Player Matchup

Ares
Ares
AresBolado
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BUUNNY
Neith
Level 158
God Stats
211W - 32L
2,112 SR
Queue Stats
1,690W - 356L
1,868 Elo+
Party 1
Guan Yu
Guan Yu
Megumii
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
OReiBruxo
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Slyeru
Ra
Level 46
God Stats
2W - 4L
1,136 SR
Queue Stats
14W - 13L
1,143 Elo+
Solo
Team Averages
Level 137
1,550 SR
1,502 Elo+

VS

Team Averages
Level 53
1,473 SR
1,452 Elo+
Ymir
Ymir
CachoElInmortal
Ymir
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 246L
1,511 Elo+
Party 3
Erlang Shen
Erlang Shen
Hawkzera
Erlang Shen
Level 69
God Stats
2W - 1L
1,732 SR
Queue Stats
61W - 49L
1,493 Elo+
Party 2
Neith
Neith
Samytax
Neith
Level 22
God Stats
2W - 10L
1,328 SR
Queue Stats
57W - 111L
1,442 Elo+
Party 3
Geb
Geb
ZyroonGZ
Geb
Level 27
God Stats
0W - 2L
1,297 SR
Queue Stats
7W - 9L
1,267 Elo+
Party 2
Xbalanque
Xbalanque
cais2
Xbalanque
Level 103
God Stats
6W - 6L
1,509 SR
Queue Stats
174W - 210L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 33
12,975
1,180
18,880
12,859
17,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
BUUNNY
Neith
20
27 / 3 / 16
13,967
1,270
47,439
16,928
9,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Megumii
Guan Yu
20
13 / 0 / 30
13,279
1,207
21,640
20,824
33,328
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
OReiBruxo
Janus
19
4 / 1 / 33
11,768
1,070
20,706
5,584
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ra
12
0 / 0 / 0
6,750
614
0
0
0
Team 1 Tickets

272

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 15 / 2
9,277
843
7,782
32,422
22,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
Hawkzera
Erlang Shen
16
0 / 7 / 3
9,674
879
8,229
21,836
11,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Samytax
Neith
16
0 / 8 / 3
9,438
858
9,622
17,545
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
1 / 7 / 4
10,719
974
6,742
20,465
20,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
cais2
Xbalanque
16
4 / 12 / 0
11,258
1,023
17,948
23,807
8,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
17
49
Kills
5
5
Deaths
49
112
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
33
21.5
W
Neith
BUUNNY
Neith
27
3
16
11.67
L
0
15
2
0.07
L
Erlang Shen
Hawkzera
Erlang Shen
0
7
3
0.21
W
Guan Yu
Megumii
Guan Yu
13
0
30
28
W
Janus
OReiBruxo
Janus
4
1
33
20.5
L
Neith
Samytax
Neith
0
8
3
0.19
W
Ra
0
0
0
0
L
1
7
4
0.43
L
Xbalanque
cais2
Xbalanque
4
12
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,665
Damage
50,323
56,195
Taken
116,075
64,186
Mitigated
68,827
20,432
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,880
923
0
1,143
12,859
17,883
0
2,800
10,059
27,522
0
W
Neith
BUUNNY
Neith
47,439
33,002
0
4,988
16,928
9,615
0
3,813
13,115
0
62,025
L
7,782
1,755
621
1,258
32,422
22,759
0
8,293
23,891
25,019
0
L
Erlang Shen
Hawkzera
Erlang Shen
8,229
4,356
0
2,926
21,836
11,198
0
7,737
13,985
59
31,480
W
Guan Yu
Megumii
Guan Yu
21,640
3,612
5,083
7,454
20,824
33,328
0
6,775
14,049
0
31,509
W
Janus
OReiBruxo
Janus
20,706
1,652
368
1,396
5,584
3,360
0
1,195
4,389
43,240
0
L
Neith
Samytax
Neith
9,622
5,565
0
1,824
17,545
6,159
0
7,274
10,196
0
24,604
W
Ra
0
0
0
0
0
0
0
0
0
0
0
L
6,742
495
0
664
20,465
20,310
0
8,186
12,112
13,748
0
L
Xbalanque
cais2
Xbalanque
17,948
11,251
0
2,255
23,807
8,401
0
8,096
15,515
0
48,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,739
Gold Earned
50,366
134
Minions Killed
179
4
Camps Cleared
9
904,602
Distance Traveled
853,433
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,975
1,180
15
1
1
236,089
0
W
Neith
13,967
1,270
28
3
1
169,730
1
L
Ymir
9,277
843
44
4
1
163,335
0
L
Erlang Shen
9,674
879
41
4
4
194,572
1
W
Guan Yu
13,279
1,207
26
2
2
269,724
1
W
Janus
11,768
1,070
65
6
0
229,059
0
L
Neith
9,438
858
22
2
3
140,724
0
W
Ra
6,750
614
0
0
0
0
0
L
Geb
10,719
974
12
1
0
170,227
0
L
Xbalanque
11,258
1,023
60
5
1
184,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role