Player Matchup

Nemesis
Nemesis
Bostonballa05
Nemesis
Level 27
God Stats
13W - 10L
1,680 SR
Queue Stats
92W - 94L
1,559 Elo+
Solo
Ra
Ra
RikanProdigy
Ra
Level 28
God Stats
11W - 13L
1,560 SR
Queue Stats
185W - 110L
1,640 Elo+
Solo
Loki
Loki
alexbra24
Loki
Level 18
God Stats
28W - 32L
1,559 SR
Queue Stats
123W - 148L
1,452 Elo+
Solo
Skadi
Skadi
iManPlayz3114
Skadi
Level 10
God Stats
1W - 1L
1,294 SR
Queue Stats
21W - 19L
1,427 Elo+
Party 1
Artio
Artio
kiid_rambo_
Artio
Level 19
God Stats
12W - 8L
1,895 SR
Queue Stats
127W - 109L
1,642 Elo+
Party 1
Team Averages
Level 20
1,598 SR
1,544 Elo+

VS

Team Averages
Level 21
1,457 SR
1,483 Elo+
Hachiman
Hachiman
 
Hachiman
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Osleya
Arachne
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 10L
1,680 Elo+
Solo
Pele
Pele
Uselesshuman00
Pele
Level 9
God Stats
4W - 5L
1,521 SR
Queue Stats
4W - 10L
1,423 Elo+
Party 2
Discordia
Discordia
ZzR3ACTIONPRzZ
Discordia
Level 29
God Stats
2W - 3L
1,265 SR
Queue Stats
51W - 65L
1,458 Elo+
Solo
Apollo
Apollo
liquidbiowaste
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 162L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
8 / 0 / 2
8,886
635
6,109
7,340
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 8
7,710
551
3,618
4,256
1,573
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
14
4 / 0 / 3
8,346
596
5,189
5,606
2,097
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 0 / 6
7,908
565
5,844
2,408
722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 8
8,544
610
3,404
7,300
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 3 / 0
6,037
431
1,526
8,742
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Osleya
Arachne
10
0 / 6 / 0
5,695
407
4,231
10,200
3,200
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 0
5,716
408
1,476
9,701
2,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
ZzR3ACTIONPRzZ
Discordia
1
0 / 0 / 0
4,131
295
0
0
0
11
0 / 4 / 0
6,737
481
4,538
10,137
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
21
Kills
0
0
Deaths
21
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
0
0
W
Nemesis
8
0
2
9
L
Arachne
Osleya
Arachne
0
6
0
0
W
1
0
8
5
L
0
8
0
0
L
Discordia
ZzR3ACTIONPRzZ
Discordia
0
0
0
0
W
Loki
4
0
3
5.5
W
4
0
6
7
W
4
0
8
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,164
Damage
11,771
26,910
Taken
38,780
13,304
Mitigated
11,455
7,840
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,526
1,121
0
2,094
8,742
2,049
0
1,363
7,379
0
28,667
W
Nemesis
6,109
3,259
0
1,362
7,340
3,714
168
0
7,340
0
55,031
L
Arachne
Osleya
Arachne
4,231
2,362
0
1,663
10,200
3,200
677
2,728
7,472
0
20,546
W
3,618
682
668
1,974
4,256
1,573
847
0
4,256
37,512
0
L
1,476
382
0
569
9,701
2,477
1,253
2,029
7,672
0
26,337
L
Discordia
ZzR3ACTIONPRzZ
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Loki
5,189
2,382
0
131
5,606
2,097
1,128
0
5,606
0
39,820
W
5,844
2,748
0
170
2,408
722
2,703
0
2,408
0
34,059
W
3,404
324
602
2,933
7,300
5,198
1,618
0
7,300
30,297
0
L
4,538
2,250
0
2,745
10,137
3,729
691
902
9,235
0
44,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,394
Gold Earned
28,316
384
Minions Killed
238
0
Camps Cleared
0
1,360,640
Distance Traveled
866,554
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,037
431
57
4
0
189,860
1
W
Nemesis
8,886
635
98
7
0
303,432
2
L
Arachne
5,695
407
44
3
0
243,999
0
W
Ra
7,710
551
86
6
0
266,034
2
L
Pele
5,716
408
46
3
0
209,051
0
L
Discordia
4,131
295
0
0
0
0
0
W
Loki
8,346
596
84
6
0
245,267
1
W
Skadi
7,908
565
61
4
0
265,223
1
W
Artio
8,544
610
55
4
0
280,684
0
L
Apollo
6,737
481
91
7
0
223,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role