Player Matchup

Chiron
Chiron
IMANUELEXI
Chiron
Level 145
God Stats
7W - 7L
1,638 SR
Queue Stats
243W - 254L
1,467 Elo+
Solo
Fafnir
Fafnir
PrawlX
Fafnir
Level 159
God Stats
8W - 5L
1,500 SR
Queue Stats
200W - 189L
1,476 Elo+
Party 1
Ra
Ra
Terrareef
Ra
Level 148
God Stats
14W - 8L
1,500 SR
Queue Stats
230W - 212L
1,448 Elo+
Party 1
Erlang Shen
Erlang Shen
iggydus
Erlang Shen
Level 159
God Stats
5W - 0L
1,500 SR
Queue Stats
210W - 195L
1,488 Elo+
Party 1
Camazotz
Camazotz
predita01
Camazotz
Level 147
God Stats
5W - 5L
1,500 SR
Queue Stats
342W - 298L
1,443 Elo+
Party 1
Team Averages
Level 152
1,528 SR
1,464 Elo+

VS

Team Averages
Level 69
1,559 SR
1,418 Elo+
Tyr
Tyr
ALvl1Jew
Tyr
Level 84
God Stats
1W - 1L
1,657 SR
Queue Stats
8W - 11L
1,284 Elo+
Party 2
Izanami
Izanami
Brotherbone2
Izanami
Level 67
God Stats
56W - 35L
1,732 SR
Queue Stats
523W - 482L
1,499 Elo+
Party 3
Ganesha
Ganesha
Brotherbunny8
Ganesha
Level 64
God Stats
15W - 11L
1,605 SR
Queue Stats
499W - 445L
1,513 Elo+
Party 3
Hel
Hel
VanillaRice11b
Hel
Level 48
God Stats
4W - 4L
1,461 SR
Queue Stats
52W - 69L
1,493 Elo+
Party 2
Ratatoskr
Ratatoskr
rise402
Ratatoskr
Level 83
God Stats
1W - 6L
1,338 SR
Queue Stats
91W - 86L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IMANUELEXI
Chiron
12
5 / 0 / 1
6,842
570
7,418
9,513
2,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fafnir
PrawlX
Fafnir
10
1 / 0 / 5
6,596
550
1,959
6,555
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 1 / 4
7,552
629
3,684
4,320
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
iggydus
Erlang Shen
11
1 / 5 / 1
6,779
565
6,676
9,500
6,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
predita01
Camazotz
11
3 / 0 / 2
6,876
573
3,784
10,341
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,300
525
5,158
10,116
4,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Brotherbone2
Izanami
9
0 / 3 / 0
5,250
438
5,240
6,976
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
9
0 / 3 / 0
5,556
463
4,068
8,143
3,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 3 / 1
6,249
521
4,845
5,933
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
rise402
Ratatoskr
3
0 / 1 / 0
4,196
350
647
2,027
464
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
6
6
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Izanami
Brotherbone2
Izanami
0
3
0
0
L
Ganesha
0
3
0
0
W
Chiron
IMANUELEXI
Chiron
5
0
1
5.5
W
Fafnir
PrawlX
Fafnir
1
0
5
3.5
W
3
1
4
5
L
3
3
1
1.17
W
Erlang Shen
iggydus
Erlang Shen
1
5
1
0.3
W
Camazotz
predita01
Camazotz
3
0
2
4
L
Ratatoskr
rise402
Ratatoskr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,521
Damage
19,958
40,229
Taken
33,195
19,183
Mitigated
13,095
16,025
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,158
826
0
3,560
10,116
4,362
0
855
9,221
0
26,059
L
Izanami
Brotherbone2
Izanami
5,240
3,130
0
2,456
6,976
2,955
0
899
6,040
0
32,941
L
Ganesha
4,068
612
507
2,378
8,143
3,302
0
767
7,376
20,200
0
W
Chiron
IMANUELEXI
Chiron
7,418
2,996
190
2,713
9,513
2,729
1,091
2,268
7,245
0
48,908
W
Fafnir
PrawlX
Fafnir
1,959
303
0
3,119
6,555
4,879
104
592
5,963
14,914
0
W
3,684
788
383
1,753
4,320
1,569
18
2,513
1,807
40,432
0
L
4,845
132
305
1,534
5,933
2,012
102
2,174
3,623
26,786
0
W
Erlang Shen
iggydus
Erlang Shen
6,676
3,561
0
2,183
9,500
6,891
1,156
1,668
7,832
0
35,566
W
Camazotz
predita01
Camazotz
3,784
444
0
5,684
10,341
3,115
0
1,872
8,469
0
36,212
L
Ratatoskr
rise402
Ratatoskr
647
244
0
1,032
2,027
464
0
677
1,292
0
7,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,645
Gold Earned
27,551
362
Minions Killed
218
0
Camps Cleared
0
1,138,160
Distance Traveled
1,034,190
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,300
525
45
4
0
254,166
4
L
Izanami
5,250
438
87
7
0
221,048
4
L
Ganesha
5,556
463
7
1
0
236,990
3
W
Chiron
6,842
570
87
7
0
214,883
3
W
Fafnir
6,596
550
27
2
0
218,416
2
W
Ra
7,552
629
87
7
0
245,917
3
L
Hel
6,249
521
57
5
0
242,132
2
W
Erlang Shen
6,779
565
84
7
0
215,877
5
W
Camazotz
6,876
573
77
6
0
243,067
3
L
Ratatoskr
4,196
350
22
2
0
79,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role