Player Matchup

Anhur
Anhur
Echks
Anhur
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
190W - 138L
1,674 Elo+
Party 2
Janus
Janus
EdgierBaton
Janus
Level 39
God Stats
1W - 1L
1,410 SR
Queue Stats
53W - 53L
1,767 Elo+
Party 3
Guan Yu
Guan Yu
PhantomQuint
Guan Yu
Level 67
God Stats
0W - 1L
1,589 SR
Queue Stats
64W - 69L
1,627 Elo+
Party 3
Ratatoskr
Ratatoskr
T0nker
Ratatoskr
Level 29
God Stats
7W - 6L
1,292 SR
Queue Stats
65W - 32L
1,712 Elo+
Party 2
Apollo
Apollo
zibbits
Apollo
Level 109
God Stats
10W - 9L
1,687 SR
Queue Stats
286W - 219L
1,658 Elo+
Party 2
Team Averages
Level 78
1,496 SR
1,688 Elo+

VS

Team Averages
Level 69
1,676 SR
1,621 Elo+
Nu Wa
Nu Wa
ElArto
Nu Wa
Level 46
God Stats
21W - 9L
1,924 SR
Queue Stats
128W - 111L
1,663 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ElChichaii
Tsukuyomi
Level 74
God Stats
4W - 1L
1,715 SR
Queue Stats
366W - 347L
1,536 Elo+
Party 1
Ymir
Ymir
Flhoki
Ymir
Level 89
God Stats
2W - 0L
1,756 SR
Queue Stats
36W - 28L
1,689 Elo+
Party 1
Cernunnos
Cernunnos
LasTetasDeTuMai
Cernunnos
Level 47
God Stats
4W - 2L
1,472 SR
Queue Stats
112W - 86L
1,689 Elo+
Party 1
Bellona
Bellona
p00ptrainexpress
Bellona
Level 88
God Stats
30W - 25L
1,514 SR
Queue Stats
30W - 25L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Echks
Anhur
18
4 / 2 / 2
11,280
537
11,052
16,422
7,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 7 / 1
8,287
395
4,392
11,417
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
PhantomQuint
Guan Yu
14
2 / 5 / 2
8,656
412
8,553
23,848
19,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ratatoskr
T0nker
Ratatoskr
12
1 / 5 / 2
8,200
390
4,914
20,600
10,316
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
zibbits
Apollo
15
3 / 8 / 3
9,988
476
6,711
19,620
7,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ElArto
Nu Wa
20
7 / 0 / 6
13,211
629
22,788
8,743
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ElChichaii
Tsukuyomi
19
8 / 4 / 5
12,372
589
12,891
16,127
6,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Flhoki
Ymir
18
5 / 2 / 6
11,014
524
9,860
16,023
13,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
LasTetasDeTuMai
Cernunnos
20
2 / 1 / 5
12,720
606
12,618
12,437
5,390
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 3 / 8
12,686
604
18,194
20,573
19,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
10
Kills
27
27
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
Echks
Anhur
4
2
2
2.5
L
0
7
1
0.07
W
Nu Wa
ElArto
Nu Wa
7
0
6
10
W
Tsukuyomi
ElChichaii
Tsukuyomi
8
4
5
2.63
W
Ymir
Flhoki
Ymir
5
2
6
4
W
Cernunnos
LasTetasDeTuMai
Cernunnos
2
1
5
4.5
L
Guan Yu
PhantomQuint
Guan Yu
2
5
2
0.6
L
Ratatoskr
T0nker
Ratatoskr
1
5
2
0.4
W
5
3
8
3
L
Apollo
zibbits
Apollo
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,622
Damage
76,351
91,907
Taken
73,903
47,269
Mitigated
48,276
17,301
Healing
28,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Echks
Anhur
11,052
5,341
0
5,605
16,422
7,014
0
7,430
8,710
0
89,612
L
4,392
224
0
252
11,417
3,461
29
4,680
6,421
52,896
0
W
Nu Wa
ElArto
Nu Wa
22,788
3,470
220
5,639
8,743
3,512
2,937
1,559
7,118
119,220
0
W
Tsukuyomi
ElChichaii
Tsukuyomi
12,891
3,315
0
4,532
16,127
6,617
555
1,380
14,679
0
89,763
W
Ymir
Flhoki
Ymir
9,860
2,265
588
2,926
16,023
13,402
784
1,573
14,301
42,411
0
W
Cernunnos
LasTetasDeTuMai
Cernunnos
12,618
8,673
0
5,310
12,437
5,390
3,869
482
11,857
0
104,669
L
Guan Yu
PhantomQuint
Guan Yu
8,553
806
0
4,553
23,848
19,184
0
4,081
19,519
0
36,588
L
Ratatoskr
T0nker
Ratatoskr
4,914
492
0
4,088
20,600
10,316
102
8,832
11,446
0
27,729
W
18,194
7,623
753
8,259
20,573
19,355
2,703
618
19,520
0
87,854
L
Apollo
zibbits
Apollo
6,711
3,363
0
2,803
19,620
7,294
806
6,280
13,163
0
54,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,411
Gold Earned
62,003
507
Minions Killed
652
0
Camps Cleared
0
1,902,820
Distance Traveled
2,043,278
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,280
537
157
7
0
363,413
4
L
Janus
8,287
395
112
5
0
354,811
1
W
Nu Wa
13,211
629
155
7
0
406,733
4
W
Tsukuyomi
12,372
589
115
5
0
418,620
1
W
Ymir
11,014
524
57
3
0
433,224
7
W
Cernunnos
12,720
606
175
8
0
403,346
5
L
Guan Yu
8,656
412
73
3
0
388,131
3
L
Ratatoskr
8,200
390
43
2
0
446,692
8
W
Bellona
12,686
604
150
7
0
381,355
4
L
Apollo
9,988
476
122
6
0
349,773
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role