Player Matchup

Raijin
Raijin
Qrowbadluck28
Raijin
Level 69
God Stats
3W - 3L
1,292 SR
Queue Stats
9W - 6L
1,549 Elo+
Party 1
Mercury
Mercury
RejectFI
Mercury
Level 96
God Stats
1W - 0L
1,508 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Janus
Janus
Taigoron
Janus
Level 119
God Stats
1W - 0L
1,785 SR
Queue Stats
11W - 10L
1,669 Elo+
Party 1
Jing Wei
Jing Wei
fexmacchi
Jing Wei
Level 17
God Stats
1W - 0L
1,703 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Team Averages
Level 75
1,572 SR
1,555 Elo+

VS

Team Averages
Level 58
1,608 SR
1,648 Elo+
Thanatos
Thanatos
Cavanoune
Thanatos
Level 85
God Stats
1W - 1L
1,910 SR
Queue Stats
18W - 18L
1,609 Elo+
Party 2
Mercury
Mercury
NiscU_-
Mercury
Level 83
God Stats
0W - 1L
1,254 SR
Queue Stats
15W - 12L
1,609 Elo+
Party 2
Merlin
Merlin
NyTriX-_X
Merlin
Level 44
God Stats
5W - 1L
1,807 SR
Queue Stats
8W - 3L
1,863 Elo+
Party 2
Ah Puch
Ah Puch
VnusxX
Ah Puch
Level 18
God Stats
5W - 8L
1,462 SR
Queue Stats
7W - 15L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 9
12,029
752
10,038
14,636
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
RejectFI
Mercury
20
10 / 2 / 7
13,757
860
17,423
17,156
7,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Taigoron
Janus
19
9 / 5 / 6
13,471
842
12,313
11,465
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
fexmacchi
Jing Wei
16
1 / 3 / 5
11,181
699
3,200
9,405
3,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cavanoune
Thanatos
17
7 / 6 / 0
11,479
717
10,999
14,998
8,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
NiscU_-
Mercury
19
4 / 3 / 7
12,001
750
8,589
12,328
6,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
NyTriX-_X
Merlin
17
4 / 7 / 3
11,383
711
10,406
11,753
5,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
VnusxX
Ah Puch
16
0 / 8 / 3
10,512
657
9,052
14,972
6,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
24
Kills
15
15
Deaths
24
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Cavanoune
Thanatos
7
6
0
1.17
L
Mercury
NiscU_-
Mercury
4
3
7
2.5
L
Merlin
NyTriX-_X
Merlin
4
7
3
0.79
W
4
5
9
1.7
W
Mercury
RejectFI
Mercury
10
2
7
6.75
W
Janus
Taigoron
Janus
9
5
6
2.4
L
Ah Puch
VnusxX
Ah Puch
0
8
3
0.19
W
Jing Wei
fexmacchi
Jing Wei
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,974
Damage
39,046
52,662
Taken
54,051
19,503
Mitigated
27,053
11,836
Healing
12,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Cavanoune
Thanatos
10,999
2,794
0
7,474
14,998
8,423
0
6,174
8,572
0
27,593
L
Mercury
NiscU_-
Mercury
8,589
2,718
888
633
12,328
6,698
241
7,503
4,703
0
42,431
L
Merlin
NyTriX-_X
Merlin
10,406
96
171
1,525
11,753
5,129
756
4,650
7,009
26,854
0
W
10,038
478
900
3,900
14,636
4,990
440
5,973
8,663
29,226
0
W
Mercury
RejectFI
Mercury
17,423
8,821
1,254
4,063
17,156
7,011
3,439
5,323
11,833
0
62,023
W
Janus
Taigoron
Janus
12,313
1,111
221
1,498
11,465
4,028
1,142
2,552
8,913
40,095
0
L
Ah Puch
VnusxX
Ah Puch
9,052
385
0
1,349
14,972
6,803
615
3,770
11,092
46,717
0
W
Jing Wei
fexmacchi
Jing Wei
3,200
3,016
0
0
9,405
3,474
1,817
5,858
3,547
0
23,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,438
Gold Earned
45,375
247
Minions Killed
228
9
Camps Cleared
10
1,260,487
Distance Traveled
1,039,582
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,479
717
42
3
2
280,858
0
L
Mercury
12,001
750
68
4
6
353,372
0
L
Merlin
11,383
711
42
3
1
183,638
0
W
Raijin
12,029
752
51
3
1
279,367
3
W
Mercury
13,757
860
73
5
3
387,013
2
W
Janus
13,471
842
75
5
4
313,832
3
L
Ah Puch
10,512
657
76
5
1
221,714
0
W
Jing Wei
11,181
699
48
3
1
280,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role