Player Matchup

Sun Wukong
Sun Wukong
BlackSamuari
Sun Wukong
Level 146
God Stats
5W - 0L
1,852 SR
Queue Stats
103W - 91L
1,566 Elo+
Solo
Susano
Susano
CharlosXD
Susano
Level 143
God Stats
9W - 7L
1,895 SR
Queue Stats
377W - 338L
1,505 Elo+
Party 2
Chang'e
Chang'e
ElPudz
Chang'e
Level 113
God Stats
2W - 2L
1,448 SR
Queue Stats
109W - 115L
1,517 Elo+
Party 2
Ganesha
Ganesha
Ivmp
Ganesha
Level 115
God Stats
7W - 3L
1,500 SR
Queue Stats
317W - 286L
1,531 Elo+
Party 2
Jing Wei
Jing Wei
Lohras
Jing Wei
Level 119
God Stats
1W - 1L
1,283 SR
Queue Stats
137W - 116L
1,505 Elo+
Party 2
Team Averages
Level 127
1,596 SR
1,525 Elo+

VS

Team Averages
Level 89
1,639 SR
1,520 Elo+
Ah Puch
Ah Puch
SnewZn
Ah Puch
Level 63
God Stats
0W - 1L
1,596 SR
Queue Stats
136W - 105L
1,590 Elo+
Party 3
Amaterasu
Amaterasu
Snugg1yDuck
Amaterasu
Level 62
God Stats
35W - 26L
1,580 SR
Queue Stats
252W - 207L
1,530 Elo+
Party 3
Athena
Athena
isWooDZy
Athena
Level 105
God Stats
1W - 1L
1,857 SR
Queue Stats
80W - 66L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
lirigon
Danzaburou
Level 108
God Stats
3W - 3L
1,649 SR
Queue Stats
63W - 57L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ninjashrug
Tsukuyomi
Level 107
God Stats
0W - 1L
1,513 SR
Queue Stats
70W - 64L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackSamuari
Sun Wukong
14
2 / 2 / 2
9,347
467
11,603
15,701
14,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Susano
CharlosXD
Susano
18
11 / 2 / 6
11,665
583
13,368
17,604
7,796
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
ElPudz
Chang'e
18
4 / 0 / 4
10,589
529
5,767
11,628
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Ivmp
Ganesha
15
0 / 0 / 12
9,735
487
6,496
11,503
11,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Lohras
Jing Wei
17
3 / 1 / 5
10,088
504
9,877
11,602
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SnewZn
Ah Puch
15
1 / 5 / 0
9,333
467
12,783
7,838
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Snugg1yDuck
Amaterasu
17
2 / 3 / 1
10,827
541
13,220
14,964
12,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
isWooDZy
Athena
13
0 / 1 / 1
8,624
431
5,394
15,913
11,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
lirigon
Danzaburou
15
1 / 5 / 0
9,583
479
8,049
12,961
4,395
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
ninjashrug
Tsukuyomi
14
1 / 6 / 1
8,738
437
5,955
17,519
6,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
20
Kills
5
5
Deaths
20
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BlackSamuari
Sun Wukong
2
2
2
1.5
W
Susano
CharlosXD
Susano
11
2
6
7
W
Chang'e
ElPudz
Chang'e
4
0
4
6
W
Ganesha
Ivmp
Ganesha
0
0
12
6
W
Jing Wei
Lohras
Jing Wei
3
1
5
5.5
L
Ah Puch
SnewZn
Ah Puch
1
5
0
0.2
L
Amaterasu
Snugg1yDuck
Amaterasu
2
3
1
0.83
L
Athena
isWooDZy
Athena
0
1
1
0.5
L
Danzaburou
lirigon
Danzaburou
1
5
0
0.2
L
Tsukuyomi
ninjashrug
Tsukuyomi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,111
Damage
45,401
68,038
Taken
69,195
42,728
Mitigated
37,486
23,102
Healing
20,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BlackSamuari
Sun Wukong
11,603
3,522
0
3,273
15,701
14,795
654
1,457
14,244
0
54,078
W
Susano
CharlosXD
Susano
13,368
3,076
0
375
17,604
7,796
0
3,173
14,431
0
87,198
W
Chang'e
ElPudz
Chang'e
5,767
367
2,714
6,193
11,628
4,460
0
5,830
5,798
73,133
0
W
Ganesha
Ivmp
Ganesha
6,496
461
0
3,305
11,503
11,191
0
4,251
7,252
26,417
0
W
Jing Wei
Lohras
Jing Wei
9,877
6,968
0
7,242
11,602
4,486
0
3,748
7,854
0
78,741
L
Ah Puch
SnewZn
Ah Puch
12,783
397
272
1,637
7,838
2,269
298
2,301
5,451
65,743
0
L
Amaterasu
Snugg1yDuck
Amaterasu
13,220
8,243
0
4,280
14,964
12,803
905
595
13,775
282
65,343
L
Athena
isWooDZy
Athena
5,394
1,844
0
2,062
15,913
11,451
74
5,251
10,526
24,231
0
L
Danzaburou
lirigon
Danzaburou
8,049
3,720
0
5,450
12,961
4,395
1,490
1,604
11,335
0
70,755
L
Tsukuyomi
ninjashrug
Tsukuyomi
5,955
961
0
7,018
17,519
6,568
0
2,245
15,234
0
57,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,424
Gold Earned
47,105
580
Minions Killed
528
0
Camps Cleared
0
1,946,019
Distance Traveled
1,847,192
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,347
467
109
5
0
340,215
1
W
Susano
11,665
583
122
6
0
408,625
1
W
Chang'e
10,589
529
173
9
0
424,390
10
W
Ganesha
9,735
487
5
0
0
400,448
2
W
Jing Wei
10,088
504
171
9
0
372,341
6
L
Ah Puch
9,333
467
121
6
0
350,663
5
L
Amaterasu
10,827
541
141
7
0
363,974
0
L
Athena
8,624
431
46
2
0
369,009
1
L
Danzaburou
9,583
479
136
7
0
350,198
1
L
Tsukuyomi
8,738
437
84
4
0
413,348
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role