Player Matchup

Jing Wei
Jing Wei
CaptCarnage64
Jing Wei
Level 29
God Stats
5W - 4L
1,485 SR
Queue Stats
45W - 77L
1,334 Elo+
Party 2
Yemoja
Yemoja
FatDaddyDraco
Yemoja
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 4
Neith
Neith
Got Chunky
Neith
Level 8
God Stats
9W - 2L
1,967 SR
Queue Stats
42W - 26L
1,665 Elo+
Party 4
Anubis
Anubis
Kingtutu1995
Anubis
Level 29
God Stats
5W - 6L
1,459 SR
Queue Stats
40W - 71L
1,340 Elo+
Party 2
Heimdallr
Heimdallr
onaldo777
Heimdallr
Level 29
God Stats
5W - 5L
1,569 SR
Queue Stats
126W - 121L
1,474 Elo+
Solo
Team Averages
Level 20
1,596 SR
1,463 Elo+

VS

Team Averages
Level 22
1,595 SR
1,343 Elo+
Tsukuyomi
Tsukuyomi
ExP Hornet
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,321 Elo+
Party 3
Fafnir
Fafnir
GRIMREAPERl337
Fafnir
Level 29
God Stats
4W - 2L
1,655 SR
Queue Stats
16W - 26L
1,298 Elo+
Party 3
Mulan
Mulan
Gun4ukiller
Mulan
Level 16
God Stats
3W - 6L
1,690 SR
Queue Stats
13W - 27L
1,275 Elo+
Party 3
Rama
Rama
Lgzus92
Rama
Level 28
God Stats
48W - 40L
1,642 SR
Queue Stats
97W - 112L
1,450 Elo+
Party 1
Olorun
Olorun
RishieCuchis
Olorun
Level 25
God Stats
28W - 29L
1,490 SR
Queue Stats
83W - 77L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CaptCarnage64
Jing Wei
19
2 / 3 / 2
12,684
551
2,418
14,947
5,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 4 / 12
11,973
521
10,702
13,295
14,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
19
9 / 4 / 4
12,173
529
12,306
13,778
6,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
19
13 / 8 / 7
13,062
568
17,772
14,338
7,665
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
onaldo777
Heimdallr
20
20 / 1 / 4
15,202
661
29,096
16,787
8,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ExP Hornet
Tsukuyomi
15
5 / 13 / 2
9,945
432
7,976
20,671
7,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
7 / 9 / 4
10,776
469
7,471
21,916
24,055
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 9 / 6
8,777
382
5,571
17,120
7,404
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Lgzus92
Rama
14
3 / 6 / 3
9,539
415
7,690
14,139
4,229
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
16
4 / 10 / 4
10,930
475
11,124
22,729
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
47
Kills
19
20
Deaths
47
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CaptCarnage64
Jing Wei
2
3
2
1
L
Tsukuyomi
ExP Hornet
Tsukuyomi
5
13
2
0.46
W
3
4
12
2.25
L
7
9
4
1
W
Neith
9
4
4
2.75
L
0
9
6
0.33
W
Anubis
13
8
7
2.06
L
Rama
Lgzus92
Rama
3
6
3
0.75
L
Olorun
4
10
4
0.6
W
Heimdallr
onaldo777
Heimdallr
20
1
4
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,294
Damage
39,832
73,145
Taken
96,575
43,104
Mitigated
50,384
17,181
Healing
17,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CaptCarnage64
Jing Wei
2,418
1,499
0
0
14,947
5,943
0
81
14,866
0
101,447
L
Tsukuyomi
ExP Hornet
Tsukuyomi
7,976
2,022
0
1,135
20,671
7,946
306
4,203
16,467
0
40,750
W
10,702
3,149
1,231
1,333
13,295
14,299
1,027
3,357
9,938
34,903
0
L
7,471
2,304
303
1,522
21,916
24,055
331
8,299
13,617
18,667
0
W
Neith
12,306
7,147
0
5,238
13,778
6,613
3,120
2,233
11,545
0
83,275
L
5,571
1,354
0
1,945
17,120
7,404
100
5,712
11,404
0
39,859
W
Anubis
17,772
1,723
0
1,422
14,338
7,665
1,339
5,666
8,672
70,509
0
L
Rama
Lgzus92
Rama
7,690
6,696
0
2,689
14,139
4,229
456
4,278
9,861
0
48,079
L
Olorun
11,124
6,924
274
9,900
22,729
6,750
369
5,982
16,747
59,723
0
W
Heimdallr
onaldo777
Heimdallr
29,096
18,579
0
7,957
16,787
8,584
5,942
7,258
9,529
0
116,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,094
Gold Earned
49,967
606
Minions Killed
329
0
Camps Cleared
0
2,046,632
Distance Traveled
1,827,652
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,684
551
155
7
0
453,812
2
L
Tsukuyomi
9,945
432
65
3
0
384,592
0
W
Yemoja
11,973
521
45
2
0
402,747
0
L
Fafnir
10,776
469
16
1
0
362,283
0
W
Neith
12,173
529
137
6
0
378,512
0
L
Mulan
8,777
382
69
3
0
342,882
1
W
Anubis
13,062
568
83
4
0
349,115
0
L
Rama
9,539
415
78
3
0
380,475
0
L
Olorun
10,930
475
101
4
0
357,420
0
W
Heimdallr
15,202
661
186
8
0
462,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role