Player Matchup

Tyr
Tyr
A HELPLESSS ANT
Tyr
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
353W - 289L
1,646 Elo+
Party 1
Artemis
Artemis
GRIZZLY AND GUN
Artemis
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 124L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
GRIZZLYnBUSH
Baron Samedi
Level 87
God Stats
1W - 1L
1,747 SR
Queue Stats
23W - 25L
1,682 Elo+
Party 1
Set
Set
Homer4523
Set
Level 105
God Stats
13W - 18L
1,339 SR
Queue Stats
942W - 899L
1,570 Elo+
Solo
Scylla
Scylla
kynvaris
Scylla
Level 84
God Stats
11W - 7L
1,822 SR
Queue Stats
599W - 588L
1,545 Elo+
Solo
Team Averages
Level 111
1,582 SR
1,603 Elo+

VS

Team Averages
Level 138
1,600 SR
1,525 Elo+
Ymir
Ymir
AnBs Jzx7
Ymir
Level 123
God Stats
19W - 9L
1,744 SR
Queue Stats
335W - 327L
1,492 Elo+
Party 2
Janus
Janus
TheGuStavinN
Janus
Level 160
God Stats
13W - 11L
1,375 SR
Queue Stats
657W - 599L
1,521 Elo+
Party 2
Nemesis
Nemesis
YourFurrySenpai
Nemesis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 113L
1,646 Elo+
Solo
Artemis
Artemis
adila2210
Artemis
Level 121
God Stats
3W - 0L
1,568 SR
Queue Stats
16W - 24L
1,406 Elo+
Party 2
Chaac
Chaac
capitaonickao69
Chaac
Level 160
God Stats
13W - 7L
1,810 SR
Queue Stats
408W - 387L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,874
492
7,483
13,932
13,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 4 / 4
7,038
440
7,041
10,442
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
GRIZZLYnBUSH
Baron Samedi
13
3 / 2 / 2
8,150
509
5,249
8,127
3,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 3
7,600
475
5,046
11,689
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
kynvaris
Scylla
15
1 / 2 / 0
8,422
526
2,455
7,171
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 1 / 4
7,420
464
2,999
7,821
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
7 / 1 / 3
9,473
592
7,331
5,166
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 1 / 6
8,213
513
5,357
9,731
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
adila2210
Artemis
13
1 / 3 / 1
7,341
459
6,302
7,351
2,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 1 / 3
8,857
554
11,154
15,102
8,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
14
14
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ymir
1
1
4
3
L
2
4
4
1
L
Baron Samedi
GRIZZLYnBUSH
Baron Samedi
3
2
2
2
L
1
3
3
0.83
W
7
1
3
8.5
W
3
1
6
6
W
Artemis
adila2210
Artemis
1
3
1
0.5
W
2
1
3
3.5
L
Scylla
kynvaris
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,274
Damage
33,143
51,361
Taken
45,171
27,356
Mitigated
18,955
19,612
Healing
19,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,483
1,638
0
5,019
13,932
13,044
0
2,201
11,731
0
50,847
W
Ymir
2,999
435
0
2,798
7,821
4,187
94
2,900
4,881
13,660
0
L
7,041
2,546
0
3,311
10,442
3,028
896
2,385
8,057
0
36,376
L
Baron Samedi
GRIZZLYnBUSH
Baron Samedi
5,249
173
1,746
3,815
8,127
3,730
94
2,370
5,757
27,537
0
L
5,046
2,753
0
4,509
11,689
5,070
0
1,893
9,796
0
48,221
W
7,331
621
0
1,522
5,166
1,529
532
1,282
3,780
63,874
0
W
5,357
2,459
0
3,786
9,731
2,900
278
532
9,104
0
45,212
W
Artemis
adila2210
Artemis
6,302
781
0
1,137
7,351
2,323
588
2,115
5,236
0
40,614
W
11,154
2,437
0
10,488
15,102
8,016
0
671
13,878
0
59,895
L
Scylla
kynvaris
Scylla
2,455
237
0
1,212
7,171
2,484
0
1,481
5,690
53,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,084
Gold Earned
41,304
437
Minions Killed
435
0
Camps Cleared
0
1,412,824
Distance Traveled
1,478,492
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,874
492
119
7
0
308,783
3
W
Ymir
7,420
464
20
1
0
262,016
5
L
Artemis
7,038
440
58
4
0
256,412
3
L
Baron Samedi
8,150
509
50
3
0
263,727
1
L
Set
7,600
475
92
6
0
298,462
3
W
Janus
9,473
592
121
8
0
323,544
1
W
Nemesis
8,213
513
91
6
0
336,408
3
W
Artemis
7,341
459
75
5
0
246,177
3
W
Chaac
8,857
554
128
8
0
310,347
6
L
Scylla
8,422
526
118
7
0
285,440
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role