Player Matchup

Sun Wukong
Sun Wukong
Baconn1010
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 95L
1,372 Elo+
Party 3
Ratatoskr
Ratatoskr
Deatraya
Ratatoskr
Level 23
God Stats
42W - 75L
1,390 SR
Queue Stats
48W - 88L
1,343 Elo+
Party 3
Hel
Hel
HectorAnteries
Hel
Level 47
God Stats
0W - 2L
1,272 SR
Queue Stats
35W - 57L
1,365 Elo+
Party 3
He Bo
He Bo
MeanPBJ
He Bo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
WizardIsCheeky
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,399 Elo+
Party 1
Team Averages
Level 40
1,432 SR
1,372 Elo+

VS

Team Averages
Level 54
1,461 SR
1,422 Elo+
Achilles
Achilles
BTW iM KilLer
Achilles
Level 21
God Stats
11W - 9L
1,308 SR
Queue Stats
405W - 448L
1,471 Elo+
Party 2
Ah Puch
Ah Puch
BTWiMG0LDEN
Ah Puch
Level 43
God Stats
9W - 9L
1,482 SR
Queue Stats
74W - 79L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
GHOSTBAE
Cthulhu
Level 16
God Stats
3W - 2L
1,532 SR
Queue Stats
12W - 17L
1,338 Elo+
Party 4
Baron Samedi
Baron Samedi
Heskil
Baron Samedi
Level 122
God Stats
7W - 8L
1,482 SR
Queue Stats
171W - 199L
1,432 Elo+
Solo
Cernunnos
Cernunnos
swerbyy
Cernunnos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,418 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Baconn1010
Sun Wukong
20
6 / 9 / 11
14,681
979
24,002
30,736
24,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
Deatraya
Ratatoskr
19
1 / 5 / 12
13,224
882
10,477
18,804
6,443
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
4 / 8 / 9
14,397
960
17,039
31,616
16,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
MeanPBJ
He Bo
20
8 / 6 / 7
14,887
992
22,688
17,863
7,005
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 7 / 13
14,625
975
26,692
32,264
32,325
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BTW iM KilLer
Achilles
20
4 / 7 / 22
14,479
965
19,760
32,002
33,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
BTWiMG0LDEN
Ah Puch
20
19 / 2 / 9
18,121
1,208
35,460
12,277
5,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
GHOSTBAE
Cthulhu
20
4 / 2 / 23
15,033
1,002
20,964
20,848
23,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Heskil
Baron Samedi
20
2 / 2 / 23
14,970
998
20,407
14,785
9,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
swerbyy
Cernunnos
20
5 / 9 / 18
14,943
996
25,215
25,255
11,708
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
129
22
Kills
34
35
Deaths
22
52
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Achilles
BTW iM KilLer
Achilles
4
7
22
2.14
W
Ah Puch
BTWiMG0LDEN
Ah Puch
19
2
9
11.75
L
Sun Wukong
Baconn1010
Sun Wukong
6
9
11
1.28
L
Ratatoskr
Deatraya
Ratatoskr
1
5
12
1.4
W
Cthulhu
GHOSTBAE
Cthulhu
4
2
23
7.75
L
4
8
9
1.06
W
Baron Samedi
Heskil
Baron Samedi
2
2
23
6.75
L
He Bo
MeanPBJ
He Bo
8
6
7
1.92
L
3
7
13
1.36
W
Cernunnos
swerbyy
Cernunnos
5
9
18
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,898
Damage
121,806
131,283
Taken
105,167
86,999
Mitigated
82,640
31,956
Healing
22,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BTW iM KilLer
Achilles
19,760
5,653
0
2,195
32,002
33,380
0
20,122
10,707
0
25,609
W
Ah Puch
BTWiMG0LDEN
Ah Puch
35,460
2,479
0
691
12,277
5,118
0
9,079
2,750
62,685
0
L
Sun Wukong
Baconn1010
Sun Wukong
24,002
7,698
0
3,792
30,736
24,684
0
16,691
13,277
1,617
46,553
L
Ratatoskr
Deatraya
Ratatoskr
10,477
2,737
0
1,398
18,804
6,443
0
9,398
8,168
0
27,822
W
Cthulhu
GHOSTBAE
Cthulhu
20,964
423
2,328
5,276
20,848
23,040
0
13,716
6,499
53,496
0
L
17,039
2,487
11,044
11,725
31,616
16,542
0
22,729
8,238
42,631
0
W
Baron Samedi
Heskil
Baron Samedi
20,407
1,117
5,991
3,357
14,785
9,394
0
8,597
5,823
53,703
0
L
He Bo
MeanPBJ
He Bo
22,688
1,548
0
1,998
17,863
7,005
0
7,928
9,597
37,728
0
L
26,692
1,171
259
1,740
32,264
32,325
0
17,784
13,617
54,125
0
W
Cernunnos
swerbyy
Cernunnos
25,215
13,210
0
2,348
25,255
11,708
0
14,003
10,652
0
52,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,814
Gold Earned
77,546
259
Minions Killed
286
7
Camps Cleared
9
1,495,987
Distance Traveled
1,354,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,479
965
16
1
0
253,563
0
W
Ah Puch
18,121
1,208
61
4
0
265,174
0
L
Sun Wukong
14,681
979
48
3
4
297,514
0
L
Ratatoskr
13,224
882
32
2
1
279,343
0
W
Cthulhu
15,033
1,002
51
3
2
366,716
0
L
Hel
14,397
960
79
5
0
311,147
0
W
Baron Samedi
14,970
998
115
8
1
272,270
0
L
He Bo
14,887
992
37
2
1
273,218
0
L
Cthulhu
14,625
975
63
4
1
334,765
0
W
Cernunnos
14,943
996
43
3
6
196,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role