Player Matchup

Cthulhu
Cthulhu
FussioNz Rz
Cthulhu
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
632W - 141L
2,003 Elo+
Party 2
Anhur
Anhur
MooMoo978
Anhur
Level 6
God Stats
4W - 1L
1,784 SR
Queue Stats
4W - 3L
1,579 Elo+
Solo
Thoth
Thoth
VerettaVendetta
Thoth
Level 26
God Stats
6W - 4L
1,843 SR
Queue Stats
788W - 157L
2,128 Elo+
Party 2
Team Averages
Level 16
1,709 SR
1,903 Elo+

VS

Team Averages
Level 38
1,554 SR
1,491 Elo+
Hun Batz
Hun Batz
MattCrider
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
RHGMalfas
Zeus
Level 104
God Stats
6W - 4L
1,662 SR
Queue Stats
309W - 377L
1,472 Elo+
Solo
Neith
Neith
pickinpickles
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FussioNz Rz
Cthulhu
11
5 / 1 / 7
8,856
886
6,355
9,446
7,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
MooMoo978
Anhur
10
3 / 5 / 5
7,408
741
2,828
6,502
2,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
6 / 2 / 5
8,377
838
7,370
6,427
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MattCrider
Hun Batz
11
4 / 2 / 2
7,393
739
7,298
8,741
2,823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
10
4 / 5 / 3
7,383
738
5,509
7,345
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 7 / 4
6,276
628
2,726
7,124
2,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
14
Kills
8
8
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FussioNz Rz
Cthulhu
5
1
7
8.5
L
Hun Batz
MattCrider
Hun Batz
4
2
2
2.5
W
Anhur
MooMoo978
Anhur
3
5
5
1.1
L
Zeus
4
5
3
1.1
W
6
2
5
4.25
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,553
Damage
15,533
22,375
Taken
23,210
11,243
Mitigated
7,025
2,311
Healing
3,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FussioNz Rz
Cthulhu
6,355
305
96
825
9,446
7,320
34
2,905
6,345
25,264
0
L
Hun Batz
MattCrider
Hun Batz
7,298
1,920
0
2,360
8,741
2,823
0
5,073
3,298
0
22,508
W
Anhur
MooMoo978
Anhur
2,828
1,417
0
390
6,502
2,110
1,146
1,388
4,990
0
12,987
L
Zeus
5,509
152
0
847
7,345
2,042
0
3,811
3,326
27,164
0
W
7,370
178
0
1,000
6,427
1,813
985
802
5,499
22,707
0
L
2,726
1,053
0
101
7,124
2,160
0
4,147
2,797
0
5,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,641
Gold Earned
21,052
102
Minions Killed
81
0
Camps Cleared
0
532,350
Distance Traveled
462,159
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,856
886
39
4
0
207,873
4
L
Hun Batz
7,393
739
31
3
0
195,626
4
W
Anhur
7,408
741
16
2
0
151,022
2
L
Zeus
7,383
738
47
5
0
156,401
1
W
Thoth
8,377
838
47
5
0
173,455
3
L
Neith
6,276
628
3
0
0
110,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role