Player Matchup

Chiron
Chiron
Gold I
Bienbag25
Chiron
Gold I
Level 41
God Stats
2W - 4L
1,306 SR
Queue Stats
27W - 24L
1,897 MMR
Party 1
Agni
Agni
Gold I
Famdog
Agni
Gold I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,897 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
KUZ3NBO
Kuzenbo
Gold I
Level 109
God Stats
11W - 4L
2,085 SR
Queue Stats
32W - 31L
1,897 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 80
1,630 SR
1,897 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,409 SR
1,786 MMR
Neith
Neith
Platinum V
Kasutho
Neith
Platinum V
Level 147
God Stats
8W - 10L
1,299 SR
Queue Stats
493W - 529L
1,726 MMR
Party 2
Chang'e
Chang'e
Platinum V
PIKACHUKILL
Chang'e
Platinum V
Level 159
God Stats
2W - 2L
1,216 SR
Queue Stats
139W - 132L
1,877 MMR
Party 2
Guan Yu
Guan Yu
Gold III
layuppp
Guan Yu
Gold III
Level 78
God Stats
34W - 22L
1,711 SR
Queue Stats
591W - 461L
1,755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bienbag25
Chiron
14
3 / 7 / 4
10,691
629
14,745
18,393
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Famdog
Agni
13
1 / 10 / 6
10,079
593
10,160
13,584
5,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
KUZ3NBO
Kuzenbo
13
4 / 4 / 4
10,948
644
11,396
21,102
20,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CabrakanCthulhuAresPersephoneGeb

VS

Bans
ThothCupidDanzaburouAnhurCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kasutho
Neith
16
6 / 3 / 11
12,125
713
16,917
19,170
15,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
PIKACHUKILL
Chang'e
15
5 / 6 / 11
11,923
701
15,298
16,069
7,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
layuppp
Guan Yu
16
10 / 0 / 9
13,292
782
12,778
25,271
30,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
8
Kills
21
21
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bienbag25
Chiron
3
7
4
0.71
L
Agni
Famdog
Agni
1
10
6
0.4
L
Kuzenbo
KUZ3NBO
Kuzenbo
4
4
4
1.5
W
Neith
Kasutho
Neith
6
3
11
3.83
W
Chang'e
PIKACHUKILL
Chang'e
5
6
11
1.75
W
Guan Yu
layuppp
Guan Yu
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,301
Damage
44,993
53,079
Taken
60,510
31,866
Mitigated
52,960
11,052
Healing
34,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bienbag25
Chiron
14,745
7,429
703
5,100
18,393
5,944
0
5,114
12,642
0
54,557
L
Agni
Famdog
Agni
10,160
320
0
903
13,584
5,142
0
3,846
9,449
43,368
0
L
Kuzenbo
KUZ3NBO
Kuzenbo
11,396
3,050
0
4,346
21,102
20,780
0
5,665
14,811
27,458
0
W
Neith
Kasutho
Neith
16,917
7,771
0
3,843
19,170
15,164
2,252
7,834
11,336
0
58,992
W
Chang'e
PIKACHUKILL
Chang'e
15,298
1,317
4,179
5,270
16,069
7,041
1,176
6,789
9,280
73,443
0
W
Guan Yu
layuppp
Guan Yu
12,778
2,655
7,326
14,210
25,271
30,755
462
7,192
18,079
53
40,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
37,340
153
Minions Killed
222
0
Camps Cleared
0
865,222
Distance Traveled
935,225
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,691
629
76
4
0
268,158
0
L
Agni
10,079
593
71
4
0
263,500
0
L
Kuzenbo
10,948
644
6
0
0
333,564
1
W
Neith
12,125
713
72
4
0
284,633
1
W
Chang'e
11,923
701
101
6
0
281,857
5
W
Guan Yu
13,292
782
49
3
0
368,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role