Player Matchup

Hercules
Hercules
BlueJaigEyes
Hercules
Level 108
God Stats
8W - 17L
1,334 SR
Queue Stats
141W - 146L
1,485 Elo+
Party 2
Thoth
Thoth
Danny Devitoast
Thoth
Level 107
God Stats
21W - 19L
1,576 SR
Queue Stats
79W - 60L
1,620 Elo+
Party 2
Xing Tian
Xing Tian
YeetFaqMcDab
Xing Tian
Level 98
God Stats
6W - 10L
1,633 SR
Queue Stats
139W - 132L
1,581 Elo+
Party 2
Team Averages
Level 104
1,514 SR
1,562 Elo+

VS

Team Averages
Level 124
1,712 SR
1,618 Elo+
Artio
Artio
Eaglepwns
Artio
Level 143
God Stats
23W - 11L
1,678 SR
Queue Stats
206W - 227L
1,584 Elo+
Party 1
Hachiman
Hachiman
Forward Theory
Hachiman
Level 147
God Stats
3W - 1L
1,719 SR
Queue Stats
214W - 226L
1,559 Elo+
Party 1
Anubis
Anubis
mosinmonster308
Anubis
Level 83
God Stats
11W - 4L
1,738 SR
Queue Stats
35W - 23L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlueJaigEyes
Hercules
14
3 / 2 / 7
10,649
626
7,387
18,012
19,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 6 / 4
11,368
669
16,804
12,873
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
YeetFaqMcDab
Xing Tian
13
2 / 8 / 9
10,224
601
10,135
22,420
24,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Eaglepwns
Artio
15
3 / 4 / 10
12,307
724
10,453
18,934
19,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
16
6 / 2 / 9
12,187
717
22,630
10,357
3,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
7 / 6 / 7
12,027
707
11,004
15,342
7,202
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
12
Kills
16
16
Deaths
12
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
BlueJaigEyes
Hercules
3
2
7
3.25
L
7
6
4
1.5
W
Artio
Eaglepwns
Artio
3
4
10
2
W
Hachiman
6
2
9
5.25
L
Xing Tian
YeetFaqMcDab
Xing Tian
2
8
9
0.81
W
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,326
Damage
44,087
53,305
Taken
44,633
48,513
Mitigated
30,002
14,633
Healing
18,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BlueJaigEyes
Hercules
7,387
1,614
1,122
8,985
18,012
19,049
0
7,501
10,511
0
21,555
L
16,804
544
0
1,052
12,873
4,484
0
5,042
7,831
60,481
0
W
Artio
Eaglepwns
Artio
10,453
278
2,300
5,646
18,934
19,421
251
10,088
8,596
24,972
0
W
Hachiman
22,630
13,855
0
4,468
10,357
3,379
2,094
7,338
2,919
0
77,079
L
Xing Tian
YeetFaqMcDab
Xing Tian
10,135
401
1,117
2,357
22,420
24,980
54
8,964
13,456
22,246
0
W
11,004
320
0
6,123
15,342
7,202
430
9,588
5,579
51,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,241
Gold Earned
36,521
136
Minions Killed
181
0
Camps Cleared
0
893,198
Distance Traveled
888,997
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,649
626
26
2
0
302,931
1
L
Thoth
11,368
669
90
5
0
270,141
1
W
Artio
12,307
724
26
2
0
336,070
3
W
Hachiman
12,187
717
93
5
0
285,525
1
L
Xing Tian
10,224
601
20
1
0
320,126
1
W
Anubis
12,027
707
62
4
0
267,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role