Player Matchup

Yemoja
Yemoja
OnyxRose
Yemoja
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 95L
1,584 Elo+
Party 3
King Arthur
King Arthur
Pentatonicc
King Arthur
Level 128
God Stats
10W - 6L
1,463 SR
Queue Stats
204W - 191L
1,534 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SchmacDemarco
Tsukuyomi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,744 Elo+
Party 2
Danzaburou
Danzaburou
seefog
Danzaburou
Level 141
God Stats
19W - 9L
1,554 SR
Queue Stats
84W - 88L
1,563 Elo+
Party 2
Scylla
Scylla
slated
Scylla
Level 158
God Stats
3W - 1L
1,740 SR
Queue Stats
148W - 123L
1,730 Elo+
Party 2
Team Averages
Level 125
1,552 SR
1,631 Elo+

VS

Team Averages
Level 103
1,654 SR
1,663 Elo+
Xing Tian
Xing Tian
Badkarma258
Xing Tian
Level 98
God Stats
2W - 1L
1,824 SR
Queue Stats
184W - 137L
1,730 Elo+
Party 1
Medusa
Medusa
Dailysquirrel
Medusa
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 193L
1,637 Elo+
Party 1
He Bo
He Bo
Gerarardo
He Bo
Level 124
God Stats
2W - 2L
1,694 SR
Queue Stats
230W - 215L
1,606 Elo+
Solo
Chaac
Chaac
Lomaximus2oo8
Chaac
Level 107
God Stats
87W - 67L
1,604 SR
Queue Stats
403W - 363L
1,670 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RobbieEnraged
Tsukuyomi
Level 86
God Stats
26W - 20L
1,647 SR
Queue Stats
364W - 310L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
OnyxRose
Yemoja
16
1 / 3 / 17
11,039
480
8,966
18,200
13,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Pentatonicc
King Arthur
19
7 / 6 / 6
12,847
559
17,551
31,078
36,329
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
SchmacDemarco
Tsukuyomi
20
7 / 5 / 10
12,941
563
19,209
20,452
9,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
seefog
Danzaburou
17
0 / 5 / 9
11,181
486
7,722
13,358
6,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
slated
Scylla
20
10 / 2 / 10
14,039
610
25,483
11,577
4,654
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Badkarma258
Xing Tian
16
5 / 5 / 4
9,830
427
11,283
23,638
14,964
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 3 / 4
12,298
535
12,966
17,527
6,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Gerarardo
He Bo
18
4 / 9 / 2
11,046
480
9,428
18,118
5,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 3 / 8
12,471
542
18,542
24,843
30,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tsukuyomi
RobbieEnraged
Tsukuyomi
17
7 / 5 / 8
11,734
510
15,067
18,541
8,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
47
25
Kills
21
21
Deaths
25
52
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Badkarma258
Xing Tian
5
5
4
1.4
L
3
3
4
1.67
L
He Bo
Gerarardo
He Bo
4
9
2
0.56
L
2
3
8
2
W
Yemoja
OnyxRose
Yemoja
1
3
17
3.17
W
King Arthur
Pentatonicc
King Arthur
7
6
6
1.67
L
Tsukuyomi
RobbieEnraged
Tsukuyomi
7
5
8
2.2
W
Tsukuyomi
SchmacDemarco
Tsukuyomi
7
5
10
2.4
W
Danzaburou
seefog
Danzaburou
0
5
9
0.9
W
Scylla
slated
Scylla
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,931
Damage
67,286
94,665
Taken
102,667
71,453
Mitigated
65,769
33,473
Healing
31,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Badkarma258
Xing Tian
11,283
552
464
5,220
23,638
14,964
103
10,331
13,183
32,889
0
L
12,966
5,822
0
5,633
17,527
6,678
1,367
4,156
13,331
0
91,644
L
He Bo
Gerarardo
He Bo
9,428
130
126
2,077
18,118
5,418
0
6,826
11,024
75,486
0
L
18,542
3,454
0
13,462
24,843
30,532
0
5,345
19,238
535
100,005
W
Yemoja
OnyxRose
Yemoja
8,966
1,105
3,186
5,244
18,200
13,949
436
4,411
13,677
30,652
0
W
King Arthur
Pentatonicc
King Arthur
17,551
2,515
0
8,748
31,078
36,329
22
4,405
25,737
0
74,012
L
Tsukuyomi
RobbieEnraged
Tsukuyomi
15,067
3,117
0
4,315
18,541
8,177
33
7,471
10,948
0
76,751
W
Tsukuyomi
SchmacDemarco
Tsukuyomi
19,209
5,071
0
7,316
20,452
9,610
0
5,384
14,786
0
100,268
W
Danzaburou
seefog
Danzaburou
7,722
3,148
0
5,157
13,358
6,911
5,030
2,391
10,967
0
75,563
W
Scylla
slated
Scylla
25,483
2,466
1,029
2,793
11,577
4,654
560
6,170
5,193
119,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,047
Gold Earned
57,379
614
Minions Killed
638
0
Camps Cleared
0
2,263,901
Distance Traveled
2,158,003
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,830
427
33
1
0
457,236
5
L
Medusa
12,298
535
147
6
0
422,122
5
L
He Bo
11,046
480
128
6
0
385,166
3
L
Chaac
12,471
542
200
9
0
443,644
5
W
Yemoja
11,039
480
33
1
0
473,463
11
W
King Arthur
12,847
559
128
6
0
481,150
6
L
Tsukuyomi
11,734
510
130
6
0
449,835
4
W
Tsukuyomi
12,941
563
136
6
0
455,814
4
W
Danzaburou
11,181
486
126
5
0
395,027
3
W
Scylla
14,039
610
191
8
0
458,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role