
God Stats
13W - 7L
1,441 SR
Queue Stats
297W - 365L
1,434 Elo+
Party 1
Chaac
Chaac
Nxipz
Chaac
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
O Thieves O
Sylvanus
Level 28
God Stats
4W - 4L
1,579 SR
Queue Stats
183W - 214L
1,353 Elo+
Party 1
Danzaburou
Danzaburou
OhyesObama
Danzaburou
Level 8
God Stats
3W - 8L
1,177 SR
Queue Stats
6W - 10L
1,296 Elo+
Party 2
Bakasura
Bakasura
PhoenixKasai
Bakasura
Level 43
God Stats
2W - 0L
1,745 SR
Queue Stats
35W - 43L
1,392 Elo+
Party 2
Team Averages
Level 24
1,488 SR
1,395 Elo+

VS

Team Averages
Level 23
1,455 SR
1,418 Elo+
Thoth
Thoth
KeelZeSeal
Thoth
Level 28
God Stats
4W - 10L
1,351 SR
Queue Stats
57W - 50L
1,385 Elo+
Party 3
Bakasura
Bakasura
NeonYellowSign
Bakasura
Level 28
God Stats
16W - 25L
1,427 SR
Queue Stats
33W - 41L
1,305 Elo+
Party 3
Hachiman
Hachiman
boothoot
Hachiman
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 15L
1,402 Elo+
Solo
Cabrakan
Cabrakan
persongay
Cabrakan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
xelsas
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dosezz
Baron Samedi
12
4 / 2 / 0
6,293
572
4,357
8,087
2,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Nxipz
Chaac
11
1 / 0 / 2
6,377
580
3,377
2,806
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
O Thieves O
Sylvanus
8
2 / 1 / 4
5,303
482
4,453
6,610
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
OhyesObama
Danzaburou
9
3 / 1 / 2
5,644
513
5,602
5,504
1,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
PhoenixKasai
Bakasura
12
7 / 1 / 2
7,118
647
3,913
6,146
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
2 / 4 / 1
6,359
578
3,792
5,982
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
9
2 / 6 / 2
6,109
555
5,439
7,727
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
boothoot
Hachiman
10
1 / 2 / 0
5,639
513
4,938
7,745
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
persongay
Cabrakan
6
0 / 4 / 0
4,510
410
1,690
5,821
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
xelsas
King Arthur
9
0 / 2 / 0
5,154
469
705
6,500
2,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
17
Kills
5
5
Deaths
18
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dosezz
Baron Samedi
4
2
0
2
L
Thoth
2
4
1
0.63
L
Bakasura
2
6
2
0.5
W
Chaac
Nxipz
Chaac
1
0
2
2
W
Sylvanus
O Thieves O
Sylvanus
2
1
4
4
W
Danzaburou
OhyesObama
Danzaburou
3
1
2
4
W
Bakasura
PhoenixKasai
Bakasura
7
1
2
8
L
Hachiman
boothoot
Hachiman
1
2
0
0.5
L
Cabrakan
persongay
Cabrakan
0
4
0
0
L
King Arthur
xelsas
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,702
Damage
16,564
29,153
Taken
33,775
10,942
Mitigated
13,918
9,952
Healing
6,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dosezz
Baron Samedi
4,357
539
0
3,317
8,087
2,530
1,104
2,484
5,035
34,784
0
L
Thoth
3,792
116
0
1,086
5,982
1,859
842
2,592
2,720
27,658
0
L
Bakasura
5,439
3,751
0
1,254
7,727
3,867
0
2,050
5,562
0
26,912
W
Chaac
Nxipz
Chaac
3,377
637
183
1,186
2,806
1,210
0
0
2,674
0
30,460
W
Sylvanus
O Thieves O
Sylvanus
4,453
2,138
1,138
1,848
6,610
3,844
494
636
5,974
15,631
3,582
W
Danzaburou
OhyesObama
Danzaburou
5,602
3,202
0
349
5,504
1,583
160
1,054
4,420
0
28,803
W
Bakasura
PhoenixKasai
Bakasura
3,913
2,503
0
1,931
6,146
1,775
0
887
5,102
0
28,519
L
Hachiman
boothoot
Hachiman
4,938
2,666
0
3,206
7,745
2,196
0
2,665
4,958
0
29,510
L
Cabrakan
persongay
Cabrakan
1,690
290
0
331
5,821
3,016
0
976
4,842
7,949
0
L
King Arthur
xelsas
King Arthur
705
213
0
792
6,500
2,980
105
0
6,364
0
19,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,735
Gold Earned
27,771
285
Minions Killed
243
0
Camps Cleared
0
1,015,529
Distance Traveled
965,657
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,293
572
59
5
0
183,829
4
L
Thoth
6,359
578
52
5
0
167,669
0
L
Bakasura
6,109
555
62
6
0
217,676
0
W
Chaac
6,377
580
68
6
0
212,823
5
W
Sylvanus
5,303
482
36
3
0
188,589
0
W
Danzaburou
5,644
513
47
4
0
177,470
0
W
Bakasura
7,118
647
75
7
0
252,818
1
L
Hachiman
5,639
513
63
6
0
190,513
0
L
Cabrakan
4,510
410
17
2
0
170,049
4
L
King Arthur
5,154
469
49
4
0
219,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role