Player Matchup

Nemesis
Nemesis
Bobby_Koufax
Nemesis
Level 116
God Stats
13W - 9L
1,641 SR
Queue Stats
38W - 47L
1,418 Elo+
Party 1
Hercules
Hercules
CYCLONEII
Hercules
Level 111
God Stats
4W - 3L
1,911 SR
Queue Stats
60W - 53L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
Swainey81
Danzaburou
Level 89
God Stats
1W - 2L
1,592 SR
Queue Stats
42W - 45L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
Texasbeast102
Jormungandr
Level 142
God Stats
11W - 5L
1,416 SR
Queue Stats
110W - 115L
1,575 Elo+
Party 1
Agni
Agni
thenoobvet
Agni
Level 107
God Stats
1W - 4L
1,458 SR
Queue Stats
78W - 73L
1,462 Elo+
Party 1
Team Averages
Level 113
1,604 SR
1,481 Elo+

VS

Team Averages
Level 108
1,640 SR
1,503 Elo+
Aphrodite
Aphrodite
Blazing_Glory7
Aphrodite
Level 84
God Stats
24W - 16L
1,544 SR
Queue Stats
33W - 34L
1,463 Elo+
Solo
Skadi
Skadi
Juanes2767
Skadi
Level 123
God Stats
4W - 0L
1,890 SR
Queue Stats
20W - 16L
1,564 Elo+
Solo
Arachne
Arachne
MrIceTroll
Arachne
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 44L
1,499 Elo+
Party 2
Bellona
Bellona
PSYCHODUDE65
Bellona
Level 100
God Stats
2W - 1L
1,764 SR
Queue Stats
229W - 213L
1,488 Elo+
Solo
Bacchus
Bacchus
skullthreat14
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bobby_Koufax
Nemesis
18
11 / 4 / 5
12,047
502
13,658
17,736
10,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
CYCLONEII
Hercules
16
2 / 5 / 8
10,235
426
16,721
21,296
21,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
Swainey81
Danzaburou
15
0 / 9 / 10
9,487
395
6,590
16,329
6,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Texasbeast102
Jormungandr
15
2 / 1 / 12
10,018
417
12,170
17,385
16,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
7 / 5 / 3
10,804
450
10,188
13,142
5,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blazing_Glory7
Aphrodite
20
6 / 3 / 10
13,154
548
18,850
19,556
11,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
19
6 / 6 / 9
12,790
533
16,015
14,280
4,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Arachne
MrIceTroll
Arachne
16
2 / 4 / 7
10,807
450
6,649
21,689
9,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
PSYCHODUDE65
Bellona
18
8 / 4 / 5
12,075
503
15,353
18,793
16,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
15
2 / 5 / 12
11,125
464
11,078
20,929
21,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
67
22
Kills
24
24
Deaths
22
38
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Blazing_Glory7
Aphrodite
6
3
10
3.67
L
Nemesis
Bobby_Koufax
Nemesis
11
4
5
3.38
L
Hercules
CYCLONEII
Hercules
2
5
8
1.2
W
Skadi
6
6
9
1.75
W
Arachne
MrIceTroll
Arachne
2
4
7
1.38
W
Bellona
PSYCHODUDE65
Bellona
8
4
5
2.63
L
Danzaburou
Swainey81
Danzaburou
0
9
10
0.56
L
Jormungandr
Texasbeast102
Jormungandr
2
1
12
8
W
Bacchus
2
5
12
1.6
L
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,327
Damage
67,945
85,888
Taken
95,247
60,587
Mitigated
64,890
19,081
Healing
41,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Blazing_Glory7
Aphrodite
18,850
721
11,882
13,947
19,556
11,602
1,018
4,526
14,660
96,573
0
L
Nemesis
Bobby_Koufax
Nemesis
13,658
6,510
462
3,565
17,736
10,082
491
6,837
10,600
0
68,898
L
Hercules
CYCLONEII
Hercules
16,721
3,831
0
4,992
21,296
21,666
546
6,952
13,615
801
63,585
W
Skadi
16,015
8,603
0
500
14,280
4,865
3,838
3,847
10,341
0
84,127
W
Arachne
MrIceTroll
Arachne
6,649
5,217
0
9,386
21,689
9,904
0
2,474
18,983
0
76,934
W
Bellona
PSYCHODUDE65
Bellona
15,353
5,838
0
3,433
18,793
16,717
1,307
5,143
13,141
0
54,565
L
Danzaburou
Swainey81
Danzaburou
6,590
1,760
586
3,758
16,329
6,651
610
3,369
12,900
0
51,524
L
Jormungandr
Texasbeast102
Jormungandr
12,170
1,495
0
4,718
17,385
16,414
0
7,154
9,887
35,876
0
W
Bacchus
11,078
1,198
0
1,978
20,929
21,802
654
6,306
14,344
22,932
0
L
10,188
758
0
1,000
13,142
5,774
187
4,710
8,216
65,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,591
Gold Earned
59,951
505
Minions Killed
512
0
Camps Cleared
0
2,106,617
Distance Traveled
2,274,301
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,154
548
174
7
0
454,186
2
L
Nemesis
12,047
502
130
5
0
462,264
2
L
Hercules
10,235
426
122
5
0
396,411
7
W
Skadi
12,790
533
117
5
0
409,599
3
W
Arachne
10,807
450
99
4
0
475,019
0
W
Bellona
12,075
503
98
4
0
498,168
1
L
Danzaburou
9,487
395
86
4
0
357,064
2
L
Jormungandr
10,018
417
37
2
0
484,459
0
W
Bacchus
11,125
464
24
1
0
437,329
9
L
Agni
10,804
450
130
5
0
406,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role