Player Matchup

Ymir
Ymir
ChuckAstud
Ymir
Level 4
God Stats
3W - 1L
1,777 SR
Queue Stats
3W - 1L
1,759 Elo+
Party 1
Ra
Ra
DirtDemon481122
Ra
Level 3
God Stats
3W - 4L
1,248 SR
Queue Stats
4W - 6L
1,125 Elo+
Party 1
Kukulkan
Kukulkan
MeanGene216
Kukulkan
Level 84
God Stats
4W - 2L
1,490 SR
Queue Stats
5W - 6L
1,535 Elo+
Party 1
Rama
Rama
UnholyMattzilla
Rama
Level 64
God Stats
8W - 12L
1,491 SR
Queue Stats
65W - 56L
1,398 Elo+
Party 1
Loki
Loki
xrmrbeast
Loki
Level 6
God Stats
1W - 4L
1,142 SR
Queue Stats
9W - 15L
1,253 Elo+
Party 1
Team Averages
Level 32
1,430 SR
1,414 Elo+

VS

Team Averages
Level 12
1,555 SR
1,435 Elo+
Da Ji
Da Ji
BOKU-NO-PICO11
Da Ji
Level 14
God Stats
4W - 8L
1,654 SR
Queue Stats
35W - 66L
1,436 Elo+
Solo
Cthulhu
Cthulhu
LazyPup26615714
Cthulhu
Level 16
God Stats
58W - 51L
1,535 SR
Queue Stats
175W - 150L
1,459 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MrSha0dwsniper
Kumbhakarna
Level 8
God Stats
6W - 3L
1,575 SR
Queue Stats
16W - 15L
1,447 Elo+
Party 2
Hel
Hel
Starl33ne
Hel
Level 10
God Stats
3W - 4L
1,489 SR
Queue Stats
70W - 94L
1,431 Elo+
Solo
Neith
Neith
debbillicious
Neith
Level 12
God Stats
2W - 4L
1,522 SR
Queue Stats
21W - 34L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 16
10,883
1,088
8,479
8,301
7,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
2 / 2 / 18
10,616
1,062
5,947
6,929
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
MeanGene216
Kukulkan
18
11 / 1 / 11
11,531
1,153
25,698
7,209
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
9 / 1 / 10
11,818
1,182
15,205
11,180
4,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Loki
16
4 / 2 / 12
10,562
1,056
5,641
6,873
2,552
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

287

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 14 / 3
9,301
930
8,614
19,183
9,465
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
3 / 3 / 2
10,474
1,047
11,421
13,805
19,326
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kumbhakarna
MrSha0dwsniper
Kumbhakarna
15
0 / 3 / 3
9,017
902
6,350
15,905
16,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 5 / 3
9,022
902
1,630
7,913
3,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 1
9,780
978
7,688
10,464
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
18
28
Kills
6
6
Deaths
28
67
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
14
3
0.18
W
2
0
16
10
W
2
2
18
5.5
L
3
3
2
1.33
W
Kukulkan
MeanGene216
Kukulkan
11
1
11
16.5
L
Kumbhakarna
MrSha0dwsniper
Kumbhakarna
0
3
3
0.5
L
0
5
3
0.3
W
9
1
10
14
L
2
3
1
0.83
W
Loki
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,970
Damage
35,703
40,492
Taken
67,270
20,538
Mitigated
52,582
9,845
Healing
3,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,614
1,997
0
227
19,183
9,465
0
10,491
8,692
0
20,723
W
8,479
507
0
848
8,301
7,734
0
3,985
4,316
14,988
0
W
5,947
1,268
2,191
1,070
6,929
2,815
0
4,287
2,642
17,668
0
L
11,421
516
322
0
13,805
19,326
0
7,990
5,815
38,012
0
W
Kukulkan
MeanGene216
Kukulkan
25,698
3,194
1,757
809
7,209
3,080
0
4,073
3,136
53,585
0
L
Kumbhakarna
MrSha0dwsniper
Kumbhakarna
6,350
838
0
0
15,905
16,229
0
9,318
6,587
12,410
0
L
1,630
833
736
488
7,913
3,311
0
5,660
2,253
7,520
0
W
15,205
13,537
991
941
11,180
4,357
0
4,153
7,027
0
38,831
L
7,688
2,781
0
1,603
10,464
4,251
0
6,665
3,799
0
27,122
W
Loki
5,641
2,006
494
744
6,873
2,552
0
2,903
3,970
0
11,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,410
Gold Earned
47,594
191
Minions Killed
157
6
Camps Cleared
3
883,930
Distance Traveled
765,008
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,301
930
21
2
0
157,674
1
W
Ymir
10,883
1,088
11
1
0
189,426
0
W
Ra
10,616
1,062
39
4
1
177,664
0
L
Cthulhu
10,474
1,047
69
7
1
181,912
0
W
Kukulkan
11,531
1,153
66
7
0
177,470
0
L
Kumbhakarna
9,017
902
10
1
1
143,702
0
L
Hel
9,022
902
7
1
1
124,667
0
W
Rama
11,818
1,182
66
7
1
159,404
0
L
Neith
9,780
978
50
5
0
157,053
1
W
Loki
10,562
1,056
9
1
4
179,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role