Player Matchup

Scylla
Scylla
Platinum II
 
Scylla
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Platinum III
DoWn x StRaToZ
Cthulhu
Platinum III
Level 160
God Stats
11W - 12L
1,610 SR
Queue Stats
390W - 389L
1,789 MMR
Solo
Anhur
Anhur
Gold III
KingRD001
Anhur
Gold III
Level 128
God Stats
0W - 1L
1,879 SR
Queue Stats
27W - 22L
1,819 MMR
Solo
Ymir
Ymir
Gold III
Os3Zicas
Ymir
Gold III
Level 100
God Stats
29W - 14L
1,918 SR
Queue Stats
76W - 67L
1,818 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
Void Laced
Tsukuyomi
Platinum IV
Level 158
God Stats
41W - 31L
1,689 SR
Queue Stats
233W - 199L
1,704 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,719 SR
1,726 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,640 SR
1,801 MMR
Thoth
Thoth
Platinum V
AClubS4mmich
Thoth
Platinum V
Level 156
God Stats
16W - 9L
1,898 SR
Queue Stats
218W - 190L
1,775 MMR
Party 1
Awilix
Awilix
Platinum V
JusT A S4V4G3
Awilix
Platinum V
Level 128
God Stats
1W - 0L
1,300 SR
Queue Stats
52W - 52L
1,838 MMR
Party 3
Cupid
Cupid
Gold II
SillyBunny88492
Cupid
Gold II
Level 132
God Stats
1W - 0L
1,685 SR
Queue Stats
9W - 5L
1,794 MMR
Party 3
Cerberus
Cerberus
Platinum IV
SyN Turbo
Cerberus
Platinum IV
Level 149
God Stats
15W - 9L
1,615 SR
Queue Stats
126W - 107L
1,775 MMR
Party 1
Tyr
Tyr
Gold II
Titan Isiah
Tyr
Gold II
Level 156
God Stats
16W - 6L
1,702 SR
Queue Stats
29W - 13L
1,821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 4 / 2
7,375
527
7,434
7,952
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 0
7,841
560
3,443
5,919
4,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
KingRD001
Anhur
12
0 / 4 / 1
6,798
486
5,365
13,098
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 5 / 1
6,164
440
2,091
11,854
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Void Laced
Tsukuyomi
12
3 / 4 / 2
7,160
511
8,079
10,861
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Cu ChulainnNu WaFenrirSetAphrodite

VS

Bans
DanzaburouGuan YuChang'eNemesisMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,493
535
5,392
5,099
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 2 / 3
7,940
567
4,821
9,503
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 2 / 1
8,676
620
11,740
8,067
2,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
SyN Turbo
Cerberus
11
2 / 0 / 7
7,281
520
6,062
10,282
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 0 / 4
9,216
658
6,977
10,505
7,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
18
18
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
2
0.75
W
2
2
4
2
L
0
1
0
0
W
4
2
3
2.75
L
Anhur
KingRD001
Anhur
0
4
1
0.13
L
Ymir
1
5
1
0.3
W
6
2
1
3.25
W
Cerberus
SyN Turbo
Cerberus
2
0
7
5.5
W
4
0
4
6
L
Tsukuyomi
Void Laced
Tsukuyomi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,412
Damage
34,992
49,684
Taken
43,456
18,759
Mitigated
17,416
14,828
Healing
18,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,434
807
0
1,414
7,952
2,378
318
3,075
4,735
42,994
0
W
5,392
111
0
1,248
5,099
1,287
71
2,416
2,555
42,878
0
L
3,443
967
0
3,727
5,919
4,527
78
0
5,919
55,499
0
W
4,821
1,169
0
4,300
9,503
3,113
0
2,128
7,215
0
56,930
L
Anhur
KingRD001
Anhur
5,365
3,392
0
5,229
13,098
3,901
0
1,209
11,889
0
46,614
L
Ymir
2,091
199
0
1,836
11,854
4,161
0
4,260
7,482
17,448
0
W
11,740
8,113
0
2,614
8,067
2,101
409
321
7,706
0
62,257
W
Cerberus
SyN Turbo
Cerberus
6,062
396
0
4,590
10,282
3,772
0
3,179
6,999
17,346
0
W
6,977
1,921
0
5,765
10,505
7,143
0
4,492
6,013
0
64,460
L
Tsukuyomi
Void Laced
Tsukuyomi
8,079
1,837
0
2,622
10,861
3,792
0
2,574
8,205
0
44,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,338
Gold Earned
40,606
408
Minions Killed
525
0
Camps Cleared
0
1,314,904
Distance Traveled
1,495,280
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,375
527
86
6
0
256,218
7
W
Thoth
7,493
535
111
8
0
269,730
3
L
Cthulhu
7,841
560
131
9
0
245,424
1
W
Awilix
7,940
567
105
8
0
360,004
3
L
Anhur
6,798
486
89
6
0
225,655
3
L
Ymir
6,164
440
27
2
0
267,217
2
W
Cupid
8,676
620
125
9
0
255,829
2
W
Cerberus
7,281
520
27
2
0
296,527
5
W
Tyr
9,216
658
157
11
0
313,190
3
L
Tsukuyomi
7,160
511
75
5
0
320,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role