Player Matchup

Pele
Pele
Chachan1501
Pele
Level 17
God Stats
1W - 1L
1,259 SR
Queue Stats
209W - 258L
1,368 Elo+
Solo
Yemoja
Yemoja
Dwolf2011
Yemoja
Level 14
God Stats
5W - 3L
1,809 SR
Queue Stats
118W - 85L
1,530 Elo+
Solo
Discordia
Discordia
GatoDaNoite
Discordia
Level 28
God Stats
1W - 4L
1,714 SR
Queue Stats
154W - 160L
1,427 Elo+
Solo
Artemis
Artemis
MAGGOTED
Artemis
Level 6
God Stats
1W - 1L
1,298 SR
Queue Stats
7W - 7L
1,436 Elo+
Solo
Izanami
Izanami
Pomars
Izanami
Level 29
God Stats
14W - 10L
1,438 SR
Queue Stats
225W - 246L
1,506 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,454 Elo+

VS

Team Averages
Level 20
1,501 SR
1,354 Elo+
Thor
Thor
Aktyvo
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artio
Artio
ImZelotes
Artio
Level 20
God Stats
4W - 4L
1,508 SR
Queue Stats
71W - 95L
1,370 Elo+
Party 1
Anhur
Anhur
ModernLOCKE
Anhur
Level 25
God Stats
6W - 9L
1,421 SR
Queue Stats
56W - 56L
1,331 Elo+
Solo
Neith
Neith
babysmooth21
Neith
Level 24
God Stats
20W - 37L
1,369 SR
Queue Stats
80W - 109L
1,205 Elo+
Solo
Serqet
Serqet
haley_marie1229
Serqet
Level 27
God Stats
1W - 2L
1,706 SR
Queue Stats
87W - 113L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,884
492
1,188
10,949
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Dwolf2011
Yemoja
10
1 / 2 / 2
7,075
505
7,611
7,317
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
GatoDaNoite
Discordia
14
2 / 1 / 0
8,466
605
2,820
4,397
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MAGGOTED
Artemis
16
11 / 0 / 0
10,301
736
9,533
9,986
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Pomars
Izanami
10
2 / 1 / 1
6,923
495
7,466
6,835
2,011
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Aktyvo
Thor
9
2 / 3 / 1
5,778
413
2,672
7,120
3,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Artio
ImZelotes
Artio
12
4 / 1 / 1
7,199
514
5,144
13,577
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 4
6,175
441
6,034
9,703
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 5 / 0
4,780
341
2,643
5,934
1,407
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 0
5,669
405
683
10,769
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
16
Kills
7
7
Deaths
16
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
Aktyvo
Thor
2
3
1
0.83
W
0
3
1
0.17
W
Yemoja
Dwolf2011
Yemoja
1
2
2
1
W
Discordia
GatoDaNoite
Discordia
2
1
0
2
L
Artio
ImZelotes
Artio
4
1
1
4.5
W
Artemis
MAGGOTED
Artemis
11
0
0
11
L
1
3
4
1
W
Izanami
Pomars
Izanami
2
1
1
2.5
L
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,618
Damage
17,176
39,484
Taken
47,103
12,855
Mitigated
18,194
19,104
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Aktyvo
Thor
2,672
887
0
274
7,120
3,019
0
2,003
4,965
0
11,934
W
1,188
99
0
5,126
10,949
2,691
8
472
10,452
0
34,380
W
Yemoja
Dwolf2011
Yemoja
7,611
2,242
1,784
2,102
7,317
2,799
189
1,884
5,408
19,265
0
W
Discordia
GatoDaNoite
Discordia
2,820
197
0
175
4,397
1,358
1,211
118
4,179
49,588
0
L
Artio
ImZelotes
Artio
5,144
1,215
1,156
5,980
13,577
7,950
0
4,167
9,410
25,799
0
W
Artemis
MAGGOTED
Artemis
9,533
5,750
0
8,649
9,986
3,996
5,576
0
9,886
0
59,841
L
6,034
1,713
0
4,740
9,703
2,857
0
3,157
6,506
0
32,147
W
Izanami
Pomars
Izanami
7,466
4,319
110
1,158
6,835
2,011
457
2,670
4,090
0
35,612
L
2,643
894
0
1,363
5,934
1,407
0
0
5,934
0
10,768
L
683
266
0
3,661
10,769
2,961
0
868
9,857
0
22,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,649
Gold Earned
29,601
388
Minions Killed
182
0
Camps Cleared
0
1,148,340
Distance Traveled
1,114,821
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,778
413
18
1
0
248,883
0
W
Pele
6,884
492
59
4
0
237,423
0
W
Yemoja
7,075
505
28
2
0
246,522
2
W
Discordia
8,466
605
104
7
0
227,851
4
L
Artio
7,199
514
38
3
0
269,197
2
W
Artemis
10,301
736
131
9
0
178,228
1
L
Anhur
6,175
441
58
4
0
227,181
1
W
Izanami
6,923
495
66
5
0
258,316
0
L
Neith
4,780
341
17
1
0
127,633
2
L
Serqet
5,669
405
51
4
0
241,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role